kiskInstall

ElyosLv 45 ChanterVaizel

DampLad

107,875 CP
CGear
  1. +10
    Aulamus RingB 15 → S+ 58 to 65

    62 on average

    1. 1Reroll Evasion→ ideally Might or Precision17% a try
    2. 2Reroll MP→ ideally Might or Precision12%
    3. 3Reroll Natural HP Regen→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +16
    Attack Dark Crush +1 Recuperation +1 Spinning Strike +1

    Then bind it fully.

  2. +10
    Aulamus NecklaceD 3 → S+ 57 to 61

    59 on average

    1. 1Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +121% a try
    2. 2Reroll MP→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +116%
    3. 3Reroll Natural HP Regen→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +112%
    4. 4Reroll Blessing of Life +1→ ideally Combat Speed, Attack, Might, Precision, Attack Preparation +1 or Impact Hit +19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Combat Speed Attack Might Precision Attack Preparation +1 Impact Hit +1
    Good+13
    Wind's Promise +1

    Then bind it fully.

  3. +10
    Gartua BootsD 0 → S+ 59 to 65

    62 on average

    1. 1Reroll Willpower→ ideally Move Speed, Perfect Chance or Attack15% a try
    2. 2Reroll Back Defense→ ideally Move Speed, Perfect Chance or Attack12%
    3. 3Reroll MP→ ideally Move Speed, Perfect Chance or Attack9%
    4. 4Reroll Natural HP Regen→ ideally Move Speed, Perfect Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Move Speed Perfect Chance Attack
    Good+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  4. +10
    Bakarma PauldronsD 0 → S+ 59 to 61

    60 on average

    1. 1Reroll Willpower→ ideally Attack, Double Chance, Critical Damage Boost, Attack Preparation +1 or Impact Hit +115% a try
    2. 2Reroll Back Defense→ ideally Attack, Double Chance, Critical Damage Boost, Attack Preparation +1 or Impact Hit +112%
    3. 3Reroll HP→ ideally Attack, Double Chance, Critical Damage Boost, Attack Preparation +1 or Impact Hit +19%
    4. 4Reroll Natural HP Regen→ ideally Attack, Double Chance, Critical Damage Boost, Attack Preparation +1 or Impact Hit +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Double Chance Critical Damage Boost Attack Preparation +1 Impact Hit +1
    Good+13
    Wind's Promise +1

    Then bind it fully.

  5. +10
    Gartua RingS 36 → S+ 56 to 57

    56 on average

    1. 1Reroll Critical Hit Resist→ ideally Might7% a try

    Reroll it until it lands one of these:

    Best+18
    Might
    Good+16
    Attack

    Then bind it fully.

  6. +10
    Courage GlovesD 0 → S+ 56 to 58

    57 on average

    1. 1Reroll Willpower→ ideally Attack Preparation +1, Impact Hit +1, Attack or Combat Speed14% a try
    2. 2Reroll MP→ ideally Attack Preparation +1, Impact Hit +1, Attack or Combat Speed11%
    3. 3Reroll Natural MP Regen→ ideally Attack Preparation +1, Impact Hit +1, Attack or Combat Speed8%
    4. 4Reroll Survival Willpower +1→ ideally Attack Preparation +1, Impact Hit +1, Attack or Combat Speed5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack Preparation +1 Impact Hit +1 Attack Combat Speed
    Good+13
    Wind's Promise +1

    Then bind it fully.

  7. +10
    Dartan CloakD 1 → S+ 55 to 60

    57 on average

    1. 1Reroll Willpower→ ideally Double Chance, Attack increase or Attack Preparation +113% a try
    2. 2Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack Preparation +110%
    3. 3Reroll Survival Willpower +1→ ideally Double Chance, Attack increase or Attack Preparation +18%
    4. 4Reroll Accuracy→ ideally Double Chance, Attack increase or Attack Preparation +15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Double Chance Attack increase Attack Preparation +1
    Good+13 to +14
    Impact Hit +1 Attack Wind's Promise +1

    Then bind it fully.

  8. +10
    Holy Spirit BreastplateD 3 → S+ 56 to 58

    57 on average

    1. 1Reroll Defense→ ideally Attack Preparation +1, Impact Hit +1, Attack, Damage Boost or Wind's Promise +114% a try
    2. 2Reroll Front Defense→ ideally Attack Preparation +1, Impact Hit +1, Attack, Damage Boost or Wind's Promise +111%
    3. 3Reroll Natural HP Regen→ ideally Attack Preparation +1, Impact Hit +1, Attack, Damage Boost or Wind's Promise +18%
    4. 4Reroll Accuracy→ ideally Attack Preparation +1, Impact Hit +1, Attack, Damage Boost or Wind's Promise +15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+13 to +15
    Attack Preparation +1 Impact Hit +1 Attack Damage Boost Wind's Promise +1

    Then bind it fully.

  9. +10
    Vakron HelmB 15 → S+ 58 to 65

    60 on average

    1. 1Reroll Constitution→ ideally Double Chance or Attack increase9% a try
    2. 2Reroll Block→ ideally Double Chance or Attack increase7%
    3. 3Reroll HP→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase
    Good+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  10. +10
    Bakarma GreavesB 13 → S+ 56 to 58

    57 on average

    1. 1Reroll Dexterity→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack Preparation +17% a try
    2. 2Reroll Evasion→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack Preparation +15%
    3. 3Reroll Front Defense→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack Preparation +13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack increase Damage Tolerance Perfect Chance Attack Preparation +1

    Then bind it fully.

Arcana crafts

  1. Mirror of MagicC 11 → S+ 80Craft a Unique withImpact Hit +1 Inspiring Spell +1
  2. Chalice of VigorC 11 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
  3. Parchment of MagicC 11 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
  4. Bell of MagicD 0 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
  5. Compass of MagicB 19 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1

Can't reach S+