kiskInstall

ElyosLv 45 RangerVaizelT1

DekDownBad

123,464 CP
AGear
  1. +15
    Aulamus BowS 35 → S+ 56 to 57

    57 on average

    1. 1Reroll Snipe +1→ ideally Might, Precision, Damage Boost or Multi-hit Chance19% a try

    Reroll it until it lands one of these:

    Best+14 to +15
    Might Precision Damage Boost Multi-hit Chance

    Then bind it fully.

  2. +10
    Enraged Kromede RingB 22 → S+ 57 to 71

    65 on average

    1. 1Reroll Intelligence→ ideally Attack22% a try
    2. 2Reroll Natural MP Regen→ ideally Attack19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack
    Good+13 to +14
    Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
    Fine+8 to +10
    Critical Hit Burst Arrow +1

    Then bind it fully.

  3. +10
    Enraged Kromede NecklaceA 26 → S+ 55 to 59

    58 on average

    1. 1Reroll MP→ ideally Critical Hit, Might, Combat Speed, Attack or Precision20% a try
    2. 2Reroll Rooting Eye +1→ ideally Critical Hit, Might, Combat Speed, Attack or Precision15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Critical Hit Might Combat Speed Attack Precision
    Good+13
    Focused Eye +1

    Then bind it fully.

  4. +10
    Nuakum PauldronsB 15 → S+ 57 to 69

    63 on average

    1. 1Reroll Dexterity→ ideally Critical Damage Boost or Attack20% a try
    2. 2Reroll Block→ ideally Critical Damage Boost or Attack16%
    3. 3Reroll Unyielding Resolve +1→ ideally Critical Damage Boost or Attack12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Critical Damage Boost Attack
    Good+14 to +16
    Critical Hit Focused Eye +1 Hunter's Resolve +1
    Fine+12
    Accuracy

    Then bind it fully.

  5. +10
    Nuakum BreastplateB 14 → S+ 56 to 69

    62 on average

    1. 1Reroll Critical Damage Defense→ ideally Damage Boost, Attack or Perfect Chance17% a try
    2. 2Reroll Critical Hit Resist→ ideally Damage Boost, Attack or Perfect Chance14%
    3. 3Reroll Concentrated Fire +1→ ideally Damage Boost, Attack or Perfect Chance10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Damage Boost Attack Perfect Chance
    Good+14
    Focused Eye +1 Hunter's Resolve +1
    Fine+12
    Accuracy

    Then bind it fully.

  6. +10
    Nuakum GlovesA 30 → S+ 61 to 69

    64 on average

    1. 1Reroll Natural HP Regen→ ideally Attack or Perfect Chance11% a try
    2. 2Reroll Rooting Eye +1→ ideally Attack or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack Perfect Chance
    Good+15
    Focused Eye +1
    Fine+13
    Critical Hit

    Then bind it fully.

  7. +10
    Enraged Kromede EarringsS 41 → S+ 57 to 62

    61 on average

    1. 1Reroll Concentrated Fire +1→ ideally Precision, Attack, Critical Hit or Move Speed19% a try

    Reroll it until it lands one of these:

    Best+16 to +17
    Precision Attack Critical Hit Move Speed
    Good+13
    Hunter's Resolve +1
    Fine+12
    Hunter's Soul +1

    Then bind it fully.

  8. +11
    Nuakum BootsB 20 → S+ 61 to 69

    64 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack or Perfect Chance14% a try
    2. 2Reroll Back Defense→ ideally Attack or Perfect Chance11%
    3. 3Reroll Accuracy→ ideally Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack Perfect Chance
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1
    Fine+13
    Critical Hit

    Then bind it fully.

  9. +10
    Nuakum GreavesD 0 → S+ 61 to 69

    64 on average

    1. 1Reroll Constitution→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance13% a try
    2. 2Reroll MP→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance10%
    3. 3Reroll Vigilant Eye +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    4. 4Reroll Concentrated Fire +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Attack Perfect Chance
    Good+13 to +14
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  10. +10
    Aulamus RingA 24 → S+ 57 to 66

    61 on average

    1. 1Reroll Marking Shot +1→ ideally Might or Precision13% a try
    2. 2Reroll Snare Shot +1→ ideally Might or Precision11%
    3. 3Reroll Critical Hit→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+13 to +14
    Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  11. +10
    Vakron HelmB 16 → S+ 56 to 66

    59 on average

    1. 1Reroll Vigilant Eye +1→ ideally Double Chance or Attack increase11% a try
    2. 2Reroll Concentrated Fire +1→ ideally Double Chance or Attack increase8%
    3. 3Reroll Constitution→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1
    Fine+11
    Critical Hit

    Then bind it fully.

  12. +10
    Berk EarringsB 21 → S+ 56 to 57

    56 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Precision or Accuracy11% a try
    2. 2Reroll HP→ ideally Might, Precision or Accuracy5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Accuracy

    Then bind it fully.

  13. +10
    Nuakum CloakB 16 → S+ 56 to 76

    61 on average

    1. 1Reroll Dexterity→ ideally Double Chance or Attack increase11% a try
    2. 2Reroll Willpower→ ideally Double Chance or Attack increase8%
    3. 3Reroll Critical Damage Tolerance→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Double Chance Attack increase
    Good+16
    Focused Eye +1
    Fine+6 to +15
    Hunter's Resolve +1 Critical Hit

    Then bind it fully.

Arcana crafts

  1. +1
    Bell of VigorC 10 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1
  2. +2
    Mirror of VigorA 26 → S+ 73Craft a Unique withFocused Eye +1 Hunter's Soul +1
  3. +3
    Compass of MagicS 41 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1

Bind or enchant

Can't reach S+

Already S+: Chalice of Vigor.