Rerolls
How we plan
+12Up nextAulamus MaceB 15 → S+ 56 to 5957 on average
- 1Reroll Condemnation +1→ ideally Might, Precision, Weapon Damage Boost, Damage Boost or Multi-hit Chance28% a try
- 2Reroll Bolt +1→ ideally Might, Precision, Weapon Damage Boost, Damage Boost or Multi-hit Chance23%
- 3Reroll Defiance +1→ ideally Might, Precision, Weapon Damage Boost, Damage Boost or Multi-hit Chance19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+10Aulamus RingC 12 → S+ 57 to 6762 on average
- 1Reroll Debilitating Mark +1→ ideally Might20% a try
- 2Reroll Defense→ ideally Might16%
- 3Reroll Natural HP Regen→ ideally Might13%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might
- Good+15
- Attack
- Fine+11 to +14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1 Healing Light +1
Then bind it fully.
+10Aulamus NecklaceD 1 → S+ 57 to 5957 on average
- 1Reroll Flight Power→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy24% a try
- 2Reroll Block→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy18%
- 3Reroll Survival Willpower +1→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy13%
- 4Reroll Defense→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy9%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Might Precision Critical Hit Accuracy
Then bind it fully.
+10Aulamus EarringsB 20 → S+ 56 to 6259 on average
- 1Reroll Evasion→ ideally Might, Precision, Move Speed or Critical Hit19% a try
- 2Reroll Prayer of Concentration +1→ ideally Might, Precision, Move Speed or Critical Hit15%
- 3Reroll Immortal Veil +1→ ideally Might, Precision, Move Speed or Critical Hit11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Move Speed Critical Hit
- Good+12 to +14
- Accuracy Empyrean Lord's Grace +1
Then bind it fully.
+10Vakron BreastplateB 14 → S+ 55 to 6760 on average
- 1Reroll HP→ ideally Damage Boost, Attack or Perfect Chance15% a try
- 2Reroll Natural MP Regen→ ideally Damage Boost, Attack or Perfect Chance11%
- 3Reroll Prayer of Concentration +1→ ideally Damage Boost, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Damage Boost Attack Perfect Chance
- Good+14
- Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Aulamus EarringsS 42 → S+ 56 to 5857 on average
- 1Reroll Radiant Benediction +1→ ideally Might, Precision, Move Speed or Critical Hit11% a try
Reroll it until it lands one of these:
- Best+15 to +16
- Might Precision Move Speed Critical Hit
Then bind it fully.
+10Vakron PauldronsC 8 → S+ 57 to 6460 on average
- 1Reroll Dexterity→ ideally Attack, Critical Damage Boost or Double Chance13% a try
- 2Reroll HP→ ideally Attack, Critical Damage Boost or Double Chance10%
- 3Reroll Natural HP Regen→ ideally Attack, Critical Damage Boost or Double Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Critical Damage Boost Double Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Aulamus RingB 13 → S+ 55 to 6761 on average
- 1Reroll Lightning Strike Scattershot +1→ ideally Might or Precision17% a try
- 2Reroll Block→ ideally Might or Precision14%
- 3Reroll Critical Hit→ ideally Might or Precision11%
- 4Reroll Healing Light +1→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+10Vakron GreavesD 2 → S+ 57 to 6560 on average
- 1Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance13% a try
- 2Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance10%
- 3Reroll Immortal Veil +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 4Reroll Healing Enhancement +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+13
- Empyrean Lord's Grace +1
- Fine+13
- Earth's Grace +1
Then bind it fully.
+10Vakron GlovesD 0 → S+ 65 to 6967 on average
- 1Reroll Evasion→ ideally Combat Speed or Attack13% a try
- 2Reroll Critical Hit Resist→ ideally Combat Speed or Attack10%
- 3Reroll Natural MP Regen→ ideally Combat Speed or Attack7%
- 4Reroll Natural HP Regen→ ideally Combat Speed or Attack4%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Combat Speed Attack
- Good+15 to +17
- Perfect Chance Earth's Grace +1 Empyrean Lord's Grace +1
Then bind it fully.
+10Vakron BootsC 5 → S+ 64 to 6866 on average
- 1Reroll Status Effect Resist→ ideally Move Speed, Attack or Perfect Chance12% a try
- 2Reroll Survival Willpower +1→ ideally Move Speed, Attack or Perfect Chance9%
- 3Reroll Warm Benediction +1→ ideally Move Speed, Attack or Perfect Chance7%
- 4Reroll Accuracy→ ideally Move Speed, Attack or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Move Speed Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Bakarma HelmA 29 → S+ 58 to 6058 on average
- 1Reroll Status Effect Resist→ ideally Double Chance or Attack7% a try
- 2Reroll Defense→ ideally Double Chance or Attack4%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Double Chance Attack
- Good+13
- Earth's Grace +1
Then bind it fully.
+10Vakron CloakC 11 → S+ 65 to 7066 on average
- 1Reroll Status Effect Resist→ ideally Double Chance or Attack increase7% a try
- 2Reroll MP→ ideally Double Chance or Attack increase5%
- 3Reroll Warm Benediction +1→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Arcana crafts
Chalice of VigorC 11 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
Parchment of VigorC 11 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
Mirror of MagicB 15 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
Compass of MagicB 22 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
Bell of MagicB 12 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
+12Ascension BraceletD 0Its lines are fixed.
Pilgrim BraceletD 0Its lines are fixed.