Rerolls
How we plan
+14Up nextAulamus SpellbookA 29 → S+ 56 to 5957 on average
- 1Back Attack26% a try
- 8Block20%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Precision Combat Speed Damage Boost
- Good+13
- Attack
Then bind it fully.
+10Aulamus NecklaceD 2 → S+ 55 to 5857 on average
- 2Block25% a try
- 6Revitalization Contract +120%
- 12Absorb Essence +116%
- 23Defense12%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Accuracy Critical Hit Might Precision
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Aulamus RingB 14 → S+ 56 to 6660 on average
- 3Critical Hit Resist20% a try
- 9Frost Burst +116%
- 15HP13%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Attack Hellfire +1 Blaze +1 Wish of Concentration +1
- Fine+14
- Flame Arrow +1 Firestorm +1
Then bind it fully.
+10Gartua PauldronsD 1 → S+ 57 to 6459 on average
- 4MP20% a try
- 10HP16%
- 18Natural HP Regen12%
- 28Robe of Earth +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance Critical Damage Boost
- Good+14
- Robe of Flame +1 Critical Hit
- Fine+12
- Accuracy
Then bind it fully.
+10Vakron GlovesD 1 → S+ 55 to 6759 on average
- 5Critical Damage Defense20% a try
- 11HP16%
- 17Natural MP Regen12%
- 27Status Effect Resist8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Attack Combat Speed Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+11 to +13
- Critical Hit Accuracy
Then bind it fully.
+10Aulamus EarringsA 26 → S+ 57 to 6159 on average
- 7Natural MP Regen19% a try
- 16Natural HP Regen13%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Critical Hit Accuracy
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Vakron BootsD 1 → S+ 62 to 6764 on average
- 13Endurance Penetration14% a try
- 19Evasion11%
- 26Absorb Essence +17%
- 33Grace of Enhancement +14%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Move Speed Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Vakron GreavesD 3 → S+ 56 to 6758 on average
- 14Critical Hit Resist15% a try
- 20Block12%
- 25Cold Snap +19%
- 32Endurance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Attack Damage Tolerance Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+8
- Critical Hit
Then bind it fully.
+10Vakron BreastplateB 21 → S+ 56 to 6058 on average
- 21Back Defense10% a try
- 29Robe of Earth +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+15
- Robe of Flame +1
Then bind it fully.
+10Vakron CloakD 0 → S+ 55 to 5856 on average
- 22Defense9% a try
- 30Evasion6%
- 34Critical Hit Resist3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase Attack
- Good+17
- Robe of Flame +1
Then bind it fully.
+10Vakron HelmC 8 → S+ 59 to 6260 on average
- 24Natural MP Regen8% a try
- 31Cold Snap +15%
- 35Grace of Enhancement +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase Attack
- Good+15
- Robe of Flame +1
Then bind it fully.
Arcana crafts
Bell of VigorD 1 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1
Compass of MagicC 10 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
Mirror of VigorB 14 → S+ 75Craft a Unique withRobe of Flame +1 Vitality Evaporation +1
Chalice of VigorB 18 → S+ 73Craft a Unique withRobe of Flame +1 Hellfire +1
Bind or enchant
Parchment of VigorA 33 → S+ 70Enchant it fully
Can't reach S+
+12Spiritforged GuardC 6Its lines are fixed.
+10Pilgrim EarringsD 4Its lines are fixed.
+10Divine Canyon RingB 15Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.