Rerolls
How we plan
+10Up nextAulamus DaggerB 12 → S+ 57 to 5958 on average
- 1Reroll Critical Attack→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Precision32% a try
- 2Reroll Accuracy→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Precision25%
- 3Reroll MP→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Precision19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Weapon Damage Boost Damage Boost Precision
- Good+13
- Attack
Then bind it fully.
+10Aulamus EarringsD 0 → S+ 56 to 6661 on average
- 1Reroll Block→ ideally Might, Attack, Precision or Move Speed24% a try
- 2Reroll MP→ ideally Might, Attack, Precision or Move Speed19%
- 3Reroll Defense→ ideally Might, Attack, Precision or Move Speed15%
- 4Reroll HP→ ideally Might, Attack, Precision or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1
Then bind it fully.
+10Aulamus NecklaceD 0 → S+ 56 to 6259 on average
- 1Reroll Evasion→ ideally Combat Speed, Attack, Might or Precision24% a try
- 2Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Might or Precision20%
- 3Reroll MP→ ideally Combat Speed, Attack, Might or Precision15%
- 4Reroll HP→ ideally Combat Speed, Attack, Might or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Combat Speed Attack Might Precision
- Good+14
- Assault Stance +1 Rear Smite +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+10Gartua RingD 0 → S+ 59 to 6563 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision or Attack20% a try
- 2Reroll Natural MP Regen→ ideally Might, Precision or Attack15%
- 3Reroll Natural HP Regen→ ideally Might, Precision or Attack11%
- 4Reroll Evasion→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Might Precision Attack
- Good+15
- Quick Slice +1 Insignia Explosion +1 Heart Gore +1 Savage Roar +1
Then bind it fully.
+10Gartua BreastplateD 3 → S+ 57 to 6561 on average
- 1Reroll Critical Hit Resist→ ideally Attack, Damage Boost or Perfect Chance17% a try
- 2Reroll Defense Break +1→ ideally Attack, Damage Boost or Perfect Chance14%
- 3Reroll Willpower→ ideally Attack, Damage Boost or Perfect Chance11%
- 4Reroll Critical Hit→ ideally Attack, Damage Boost or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+13 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+10Aulamus RingD 4 → S+ 59 to 6563 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision or Attack19% a try
- 2Reroll MP→ ideally Might, Precision or Attack14%
- 3Reroll Evasion→ ideally Might, Precision or Attack11%
- 4Reroll Whirlwind Slice +1→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Might Precision Attack
- Good+15
- Quick Slice +1 Insignia Explosion +1 Heart Gore +1 Savage Roar +1
Then bind it fully.
+10High Commander Lagta PauldronsB 17 → S+ 56 to 5958 on average
- 1Reroll Defense→ ideally Attack, Assault Stance +1 or Exploit Weakness +115% a try
- 2Reroll MP→ ideally Attack, Assault Stance +1 or Exploit Weakness +112%
- 3Reroll Critical Hit→ ideally Attack, Assault Stance +1 or Exploit Weakness +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack Assault Stance +1 Exploit Weakness +1
- Good+14
- Double Chance Critical Damage Boost Impact Hit +1
Then bind it fully.
+10Vakron GlovesD 1 → S+ 59 to 6562 on average
- 1Reroll Critical Damage Defense→ ideally Attack, Combat Speed or Perfect Chance14% a try
- 2Reroll Heightened Sixth Sense +1→ ideally Attack, Combat Speed or Perfect Chance11%
- 3Reroll Revitalization Contract +1→ ideally Attack, Combat Speed or Perfect Chance9%
- 4Reroll Defense increase→ ideally Attack, Combat Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Combat Speed Perfect Chance
- Good+14 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1
Then bind it fully.
+5Kashapa BootsD 0 → S+ 56 to 5957 on average
- 1Reroll Evasion→ ideally Rear Smite +1, Assault Stance +1, Attack or Move Speed15% a try
- 2Reroll HP→ ideally Rear Smite +1, Assault Stance +1, Attack or Move Speed12%
- 3Reroll Natural HP Regen→ ideally Rear Smite +1, Assault Stance +1, Attack or Move Speed9%
- 4Reroll Heightened Sixth Sense +1→ ideally Rear Smite +1, Assault Stance +1, Attack or Move Speed6%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Rear Smite +1 Assault Stance +1 Attack Move Speed
- Good+13 to +14
- Perfect Chance Exploit Weakness +1
Then bind it fully.
+10Gartua GreavesB 13 → S+ 59 to 6361 on average
- 1Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance or Attack12% a try
- 2Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance or Attack9%
- 3Reroll HP→ ideally Attack increase, Damage Tolerance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Damage Tolerance Attack
- Good+14
- Rear Smite +1 Assault Stance +1
Then bind it fully.
+10Aulamus EarringsS 38 → S+ 56 to 5958 on average
- 1Reroll Accuracy→ ideally Might, Attack or Move Speed16% a try
Reroll it until it lands one of these:
- Best+16 to +17
- Might Attack Move Speed
- Good+14
- Assault Stance +1 Exploit Weakness +1 Rear Smite +1
Then bind it fully.
+10Vakron HelmB 15 → S+ 59 to 6461 on average
- 1Reroll Dexterity→ ideally Attack increase, Double Chance or Attack11% a try
- 2Reroll Critical Damage Defense→ ideally Attack increase, Double Chance or Attack8%
- 3Reroll Natural HP Regen→ ideally Attack increase, Double Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Double Chance Attack
- Good+13 to +15
- Rear Smite +1 Exploit Weakness +1
Then bind it fully.
+5Bakarma CloakB 16 → S+ 57 to 6459 on average
- 1Reroll Status Effect Resist→ ideally Attack increase, Double Chance or Assault Stance +111% a try
- 2Reroll Natural HP Regen→ ideally Attack increase, Double Chance or Assault Stance +18%
- 3Reroll Critical Hit→ ideally Attack increase, Double Chance or Assault Stance +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Double Chance Assault Stance +1
- Good+14
- Attack
- Fine+12
- Exploit Weakness +1
Then bind it fully.
Arcana crafts
Parchment of VigorD 4 → S+ 75Craft a Unique withQuick Slice +1 Insignia Explosion +1
Compass of VigorD 0 → S+ 67Craft a Unique withSavage Roar +1 Ambush +1
Bell of MagicD 1 → S+ 62Craft a Unique withAssault Stance +1 Ambush Stance +1
Chalice of VigorB 14 → S+ 72Craft a Unique withAssault Stance +1 Rear Smite +1
Mirror of MagicA 23 → S+ 80Craft a Unique withRear Smite +1 Exploit Weakness +1
Can't reach S+
+5Spiritforged GuardC 6Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+7Pilgrim BraceletD 0Its lines are fixed.