kiskInstall

ElyosLv 45 ClericVaizelSilver

BlackHealer

79,345 CP
CGear
  1. +10
    Berk RingC 9 → S+ 55 to 67

    61 on average

    1. 1Reroll Flight Power→ ideally Might or Precision19% a try
    2. 2Reroll Block→ ideally Might or Precision15%
    3. 3Reroll Natural HP Regen→ ideally Might or Precision11%
    4. 4Reroll Judgment Thunder +1→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Fine+14
    Condemnation +1 Attack Earth's Retribution +1 Radiant Recovery +1 Bolt +1

    Then bind it fully.

  2. +10
    Vakron BreastplateC 7 → S+ 55 to 67

    60 on average

    1. 1Reroll Evasion→ ideally Damage Boost, Attack or Perfect Chance18% a try
    2. 2Reroll Critical Damage Defense→ ideally Damage Boost, Attack or Perfect Chance14%
    3. 3Reroll Critical Hit Resist→ ideally Damage Boost, Attack or Perfect Chance10%
    4. 4Reroll Accuracy→ ideally Damage Boost, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Damage Boost Attack Perfect Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1
    Fine+11
    Critical Hit

    Then bind it fully.

  3. +10
    Vakron PauldronsC 8 → S+ 57 to 67

    60 on average

    1. 1Reroll Dexterity→ ideally Attack, Critical Damage Boost or Double Chance17% a try
    2. 2Reroll Block→ ideally Attack, Critical Damage Boost or Double Chance13%
    3. 3Reroll Regeneration→ ideally Attack, Critical Damage Boost or Double Chance10%
    4. 4Reroll Accuracy→ ideally Attack, Critical Damage Boost or Double Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack Critical Damage Boost Double Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1
    Fine+11
    Critical Hit

    Then bind it fully.

  4. +10
    Berk EarringsC 10 → S+ 56 to 57

    56 on average

    1. 1Reroll Evasion→ ideally Might or Precision13% a try
    2. 2Reroll Natural MP Regen→ ideally Might or Precision8%
    3. 3Reroll Natural HP Regen→ ideally Might or Precision4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15
    Might Precision
    Good+13
    Move Speed Critical Hit

    Then bind it fully.

  5. +10
    Bakarma BootsC 5 → S+ 61 to 63

    62 on average

    1. 1Reroll MP→ ideally Move Speed, Attack or Perfect Chance12% a try
    2. 2Reroll Empyrean Lords' Benediction +1→ ideally Move Speed, Attack or Perfect Chance9%
    3. 3Reroll Constitution→ ideally Move Speed, Attack or Perfect Chance7%
    4. 4Reroll Accuracy→ ideally Move Speed, Attack or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Move Speed Attack Perfect Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  6. +10
    Berk EarringsB 12 → S+ 56 to 57

    56 on average

    1. 1Reroll Block→ ideally Might, Precision or Attack12% a try
    2. 2Reroll Survival Willpower +1→ ideally Might, Precision or Attack7%
    3. 3Reroll HP→ ideally Might, Precision or Attack4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Attack
    Good+13
    Move Speed

    Then bind it fully.

  7. +10
    Courage GlovesC 6 → S+ 58 to 60

    60 on average

    1. 1Reroll Dexterity→ ideally Attack, Combat Speed, Earth's Grace +1 or Empyrean Lord's Grace +113% a try
    2. 2Reroll Evasion→ ideally Attack, Combat Speed, Earth's Grace +1 or Empyrean Lord's Grace +110%
    3. 3Reroll Critical Hit Resist→ ideally Attack, Combat Speed, Earth's Grace +1 or Empyrean Lord's Grace +17%
    4. 4Reroll Critical Hit→ ideally Attack, Combat Speed, Earth's Grace +1 or Empyrean Lord's Grace +14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Combat Speed Earth's Grace +1 Empyrean Lord's Grace +1
    Good+14
    Perfect Chance

    Then bind it fully.

  8. +10
    Vakron CloakA 29 → S+ 58 to 63

    60 on average

    1. 1Reroll Defense→ ideally Attack increase or Attack7% a try
    2. 2Reroll Critical Hit→ ideally Attack increase or Attack4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Attack increase Attack
    Fine+14
    Empyrean Lord's Grace +1

    Then bind it fully.

Can't reach S+