kiskInstall

ElyosLv 45 TemplarVaizelTheBeginning

Bondsmith

95,031 CP
CGear
  1. +10
    Aulamus LongswordA 24 → S+ 55 to 60

    58 on average

    1. 1Reroll Critical Attack→ ideally Might, Weapon Damage Boost or Damage Boost25% a try
    2. 2Reroll Block→ ideally Might, Weapon Damage Boost or Damage Boost19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15
    Might Weapon Damage Boost Damage Boost
    Good+12 to +14
    Multi-hit Chance Attack

    Then bind it fully.

  2. +10
    Aulamus EarringsD 3 → S+ 55 to 63

    59 on average

    1. 1Reroll Evasion→ ideally Might, Precision, Attack or Move Speed28% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision, Attack or Move Speed23%
    3. 3Reroll Warding Shield +1→ ideally Might, Precision, Attack or Move Speed18%
    4. 4Reroll Ironclad Defense +1→ ideally Might, Precision, Attack or Move Speed14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Move Speed
    Good+14
    Accuracy Fury +1 Impact Hit +1 Critical Hit

    Then bind it fully.

  3. +10
    Aulamus EarringsC 8 → S+ 55 to 63

    59 on average

    1. 1Reroll MP→ ideally Might, Precision, Attack or Move Speed29% a try
    2. 2Reroll Survival Willpower +1→ ideally Might, Precision, Attack or Move Speed24%
    3. 3Reroll Defense→ ideally Might, Precision, Attack or Move Speed20%
    4. 4Reroll Block→ ideally Might, Precision, Attack or Move Speed15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Move Speed
    Good+14
    Accuracy Fury +1 Impact Hit +1 Critical Hit

    Then bind it fully.

  4. +10
    Aulamus RingD 0 → S+ 58 to 65

    62 on average

    1. 1Reroll Evasion→ ideally Might, Precision or Attack19% a try
    2. 2Reroll Critical Hit Resist→ ideally Might, Precision or Attack15%
    3. 3Reroll Poach +1→ ideally Might, Precision or Attack11%
    4. 4Reroll HP→ ideally Might, Precision or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Might Precision Attack
    Good+14 to +15
    Vicious Strike +1 Judgment +1 Pummel +1 Punishment +1

    Then bind it fully.

  5. +10
    Aulamus NecklaceA 27 → S+ 55 to 57

    56 on average

    1. 1Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Might or Precision14% a try
    2. 2Reroll MP→ ideally Combat Speed, Attack, Might or Precision10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15
    Combat Speed Attack Might Precision
    Good+14
    Impact Hit +1

    Then bind it fully.

  6. +10
    Vakron GlovesD 0 → S+ 59 to 66

    62 on average

    1. 1Reroll Defense→ ideally Combat Speed, Attack, Perfect Chance or Fury +114% a try
    2. 2Reroll Natural HP Regen→ ideally Combat Speed, Attack, Perfect Chance or Fury +112%
    3. 3Reroll Warding Shield +1→ ideally Combat Speed, Attack, Perfect Chance or Fury +19%
    4. 4Reroll Enhance Health +1→ ideally Combat Speed, Attack, Perfect Chance or Fury +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Combat Speed Attack Perfect Chance Fury +1
    Good+14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  7. +10
    Vakron BreastplateD 1 → S+ 59 to 66

    62 on average

    1. 1Reroll Constitution→ ideally Damage Boost, Attack, Perfect Chance or Fury +114% a try
    2. 2Reroll MP→ ideally Damage Boost, Attack, Perfect Chance or Fury +112%
    3. 3Reroll Survival Willpower +1→ ideally Damage Boost, Attack, Perfect Chance or Fury +19%
    4. 4Reroll Punishing Benediction +1→ ideally Damage Boost, Attack, Perfect Chance or Fury +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Damage Boost Attack Perfect Chance Fury +1
    Good+14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  8. +10
    Vakron PauldronsB 16 → S+ 60 to 66

    62 on average

    1. 1Reroll MP→ ideally Attack, Double Chance or Critical Damage Boost12% a try
    2. 2Reroll Enhance Health +1→ ideally Attack, Double Chance or Critical Damage Boost9%
    3. 3Reroll Punishing Benediction +1→ ideally Attack, Double Chance or Critical Damage Boost6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Attack Double Chance Critical Damage Boost
    Good+14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  9. +10
    Vakron BootsB 16 → S+ 60 to 66

    63 on average

    1. 1Reroll Constitution→ ideally Attack, Perfect Chance or Fury +111% a try
    2. 2Reroll Willpower→ ideally Attack, Perfect Chance or Fury +19%
    3. 3Reroll Survival Willpower +1→ ideally Attack, Perfect Chance or Fury +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Perfect Chance Fury +1
    Good+13 to +14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  10. +10
    Vakron GreavesA 26 → S+ 58 to 60

    59 on average

    1. 1Reroll Evasion→ ideally Attack increase or Damage Tolerance10% a try
    2. 2Reroll Back Defense→ ideally Attack increase or Damage Tolerance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Damage Tolerance
    Good+15
    Fury +1 Attack

    Then bind it fully.

  11. +10
    Vakron CloakD 0 → S+ 57 to 67

    61 on average

    1. 1Reroll Status Effect Resist→ ideally Attack increase or Double Chance13% a try
    2. 2Reroll Willpower→ ideally Attack increase or Double Chance10%
    3. 3Reroll HP→ ideally Attack increase or Double Chance8%
    4. 4Reroll Punishing Benediction +1→ ideally Attack increase or Double Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack increase Double Chance
    Good+14 to +16
    Fury +1 Attack Impact Hit +1
    Fine+13
    Insulting Roar +1

    Then bind it fully.

  12. +10
    Vakron HelmD 0 → S+ 58 to 66

    61 on average

    1. 1Reroll Constitution→ ideally Double Chance, Attack increase or Attack13% a try
    2. 2Reroll Defense→ ideally Double Chance, Attack increase or Attack10%
    3. 3Reroll Front Defense→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Warding Shield +1→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Double Chance Attack increase Attack
    Good+14 to +16
    Fury +1 Impact Hit +1
    Fine+13
    Insulting Roar +1

    Then bind it fully.

Arcana crafts

  1. +2
    Mirror of MagicC 6 → S+ 60Craft a Unique withImpact Hit +1 Ironclad Defense +1
  2. +2
    Compass of VigorB 13 → S+ 64Craft a Unique withPummel +1 Warding Strike +1
  3. +2
    Parchment of VigorA 24 → S+ 71Craft a Unique withVicious Strike +1 Judgment +1
  4. +2
    Bell of VigorA 31 → S+ 69Craft a Unique withFury +1 Insulting Roar +1
  5. +2
    Chalice of VigorA 32 → S+ 66Craft a Unique withFury +1 Impact Hit +1

Can't reach S+