kiskInstall

ElyosLv 45 ClericVaizelADRESTIA

Cealith

73,297 CP
DGear
  1. Vakron BreastplateD 0 → S+ 55 to 67

    60 on average

    1. 1Reroll Dexterity→ ideally Damage Boost, Attack or Perfect Chance17% a try
    2. 2Reroll Back Defense→ ideally Damage Boost, Attack or Perfect Chance14%
    3. 3Reroll Block→ ideally Damage Boost, Attack or Perfect Chance10%
    4. 4Reroll Natural HP Regen→ ideally Damage Boost, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Damage Boost Attack Perfect Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1
    Fine+11
    Critical Hit

    Then bind it fully.

  2. +4
    Bakarma BootsD 0 → S+ 61 to 63

    62 on average

    1. 1Reroll Perfect Resist→ ideally Move Speed, Attack or Perfect Chance12% a try
    2. 2Reroll MP→ ideally Move Speed, Attack or Perfect Chance9%
    3. 3Reroll Empyrean Lords' Benediction +1→ ideally Move Speed, Attack or Perfect Chance6%
    4. 4Reroll Radiant Benediction +1→ ideally Move Speed, Attack or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Move Speed Attack Perfect Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  3. +5
    Bakarma PauldronsD 1 → S+ 59 to 63

    61 on average

    1. 1Reroll Dexterity→ ideally Attack, Double Chance or Critical Damage Boost13% a try
    2. 2Reroll Block→ ideally Attack, Double Chance or Critical Damage Boost10%
    3. 3Reroll Natural MP Regen→ ideally Attack, Double Chance or Critical Damage Boost7%
    4. 4Reroll Constitution→ ideally Attack, Double Chance or Critical Damage Boost4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Double Chance Critical Damage Boost
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  4. Vakron CloakD 0 → S+ 65 to 70

    66 on average

    1. 1Reroll Block→ ideally Double Chance or Attack increase11% a try
    2. 2Reroll HP→ ideally Double Chance or Attack increase8%
    3. 3Reroll Natural HP Regen→ ideally Double Chance or Attack increase5%
    4. 4Reroll Empyrean Lords' Benediction +1→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase
    Good+17
    Attack
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  5. +7
    Bakarma HelmB 13 → S+ 58 to 60

    58 on average

    1. 1Reroll Willpower→ ideally Double Chance, Attack increase or Attack8% a try
    2. 2Reroll HP→ ideally Double Chance, Attack increase or Attack5%
    3. 3Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Double Chance Attack increase Attack
    Good+13
    Earth's Grace +1

    Then bind it fully.

  6. +10
    Bakarma GreavesB 15 → S+ 57 to 58

    57 on average

    1. 1Reroll MP→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8% a try
    2. 2Reroll Immortal Veil +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
    3. 3Reroll Healing Enhancement +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack increase Damage Tolerance Attack Perfect Chance

    Then bind it fully.

Can't reach S+