kiskInstall

ElyosLv 45 SorcererVaizel

DaejonLove

75,321 CP
CGear
  1. +9
    Aulamus NecklaceD 2 → S+ 55 to 58

    57 on average

    1. 1Reroll MP→ ideally Combat Speed, Attack, Accuracy, Critical Hit, Might or Precision28% a try
    2. 2Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Accuracy, Critical Hit, Might or Precision22%
    3. 3Reroll Intelligence→ ideally Combat Speed, Attack, Accuracy, Critical Hit, Might or Precision16%
    4. 4Reroll HP→ ideally Combat Speed, Attack, Accuracy, Critical Hit, Might or Precision12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Accuracy Critical Hit Might Precision
    Good+13
    Robe of Flame +1

    Then bind it fully.

  2. +9
    Aulamus EarringsB 14 → S+ 57 to 61

    59 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed25% a try
    2. 2Reroll Absorb Essence +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed19%
    3. 3Reroll Grace of Enhancement +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed15%
    4. 4Reroll Vitality Evaporation +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Critical Hit Accuracy Move Speed
    Good+13
    Robe of Flame +1

    Then bind it fully.

  3. +8
    Vakron GlovesC 11 → S+ 55 to 63

    58 on average

    1. 1Reroll Dexterity→ ideally Attack, Combat Speed or Perfect Chance15% a try
    2. 2Reroll Natural MP Regen→ ideally Attack, Combat Speed or Perfect Chance11%
    3. 3Reroll Robe of Cold +1→ ideally Attack, Combat Speed or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Attack Combat Speed Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+13
    Critical Hit

    Then bind it fully.

  4. +6
    Vakron GreavesC 7 → S+ 56 to 67

    58 on average

    1. 1Reroll Dexterity→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance16% a try
    2. 2Reroll Natural MP Regen→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance12%
    3. 3Reroll Endurance→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance9%
    4. 4Reroll Accuracy→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Attack Damage Tolerance Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+8
    Critical Hit

    Then bind it fully.

  5. +6
    Gartua BootsB 15 → S+ 62 to 65

    63 on average

    1. 1Reroll Natural MP Regen→ ideally Attack, Move Speed or Perfect Chance10% a try
    2. 2Reroll Grace of Enhancement +1→ ideally Attack, Move Speed or Perfect Chance7%
    3. 3Reroll Robe of Cold +1→ ideally Attack, Move Speed or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack Move Speed Perfect Chance
    Good+15
    Robe of Flame +1

    Then bind it fully.

  6. +5
    Bakarma BreastplateA 28 → S+ 56 to 60

    58 on average

    1. 1Reroll Willpower→ ideally Attack9% a try
    2. 2Reroll HP→ ideally Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Attack
    Good+14
    Perfect Chance
    Fine+12
    Critical Hit

    Then bind it fully.

  7. +6
    Vakron CloakB 17 → S+ 56 to 58

    57 on average

    1. 1Reroll Back Defense→ ideally Attack increase or Attack7% a try
    2. 2Reroll Absorb Essence +1→ ideally Attack increase or Attack4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Attack increase Attack
    Good+17
    Robe of Flame +1

    Then bind it fully.

  8. +6
    Bakarma HelmC 10 → S+ 56 to 57

    56 on average

    1. 1Reroll Absorb Essence +1→ ideally Attack, Double Chance, Attack increase or Robe of Flame +18% a try
    2. 2Reroll Revitalization Contract +1→ ideally Attack, Double Chance, Attack increase or Robe of Flame +15%
    3. 3Reroll Vitality Evaporation +1→ ideally Attack, Double Chance, Attack increase or Robe of Flame +13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Double Chance Attack increase Robe of Flame +1

    Then bind it fully.

Arcana crafts

  1. Parchment of VigorD 0 → S+ 87Craft a Unique withHellfire +1 Blaze +1
  2. Chalice of MagicC 11 → S+ 73Craft a Unique withRobe of Flame +1 Hellfire +1
  3. Compass of VigorD 4 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
  4. Mirror of MagicB 15 → S+ 75Craft a Unique withRobe of Flame +1 Vitality Evaporation +1
  5. Bell of VigorC 12 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1

Can't reach S+