BGear
Rerolls
How we plan
+5Up nextBerk RingC 6 → S+ 58 to 6562 on average
- 1Reroll Evasion→ ideally Might or Precision20% a try
- 2Reroll Block→ ideally Might or Precision15%
- 3Reroll Natural HP Regen→ ideally Might or Precision11%
- 4Reroll Accuracy→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +15
- Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
Then bind it fully.
+5Berk NecklaceA 29 → S+ 56 to 5857 on average
- 1Reroll Block→ ideally Attack, Might, Combat Speed, Precision or Wind's Promise +113% a try
- 2Reroll Raging Spell +1→ ideally Attack, Might, Combat Speed, Precision or Wind's Promise +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +15
- Attack Might Combat Speed Precision Wind's Promise +1
Then bind it fully.
+7Berk RingA 34 → S+ 55 to 6560 on average
- 1Reroll Evasion→ ideally Might or Precision12% a try
- 2Reroll Accuracy→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +15
- Dark Crush +1 Recuperation +1 Spinning Strike +1
- Fine+11
- Incandescent Blow +1
Then bind it fully.
Can't reach S+
+10Spiritforged StaffC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
Division BreastplateA 26Its best rolls fall short.
+2Division GreavesA 26Its best rolls fall short.
+2Division HelmD 2Its best rolls fall short.
+2Division PauldronsA 23Its best rolls fall short.
+2Division GlovesB 14Its best rolls fall short.
+2Division BootsC 11Its best rolls fall short.
+3Division CloakB 15Its best rolls fall short.
+5Division EarringsB 14Its best rolls fall short.
+4Division EarringsB 14Its best rolls fall short.
+8Ascension BraceletD 0Its lines are fixed.
+8Pilgrim BraceletD 0Its lines are fixed.