kiskInstall

ElyosLv 45 TemplarVaizelROFTS

Chikitanque

90,160 CP
CGear
  1. +10
    Aulamus NecklaceD 3 → S+ 56 to 60

    58 on average

    1. 1Reroll MP→ ideally Combat Speed, Attack, Might, Precision or Fury +124% a try
    2. 2Reroll Natural HP Regen→ ideally Combat Speed, Attack, Might, Precision or Fury +119%
    3. 3Reroll HP→ ideally Combat Speed, Attack, Might, Precision or Fury +114%
    4. 4Reroll Ironclad Defense +1→ ideally Combat Speed, Attack, Might, Precision or Fury +110%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Might Precision Fury +1
    Good+14
    Impact Hit +1 Accuracy

    Then bind it fully.

  2. +10
    Bakarma BreastplateD 0 → S+ 58 to 61

    60 on average

    1. 1Reroll Status Effect Resist→ ideally Attack, Damage Boost, Fury +1 or Perfect Chance14% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack, Damage Boost, Fury +1 or Perfect Chance12%
    3. 3Reroll Back Defense→ ideally Attack, Damage Boost, Fury +1 or Perfect Chance9%
    4. 4Reroll Enhance Health +1→ ideally Attack, Damage Boost, Fury +1 or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost Fury +1 Perfect Chance
    Good+14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  3. +10
    Bakarma GlovesD 2 → S+ 58 to 62

    60 on average

    1. 1Reroll Evasion→ ideally Attack, Fury +1, Combat Speed or Perfect Chance14% a try
    2. 2Reroll Enhance Health +1→ ideally Attack, Fury +1, Combat Speed or Perfect Chance11%
    3. 3Reroll Ironclad Defense +1→ ideally Attack, Fury +1, Combat Speed or Perfect Chance9%
    4. 4Reroll Accuracy→ ideally Attack, Fury +1, Combat Speed or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Fury +1 Combat Speed Perfect Chance
    Good+14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  4. +10
    Kashapa BootsD 1 → S+ 55 to 59

    57 on average

    1. 1Reroll Status Effect Resist→ ideally Fury +1, Move Speed, Attack or Impact Hit +114% a try
    2. 2Reroll Evasion→ ideally Fury +1, Move Speed, Attack or Impact Hit +112%
    3. 3Reroll Critical Damage Defense→ ideally Fury +1, Move Speed, Attack or Impact Hit +19%
    4. 4Reroll Ironclad Defense +1→ ideally Fury +1, Move Speed, Attack or Impact Hit +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Fury +1 Move Speed Attack Impact Hit +1
    Good+13 to +14
    Perfect Chance Insulting Roar +1

    Then bind it fully.

  5. +10
    Bakarma PauldronsC 7 → S+ 58 to 62

    60 on average

    1. 1Reroll Defense→ ideally Attack, Double Chance, Critical Damage Boost or Fury +114% a try
    2. 2Reroll Front Defense→ ideally Attack, Double Chance, Critical Damage Boost or Fury +112%
    3. 3Reroll Accuracy→ ideally Attack, Double Chance, Critical Damage Boost or Fury +19%
    4. 4Reroll Defense increase→ ideally Attack, Double Chance, Critical Damage Boost or Fury +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Double Chance Critical Damage Boost Fury +1
    Good+14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  6. +10
    Vakron HelmB 13 → S+ 58 to 63

    60 on average

    1. 1Reroll Constitution→ ideally Double Chance, Attack increase or Attack11% a try
    2. 2Reroll Accuracy→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Double Chance Attack increase Attack
    Good+14 to +16
    Fury +1 Impact Hit +1

    Then bind it fully.

  7. +10
    Vakron CloakA 23 → S+ 57 to 64

    60 on average

    1. 1Reroll Back Defense→ ideally Attack increase or Double Chance7% a try
    2. 2Reroll Natural MP Regen→ ideally Attack increase or Double Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack increase Double Chance
    Good+14 to +16
    Fury +1 Impact Hit +1

    Then bind it fully.

  8. +10
    Bakarma GreavesD 2 → S+ 57 to 59

    58 on average

    1. 1Reroll Constitution→ ideally Attack increase, Fury +1, Perfect Chance or Damage Tolerance11% a try
    2. 2Reroll Accuracy→ ideally Attack increase, Fury +1, Perfect Chance or Damage Tolerance8%
    3. 3Reroll Block→ ideally Attack increase, Fury +1, Perfect Chance or Damage Tolerance6%
    4. 4Reroll Dexterity→ ideally Attack increase, Fury +1, Perfect Chance or Damage Tolerance3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Attack increase Fury +1 Perfect Chance Damage Tolerance
    Good+13
    Attack

    Then bind it fully.

Arcana crafts

  1. +1
    Chalice of MagicB 13 → S+ 66Craft a Unique withFury +1 Impact Hit +1
  2. +1
    Bell of MagicA 29 → S+ 69Craft a Unique withFury +1 Insulting Roar +1
  3. +1
    Mirror of MagicA 26 → S+ 60Craft a Unique withImpact Hit +1 Ironclad Defense +1
  4. +1
    Parchment of VigorA 26 → S+ 71Craft a Unique withVicious Strike +1 Judgment +1
  5. +1
    Compass of VigorA 28 → S+ 64Craft a Unique withPummel +1 Warding Strike +1

Can't reach S+