Rerolls
How we plan
+10Up nextAulamus RingD 0 → S+ 58 to 6562 on average
- 1Reroll Evasion→ ideally Might or Precision20% a try
- 2Reroll MP→ ideally Might or Precision15%
- 3Reroll Defense→ ideally Might or Precision11%
- 4Reroll Natural HP Regen→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +16
- Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
Then bind it fully.
+10Aulamus RingB 13 → S+ 57 to 6562 on average
- 1Reroll MP→ ideally Might18% a try
- 2Reroll Critical Hit Resist→ ideally Might14%
- 3Reroll Gust Rampage +1→ ideally Might10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might
- Good+14 to +16
- Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
- Fine+11
- Incandescent Blow +1
Then bind it fully.
+10Vakron BreastplateD 0 → S+ 59 to 6562 on average
- 1Reroll Constitution→ ideally Attack, Damage Boost or Perfect Chance15% a try
- 2Reroll Critical Damage Defense→ ideally Attack, Damage Boost or Perfect Chance12%
- 3Reroll Front Defense→ ideally Attack, Damage Boost or Perfect Chance9%
- 4Reroll HP→ ideally Attack, Damage Boost or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Gartua GlovesD 0 → S+ 60 to 6562 on average
- 1Reroll Willpower→ ideally Combat Speed, Attack or Perfect Chance15% a try
- 2Reroll Critical Damage Defense→ ideally Combat Speed, Attack or Perfect Chance12%
- 3Reroll MP→ ideally Combat Speed, Attack or Perfect Chance9%
- 4Reroll Blessing of Life +1→ ideally Combat Speed, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Attack Perfect Chance
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Vakron BootsD 1 → S+ 59 to 6562 on average
- 1Reroll Defense→ ideally Move Speed, Perfect Chance or Attack15% a try
- 2Reroll Block→ ideally Move Speed, Perfect Chance or Attack12%
- 3Reroll Natural HP Regen→ ideally Move Speed, Perfect Chance or Attack9%
- 4Reroll Earth's Promise +1→ ideally Move Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Perfect Chance Attack
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Vakron GreavesB 14 → S+ 56 to 6459 on average
- 1Reroll Multi-hit Resist→ ideally Attack increase or Perfect Chance13% a try
- 2Reroll Critical Hit Resist→ ideally Attack increase or Perfect Chance10%
- 3Reroll Natural HP Regen→ ideally Attack increase or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Perfect Chance
- Good+13 to +15
- Attack Attack Preparation +1 Impact Hit +1
- Fine+12
- Wind's Promise +1
Then bind it fully.
+5Holy Spirit PauldronsD 0 → S+ 55 to 5857 on average
- 1Reroll Willpower→ ideally Attack Preparation +1, Impact Hit +1, Attack or Double Chance15% a try
- 2Reroll Evasion→ ideally Attack Preparation +1, Impact Hit +1, Attack or Double Chance12%
- 3Reroll Natural HP Regen→ ideally Attack Preparation +1, Impact Hit +1, Attack or Double Chance9%
- 4Reroll Survival Willpower +1→ ideally Attack Preparation +1, Impact Hit +1, Attack or Double Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Preparation +1 Impact Hit +1 Attack Double Chance
- Good+13 to +14
- Critical Damage Boost Wind's Promise +1
Then bind it fully.
+10Vakron CloakB 13 → S+ 56 to 6560 on average
- 1Reroll Status Effect Resist→ ideally Double Chance or Attack increase10% a try
- 2Reroll Dexterity→ ideally Double Chance or Attack increase8%
- 3Reroll Critical Hit Resist→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Attack increase
- Good+14 to +15
- Attack Preparation +1 Attack Impact Hit +1
Then bind it fully.
+5High Commander Lagta HelmD 1 → S+ 56 to 5957 on average
- 1Reroll HP→ ideally Attack Preparation +1, Double Chance, Attack increase, Impact Hit +1 or Attack13% a try
- 2Reroll Natural MP Regen→ ideally Attack Preparation +1, Double Chance, Attack increase, Impact Hit +1 or Attack10%
- 3Reroll Natural HP Regen→ ideally Attack Preparation +1, Double Chance, Attack increase, Impact Hit +1 or Attack8%
- 4Reroll Endurance→ ideally Attack Preparation +1, Double Chance, Attack increase, Impact Hit +1 or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Preparation +1 Double Chance Attack increase Impact Hit +1 Attack
- Good+13
- Wind's Promise +1
Then bind it fully.
Can't reach S+
+10Spiritforged StaffC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
Pilgrim NecklaceD 0Its lines are fixed.
Pilgrim EarringsD 3Its lines are fixed.
Pilgrim EarringsD 3Its lines are fixed.
+5Ascension BraceletD 0Its lines are fixed.
Pilgrim BraceletD 0Its lines are fixed.