kiskInstall

ElyosLv 45 AssassinVaizel

Celestine

103,811 CP
CGear
  1. +10
    Aulamus EarringsD 0 → S+ 56 to 66

    61 on average

    1. 1Reroll Block→ ideally Might, Attack, Precision or Move Speed24% a try
    2. 2Reroll MP→ ideally Might, Attack, Precision or Move Speed19%
    3. 3Reroll Defense→ ideally Might, Attack, Precision or Move Speed15%
    4. 4Reroll HP→ ideally Might, Attack, Precision or Move Speed12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Attack Precision Move Speed
    Good+14
    Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1

    Then bind it fully.

  2. +10
    Aulamus NecklaceD 0 → S+ 56 to 62

    59 on average

    1. 1Reroll Evasion→ ideally Combat Speed, Attack, Might or Precision24% a try
    2. 2Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Might or Precision20%
    3. 3Reroll MP→ ideally Combat Speed, Attack, Might or Precision15%
    4. 4Reroll HP→ ideally Combat Speed, Attack, Might or Precision12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Combat Speed Attack Might Precision
    Good+14
    Assault Stance +1 Rear Smite +1 Exploit Weakness +1 Impact Hit +1

    Then bind it fully.

  3. +10
    Gartua RingD 0 → S+ 59 to 65

    63 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision or Attack20% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Precision or Attack15%
    3. 3Reroll Natural HP Regen→ ideally Might, Precision or Attack11%
    4. 4Reroll Evasion→ ideally Might, Precision or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Might Precision Attack
    Good+15
    Quick Slice +1 Insignia Explosion +1 Heart Gore +1 Savage Roar +1

    Then bind it fully.

  4. +10
    Gartua BreastplateD 3 → S+ 57 to 65

    61 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack, Damage Boost or Perfect Chance17% a try
    2. 2Reroll Defense Break +1→ ideally Attack, Damage Boost or Perfect Chance14%
    3. 3Reroll Willpower→ ideally Attack, Damage Boost or Perfect Chance11%
    4. 4Reroll Critical Hit→ ideally Attack, Damage Boost or Perfect Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Damage Boost Perfect Chance
    Good+13 to +15
    Rear Smite +1 Assault Stance +1 Exploit Weakness +1 Impact Hit +1

    Then bind it fully.

  5. +10
    Aulamus RingD 4 → S+ 59 to 65

    63 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision or Attack19% a try
    2. 2Reroll MP→ ideally Might, Precision or Attack14%
    3. 3Reroll Evasion→ ideally Might, Precision or Attack11%
    4. 4Reroll Whirlwind Slice +1→ ideally Might, Precision or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Might Precision Attack
    Good+15
    Quick Slice +1 Insignia Explosion +1 Heart Gore +1 Savage Roar +1

    Then bind it fully.

  6. +10
    High Commander Lagta PauldronsB 17 → S+ 56 to 59

    58 on average

    1. 1Reroll Defense→ ideally Attack, Assault Stance +1 or Exploit Weakness +115% a try
    2. 2Reroll MP→ ideally Attack, Assault Stance +1 or Exploit Weakness +112%
    3. 3Reroll Critical Hit→ ideally Attack, Assault Stance +1 or Exploit Weakness +19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Attack Assault Stance +1 Exploit Weakness +1
    Good+14
    Double Chance Critical Damage Boost Impact Hit +1

    Then bind it fully.

  7. +10
    Vakron GlovesD 1 → S+ 59 to 65

    62 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack, Combat Speed or Perfect Chance14% a try
    2. 2Reroll Heightened Sixth Sense +1→ ideally Attack, Combat Speed or Perfect Chance11%
    3. 3Reroll Revitalization Contract +1→ ideally Attack, Combat Speed or Perfect Chance9%
    4. 4Reroll Defense increase→ ideally Attack, Combat Speed or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Combat Speed Perfect Chance
    Good+14 to +15
    Rear Smite +1 Assault Stance +1 Exploit Weakness +1

    Then bind it fully.

  8. +5
    Kashapa BootsD 0 → S+ 56 to 59

    57 on average

    1. 1Reroll Evasion→ ideally Rear Smite +1, Assault Stance +1, Attack or Move Speed15% a try
    2. 2Reroll HP→ ideally Rear Smite +1, Assault Stance +1, Attack or Move Speed12%
    3. 3Reroll Natural HP Regen→ ideally Rear Smite +1, Assault Stance +1, Attack or Move Speed9%
    4. 4Reroll Heightened Sixth Sense +1→ ideally Rear Smite +1, Assault Stance +1, Attack or Move Speed6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Rear Smite +1 Assault Stance +1 Attack Move Speed
    Good+13 to +14
    Perfect Chance Exploit Weakness +1

    Then bind it fully.

  9. +10
    Gartua GreavesB 13 → S+ 59 to 63

    61 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance or Attack12% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance or Attack9%
    3. 3Reroll HP→ ideally Attack increase, Damage Tolerance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack increase Damage Tolerance Attack
    Good+14
    Rear Smite +1 Assault Stance +1

    Then bind it fully.

  10. +10
    Aulamus EarringsS 38 → S+ 56 to 59

    58 on average

    1. 1Reroll Accuracy→ ideally Might, Attack or Move Speed16% a try

    Reroll it until it lands one of these:

    Best+16 to +17
    Might Attack Move Speed
    Good+14
    Assault Stance +1 Exploit Weakness +1 Rear Smite +1

    Then bind it fully.

  11. +10
    Vakron HelmB 15 → S+ 59 to 64

    61 on average

    1. 1Reroll Dexterity→ ideally Attack increase, Double Chance or Attack11% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack increase, Double Chance or Attack8%
    3. 3Reroll Natural HP Regen→ ideally Attack increase, Double Chance or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Double Chance Attack
    Good+13 to +15
    Rear Smite +1 Exploit Weakness +1

    Then bind it fully.

  12. +5
    Bakarma CloakB 16 → S+ 57 to 64

    59 on average

    1. 1Reroll Status Effect Resist→ ideally Attack increase, Double Chance or Assault Stance +111% a try
    2. 2Reroll Natural HP Regen→ ideally Attack increase, Double Chance or Assault Stance +18%
    3. 3Reroll Critical Hit→ ideally Attack increase, Double Chance or Assault Stance +15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack increase Double Chance Assault Stance +1
    Good+14
    Attack
    Fine+12
    Exploit Weakness +1

    Then bind it fully.

Arcana crafts

  1. Parchment of VigorD 4 → S+ 75Craft a Unique withQuick Slice +1 Insignia Explosion +1
  2. Compass of VigorD 0 → S+ 67Craft a Unique withSavage Roar +1 Ambush +1
  3. Bell of MagicD 1 → S+ 62Craft a Unique withAssault Stance +1 Ambush Stance +1
  4. Chalice of VigorB 14 → S+ 72Craft a Unique withAssault Stance +1 Rear Smite +1
  5. Mirror of MagicA 23 → S+ 80Craft a Unique withRear Smite +1 Exploit Weakness +1

Can't reach S+