DGear
Rerolls
How we plan
+5Up nextBakarma BreastplateC 12 → S+ 55 to 5857 on average
- 1Reroll Dexterity→ ideally Attack or Damage Boost10% a try
- 2Reroll Critical Hit Resist→ ideally Attack or Damage Boost7%
- 3Reroll Constitution→ ideally Attack or Damage Boost4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack Damage Boost
- Good+14 to +15
- Perfect Chance Empyrean Lord's Grace +1
Then bind it fully.
+8Bakarma PauldronsC 8 → S+ 59 to 6361 on average
- 1Reroll Defense→ ideally Attack, Double Chance or Critical Damage Boost13% a try
- 2Reroll Front Defense→ ideally Attack, Double Chance or Critical Damage Boost10%
- 3Reroll Natural HP Regen→ ideally Attack, Double Chance or Critical Damage Boost7%
- 4Reroll Accuracy→ ideally Attack, Double Chance or Critical Damage Boost4%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance Critical Damage Boost
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+5Kashapa HelmD 0 → S+ 56 to 5756 on average
- 1Reroll Dexterity→ ideally Attack, Double Chance, Attack increase or Empyrean Lord's Grace +111% a try
- 2Reroll Evasion→ ideally Attack, Double Chance, Attack increase or Empyrean Lord's Grace +18%
- 3Reroll Critical Hit Resist→ ideally Attack, Double Chance, Attack increase or Empyrean Lord's Grace +15%
- 4Reroll HP→ ideally Attack, Double Chance, Attack increase or Empyrean Lord's Grace +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +15
- Attack Double Chance Attack increase Empyrean Lord's Grace +1
- Good+13
- Earth's Grace +1
Then bind it fully.
+9Bakarma GreavesD 2 → S+ 57 to 5957 on average
- 1Reroll Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11% a try
- 2Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 3Reroll MP→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
- 4Reroll Endurance→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance3%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+13
- Empyrean Lord's Grace +1
Then bind it fully.
+10High Commander Lagta CloakB 14 → S+ 60 to 6361 on average
- 1Reroll Status Effect Resist→ ideally Double Chance, Attack increase or Attack8% a try
- 2Reroll Defense→ ideally Double Chance, Attack increase or Attack5%
- 3Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Attack
- Good+14
- Empyrean Lord's Grace +1
Then bind it fully.
Can't reach S+
+10Spiritforged MaceC 8Its lines are fixed.
+5Spiritforged GuardC 6Its lines are fixed.
Anguish GlovesD 4Its best rolls fall short.
Anguish BootsB 14Its best rolls fall short.
Pilgrim NecklaceD 0Its lines are fixed.
Pilgrim EarringsD 3Its lines are fixed.
Pilgrim EarringsD 3Its lines are fixed.
Anguish RingD 1Its best rolls fall short.
Pilgrim RingD 0Its lines are fixed.
+5Ascension BraceletD 0Its lines are fixed.
Pilgrim BraceletD 0Its lines are fixed.