Rerolls
How we plan
+10Up nextVakron GuardD 0 → S+ 55 to 5956 on average
- 1Reroll Front Attack→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance34% a try
- 2Reroll HP→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance28%
- 3Reroll Flash Rampage +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance22%
- 4Reroll Vicious Strike +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+12
- Attack
Then bind it fully.
+10Aulamus LongswordA 24 → S+ 55 to 6058 on average
- 1Reroll Critical Attack→ ideally Might, Weapon Damage Boost or Damage Boost25% a try
- 2Reroll Block→ ideally Might, Weapon Damage Boost or Damage Boost19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Weapon Damage Boost Damage Boost
- Good+12 to +14
- Multi-hit Chance Attack
Then bind it fully.
+10Aulamus EarringsD 3 → S+ 55 to 6359 on average
- 1Reroll Evasion→ ideally Might, Precision, Attack or Move Speed28% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision, Attack or Move Speed23%
- 3Reroll Warding Shield +1→ ideally Might, Precision, Attack or Move Speed18%
- 4Reroll Ironclad Defense +1→ ideally Might, Precision, Attack or Move Speed14%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed
- Good+14
- Accuracy Fury +1 Impact Hit +1 Critical Hit
Then bind it fully.
+10Aulamus EarringsC 8 → S+ 55 to 6359 on average
- 1Reroll MP→ ideally Might, Precision, Attack or Move Speed29% a try
- 2Reroll Survival Willpower +1→ ideally Might, Precision, Attack or Move Speed24%
- 3Reroll Defense→ ideally Might, Precision, Attack or Move Speed20%
- 4Reroll Block→ ideally Might, Precision, Attack or Move Speed15%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed
- Good+14
- Accuracy Fury +1 Impact Hit +1 Critical Hit
Then bind it fully.
+10Aulamus RingD 0 → S+ 58 to 6562 on average
- 1Reroll Evasion→ ideally Might, Precision or Attack19% a try
- 2Reroll Critical Hit Resist→ ideally Might, Precision or Attack15%
- 3Reroll Poach +1→ ideally Might, Precision or Attack11%
- 4Reroll HP→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Might Precision Attack
- Good+14 to +15
- Vicious Strike +1 Judgment +1 Pummel +1 Punishment +1
Then bind it fully.
+10Aulamus NecklaceA 27 → S+ 55 to 5756 on average
- 1Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Might or Precision14% a try
- 2Reroll MP→ ideally Combat Speed, Attack, Might or Precision10%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Combat Speed Attack Might Precision
- Good+14
- Impact Hit +1
Then bind it fully.
+10Vakron GlovesD 0 → S+ 59 to 6662 on average
- 1Reroll Defense→ ideally Combat Speed, Attack, Perfect Chance or Fury +114% a try
- 2Reroll Natural HP Regen→ ideally Combat Speed, Attack, Perfect Chance or Fury +112%
- 3Reroll Warding Shield +1→ ideally Combat Speed, Attack, Perfect Chance or Fury +19%
- 4Reroll Enhance Health +1→ ideally Combat Speed, Attack, Perfect Chance or Fury +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Attack Perfect Chance Fury +1
- Good+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+10Vakron BreastplateD 1 → S+ 59 to 6662 on average
- 1Reroll Constitution→ ideally Damage Boost, Attack, Perfect Chance or Fury +114% a try
- 2Reroll MP→ ideally Damage Boost, Attack, Perfect Chance or Fury +112%
- 3Reroll Survival Willpower +1→ ideally Damage Boost, Attack, Perfect Chance or Fury +19%
- 4Reroll Punishing Benediction +1→ ideally Damage Boost, Attack, Perfect Chance or Fury +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Damage Boost Attack Perfect Chance Fury +1
- Good+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+10Vakron PauldronsB 16 → S+ 60 to 6662 on average
- 1Reroll MP→ ideally Attack, Double Chance or Critical Damage Boost12% a try
- 2Reroll Enhance Health +1→ ideally Attack, Double Chance or Critical Damage Boost9%
- 3Reroll Punishing Benediction +1→ ideally Attack, Double Chance or Critical Damage Boost6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack Double Chance Critical Damage Boost
- Good+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+10Vakron BootsB 16 → S+ 60 to 6663 on average
- 1Reroll Constitution→ ideally Attack, Perfect Chance or Fury +111% a try
- 2Reroll Willpower→ ideally Attack, Perfect Chance or Fury +19%
- 3Reroll Survival Willpower +1→ ideally Attack, Perfect Chance or Fury +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Perfect Chance Fury +1
- Good+13 to +14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+10Vakron GreavesA 26 → S+ 58 to 6059 on average
- 1Reroll Evasion→ ideally Attack increase or Damage Tolerance10% a try
- 2Reroll Back Defense→ ideally Attack increase or Damage Tolerance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Damage Tolerance
- Good+15
- Fury +1 Attack
Then bind it fully.
+10Vakron CloakD 0 → S+ 57 to 6761 on average
- 1Reroll Status Effect Resist→ ideally Attack increase or Double Chance13% a try
- 2Reroll Willpower→ ideally Attack increase or Double Chance10%
- 3Reroll HP→ ideally Attack increase or Double Chance8%
- 4Reroll Punishing Benediction +1→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack increase Double Chance
- Good+14 to +16
- Fury +1 Attack Impact Hit +1
- Fine+13
- Insulting Roar +1
Then bind it fully.
+10Vakron HelmD 0 → S+ 58 to 6661 on average
- 1Reroll Constitution→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll Defense→ ideally Double Chance, Attack increase or Attack10%
- 3Reroll Front Defense→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Warding Shield +1→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Attack
- Good+14 to +16
- Fury +1 Impact Hit +1
- Fine+13
- Insulting Roar +1
Then bind it fully.
Arcana crafts
+2Mirror of MagicC 6 → S+ 60Craft a Unique withImpact Hit +1 Ironclad Defense +1
+2Compass of VigorB 13 → S+ 64Craft a Unique withPummel +1 Warding Strike +1
+2Parchment of VigorA 24 → S+ 71Craft a Unique withVicious Strike +1 Judgment +1
+2Bell of VigorA 31 → S+ 69Craft a Unique withFury +1 Insulting Roar +1
+2Chalice of VigorA 32 → S+ 66Craft a Unique withFury +1 Impact Hit +1
Can't reach S+
+10Anguish RingB 15Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+5Pilgrim BraceletD 0Its lines are fixed.