kiskInstall

ElyosLv 45 SpiritmasterVaizelGridania

BubaBeba

56,561 CP
DGear
  1. +5
    Berk EarringsB 12 → S+ 56 to 59

    57 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Spirit Strike +1, Mental Focus +1, Attack or Element Unification +120% a try
    2. 2Reroll Critical Hit Resist→ ideally Might, Precision, Spirit Strike +1, Mental Focus +1, Attack or Element Unification +116%
    3. 3Reroll Natural MP Regen→ ideally Might, Precision, Spirit Strike +1, Mental Focus +1, Attack or Element Unification +112%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Spirit Strike +1 Mental Focus +1 Attack Element Unification +1
    Good+13
    Spirit Revitalization +1

    Then bind it fully.

  2. +6
    Berk RingB 17 → S+ 58 to 63

    60 on average

    1. 1Reroll Intelligence→ ideally Might, Precision, Elemental Fusion +1 or Combustion +115% a try
    2. 2Reroll Evasion→ ideally Might, Precision, Elemental Fusion +1 or Combustion +112%
    3. 3Reroll Accuracy→ ideally Might, Precision, Elemental Fusion +1 or Combustion +18%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Might Precision Elemental Fusion +1 Combustion +1
    Good+15
    Attack Summon: Fire Spirit +1

    Then bind it fully.

  3. +2
    Bakarma BootsD 0 → S+ 57 to 62

    59 on average

    1. 1Reroll Constitution→ ideally Spirit Strike +1, Mental Focus +1, Move Speed, Attack or Perfect Chance15% a try
    2. 2Reroll Critical Damage Defense→ ideally Spirit Strike +1, Mental Focus +1, Move Speed, Attack or Perfect Chance12%
    3. 3Reroll MP→ ideally Spirit Strike +1, Mental Focus +1, Move Speed, Attack or Perfect Chance9%
    4. 4Reroll HP→ ideally Spirit Strike +1, Mental Focus +1, Move Speed, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Spirit Strike +1 Mental Focus +1 Move Speed Attack Perfect Chance
    Fine+12
    Element Unification +1

    Then bind it fully.

  4. +5
    Bakarma PauldronsD 0 → S+ 58 to 61

    60 on average

    1. 1Reroll Willpower→ ideally Attack, Spirit Strike +1, Mental Focus +1, Double Chance or Critical Damage Boost15% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack, Spirit Strike +1, Mental Focus +1, Double Chance or Critical Damage Boost12%
    3. 3Reroll Natural HP Regen→ ideally Attack, Spirit Strike +1, Mental Focus +1, Double Chance or Critical Damage Boost9%
    4. 4Reroll Consecutive Countercurrent +1→ ideally Attack, Spirit Strike +1, Mental Focus +1, Double Chance or Critical Damage Boost6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Spirit Strike +1 Mental Focus +1 Double Chance Critical Damage Boost
    Good+13
    Element Unification +1

    Then bind it fully.

  5. +2
    Bakarma HelmD 0 → S+ 57 to 62

    59 on average

    1. 1Reroll Defense→ ideally Spirit Strike +1, Mental Focus +1, Attack increase or Double Chance13% a try
    2. 2Reroll Critical Damage Defense→ ideally Spirit Strike +1, Mental Focus +1, Attack increase or Double Chance11%
    3. 3Reroll Front Defense→ ideally Spirit Strike +1, Mental Focus +1, Attack increase or Double Chance8%
    4. 4Reroll HP→ ideally Spirit Strike +1, Mental Focus +1, Attack increase or Double Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Spirit Strike +1 Mental Focus +1 Attack increase Double Chance
    Good+15
    Attack
    Fine+12
    Element Unification +1

    Then bind it fully.

  6. +2
    Bakarma CloakD 0 → S+ 56 to 65

    59 on average

    1. 1Reroll Willpower→ ideally Spirit Strike +1, Attack increase, Double Chance or Mental Focus +113% a try
    2. 2Reroll Evasion→ ideally Spirit Strike +1, Attack increase, Double Chance or Mental Focus +111%
    3. 3Reroll Natural MP Regen→ ideally Spirit Strike +1, Attack increase, Double Chance or Mental Focus +18%
    4. 4Reroll Natural HP Regen→ ideally Spirit Strike +1, Attack increase, Double Chance or Mental Focus +15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Spirit Strike +1 Attack increase Double Chance Mental Focus +1
    Good+14
    Attack
    Fine+10
    Element Unification +1

    Then bind it fully.

  7. +2
    Courage BreastplateB 13 → S+ 56 to 58

    57 on average

    1. 1Reroll Back Defense→ ideally Spirit Strike +1 or Mental Focus +111% a try
    2. 2Reroll MP→ ideally Spirit Strike +1 or Mental Focus +18%
    3. 3Reroll Constitution→ ideally Spirit Strike +1 or Mental Focus +15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Spirit Strike +1 Mental Focus +1
    Good+14
    Attack Damage Boost

    Then bind it fully.

  8. +2
    Holy Spirit GlovesD 4 → S+ 56 to 59

    58 on average

    1. 1Reroll Evasion→ ideally Spirit Strike +1 or Mental Focus +112% a try
    2. 2Reroll Block→ ideally Spirit Strike +1 or Mental Focus +19%
    3. 3Reroll Defense increase→ ideally Spirit Strike +1 or Mental Focus +16%
    4. 4Reroll Critical Hit→ ideally Spirit Strike +1 or Mental Focus +14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Spirit Strike +1 Mental Focus +1
    Good+13 to +14
    Attack Combat Speed Perfect Chance

    Then bind it fully.

  9. +2
    Courage GreavesB 13 → S+ 55

    55 on average

    1. 1Reroll Dexterity→ ideally Spirit Strike +1 or Mental Focus +16% a try
    2. 2Reroll Critical Hit Resist→ ideally Spirit Strike +1 or Mental Focus +14%
    3. 3Reroll Spirit Revitalization +1→ ideally Spirit Strike +1 or Mental Focus +11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Spirit Strike +1 Mental Focus +1
    Good+13
    Attack increase

    Then bind it fully.

Can't reach S+