kiskInstall

ElyosLv 45 GladiatorVaizelGridania

DEORZ

71,970 CP
CGear
  1. +5
    Berk RingB 14 → S+ 59 to 65

    62 on average

    1. 1Reroll MP→ ideally Might or Precision15% a try
    2. 2Reroll Natural MP Regen→ ideally Might or Precision10%
    3. 3Reroll Natural HP Regen→ ideally Might or Precision7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +16
    Attack Overhead Slam +1 Rending Blow +1

    Then bind it fully.

  2. +8
    Berk NecklaceB 13 → S+ 56 to 58

    57 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack, Might, Combat Speed, Attack Preparation +1 or Experienced Counterstrike +115% a try
    2. 2Reroll Protection Armor +1→ ideally Attack, Might, Combat Speed, Attack Preparation +1 or Experienced Counterstrike +110%
    3. 3Reroll HP→ ideally Attack, Might, Combat Speed, Attack Preparation +1 or Experienced Counterstrike +17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack Might Combat Speed Attack Preparation +1 Experienced Counterstrike +1

    Then bind it fully.

  3. +5
    Berk RingC 6 → S+ 59 to 65

    63 on average

    1. 1Reroll Evasion→ ideally Might or Precision17% a try
    2. 2Reroll MP→ ideally Might or Precision13%
    3. 3Reroll Natural HP Regen→ ideally Might or Precision9%
    4. 4Reroll Critical Hit→ ideally Might or Precision6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +16
    Attack Overhead Slam +1 Ruinous Blow +1 Rending Blow +1

    Then bind it fully.

  4. +10
    Bakarma BreastplateB 15 → S+ 57 to 61

    59 on average

    1. 1Reroll Critical Damage Defense→ ideally Damage Boost, Perfect Chance or Experienced Counterstrike +113% a try
    2. 2Reroll Block→ ideally Damage Boost, Perfect Chance or Experienced Counterstrike +111%
    3. 3Reroll Identify Weakness +1→ ideally Damage Boost, Perfect Chance or Experienced Counterstrike +18%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Damage Boost Perfect Chance Experienced Counterstrike +1
    Good+13 to +14
    Murderous Burst +1 Impact Hit +1 Attack Preparation +1

    Then bind it fully.

  5. Berk EarringsA 22 → S+ 56 to 61

    59 on average

    1. 1Reroll Destructive Impulse +1→ ideally Might or Attack18% a try
    2. 2Reroll Critical Hit→ ideally Might or Attack15%
    3. 3Reroll Accuracy→ ideally Might or Attack12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Might Attack
    Good+14
    Move Speed Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1

    Then bind it fully.

  6. Bakarma PauldronsB 14 → S+ 58 to 62

    60 on average

    1. 1Reroll Protection Armor +1→ ideally Double Chance, Critical Damage Boost, Experienced Counterstrike +1 or Murderous Burst +113% a try
    2. 2Reroll Destructive Impulse +1→ ideally Double Chance, Critical Damage Boost, Experienced Counterstrike +1 or Murderous Burst +110%
    3. 3Reroll Identify Weakness +1→ ideally Double Chance, Critical Damage Boost, Experienced Counterstrike +1 or Murderous Burst +18%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Double Chance Critical Damage Boost Experienced Counterstrike +1 Murderous Burst +1
    Good+14
    Impact Hit +1 Attack Preparation +1

    Then bind it fully.

Can't reach S+