DGear
Rerolls
How we plan
+10Up nextGartua NecklaceB 14 → S+ 57 to 5958 on average
- 1Reroll Evasion→ ideally Combat Speed, Attack, Precision, Critical Hit or Accuracy22% a try
- 2Reroll Defense→ ideally Combat Speed, Attack, Precision, Critical Hit or Accuracy16%
- 3Reroll HP→ ideally Combat Speed, Attack, Precision, Critical Hit or Accuracy11%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Precision Critical Hit Accuracy
Then bind it fully.
+5Gartua BreastplateC 8 → S+ 55 to 6360 on average
- 1Reroll Critical Damage Defense→ ideally Damage Boost, Attack or Perfect Chance13% a try
- 2Reroll Critical Hit Resist→ ideally Damage Boost, Attack or Perfect Chance10%
- 3Reroll Block→ ideally Damage Boost, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Damage Boost Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Gartua PauldronsC 9 → S+ 57 to 6760 on average
- 1Reroll Empyrean Lords' Benediction +1→ ideally Attack, Critical Damage Boost or Double Chance16% a try
- 2Reroll Radiant Benediction +1→ ideally Attack, Critical Damage Boost or Double Chance13%
- 3Reroll Immortal Veil +1→ ideally Attack, Critical Damage Boost or Double Chance10%
- 4Reroll Accuracy→ ideally Attack, Critical Damage Boost or Double Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Critical Damage Boost Double Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
+5Vakron HelmD 0 → S+ 56 to 6459 on average
- 1Reroll Back Defense→ ideally Double Chance, Attack increase or Attack14% a try
- 2Reroll Block→ ideally Double Chance, Attack increase or Attack11%
- 3Reroll MP→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Attack
- Good+13
- Empyrean Lord's Grace +1 Earth's Grace +1 Incoming Heal
Then bind it fully.
+5Bakarma BootsD 0 → S+ 61 to 6362 on average
- 1Reroll Dexterity→ ideally Move Speed, Attack or Perfect Chance12% a try
- 2Reroll Willpower→ ideally Move Speed, Attack or Perfect Chance10%
- 3Reroll Front Defense→ ideally Move Speed, Attack or Perfect Chance7%
- 4Reroll Block→ ideally Move Speed, Attack or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Move Speed Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Can't reach S+
+10Spiritforged MaceC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
+5Unyielding GreavesC 11Its best rolls fall short.
+5Unyielding GlovesD 2Its best rolls fall short.
+5Unyielding CloakD 0Its best rolls fall short.
+5Pilgrim EarringsD 3Its lines are fixed.
+5Pilgrim EarringsD 3Its lines are fixed.
+5Pilgrim RingD 0Its lines are fixed.
+5Pilgrim RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+5Pilgrim BraceletD 0Its lines are fixed.