Rerolls
How we plan
+5Up nextAulamus EarringsC 11 → S+ 56 to 6259 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision, Attack or Move Speed23% a try
- 2Reroll MP→ ideally Might, Precision, Attack or Move Speed16%
- 3Reroll HP→ ideally Might, Precision, Attack or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed
- Good+12 to +14
- Accuracy Empyrean Lord's Grace +1
Then bind it fully.
+5Berk RingA 30 → S+ 57 to 6661 on average
- 1Reroll MP→ ideally Might18% a try
- 2Reroll Natural MP Regen→ ideally Might14%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might
- Fine+11 to +14
- Condemnation +1 Attack Earth's Retribution +1 Radiant Recovery +1 Divine Aura +1 Healing Light +1
Then bind it fully.
+5Gartua RingA 25 → S+ 55 to 6759 on average
- 1Reroll MP→ ideally Might or Precision13% a try
- 2Reroll Natural MP Regen→ ideally Might or Precision10%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Fine+13 to +14
- Condemnation +1 Radiant Recovery +1 Bolt +1 Divine Aura +1
Then bind it fully.
+5Vakron HelmC 5 → S+ 56 to 6459 on average
- 1Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack14% a try
- 2Reroll Block→ ideally Double Chance, Attack increase or Attack11%
- 3Reroll Constitution→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Critical Hit→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Attack
- Good+13
- Empyrean Lord's Grace +1 Earth's Grace +1 Incoming Heal
Then bind it fully.
+5Kashapa BootsD 0 → S+ 59 to 6060 on average
- 1Reroll Endurance Penetration→ ideally Move Speed, Attack, Empyrean Lord's Grace +1, Perfect Chance or Earth's Grace +112% a try
- 2Reroll Evasion→ ideally Move Speed, Attack, Empyrean Lord's Grace +1, Perfect Chance or Earth's Grace +110%
- 3Reroll HP→ ideally Move Speed, Attack, Empyrean Lord's Grace +1, Perfect Chance or Earth's Grace +17%
- 4Reroll Natural MP Regen→ ideally Move Speed, Attack, Empyrean Lord's Grace +1, Perfect Chance or Earth's Grace +14%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Move Speed Attack Empyrean Lord's Grace +1 Perfect Chance Earth's Grace +1
Then bind it fully.
+5Kashapa GlovesD 0 → S+ 59 to 6160 on average
- 1Reroll Defense→ ideally Combat Speed, Attack, Earth's Grace +1 or Empyrean Lord's Grace +113% a try
- 2Reroll Critical Damage Defense→ ideally Combat Speed, Attack, Earth's Grace +1 or Empyrean Lord's Grace +19%
- 3Reroll MP→ ideally Combat Speed, Attack, Earth's Grace +1 or Empyrean Lord's Grace +17%
- 4Reroll Prayer of Concentration +1→ ideally Combat Speed, Attack, Earth's Grace +1 or Empyrean Lord's Grace +14%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Combat Speed Attack Earth's Grace +1 Empyrean Lord's Grace +1
- Good+14
- Perfect Chance
Then bind it fully.
+5Kashapa PauldronsD 0 → S+ 57 to 6059 on average
- 1Reroll Endurance Penetration→ ideally Attack, Double Chance or Critical Damage Boost12% a try
- 2Reroll Evasion→ ideally Attack, Double Chance or Critical Damage Boost10%
- 3Reroll Front Defense→ ideally Attack, Double Chance or Critical Damage Boost7%
- 4Reroll Block→ ideally Attack, Double Chance or Critical Damage Boost4%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Double Chance Critical Damage Boost
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+5Bakarma BreastplateD 2 → S+ 60 to 6261 on average
- 1Reroll Defense→ ideally Attack or Damage Boost12% a try
- 2Reroll Evasion→ ideally Attack or Damage Boost9%
- 3Reroll Back Defense→ ideally Attack or Damage Boost7%
- 4Reroll Constitution→ ideally Attack or Damage Boost4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack Damage Boost
- Good+14 to +15
- Perfect Chance Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+5High Commander Lagta CloakB 15 → S+ 60 to 6361 on average
- 1Reroll Front Defense→ ideally Double Chance, Attack increase or Attack8% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack5%
- 3Reroll Immortal Veil +1→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Attack
- Good+14
- Earth's Grace +1
Then bind it fully.
Can't reach S+
+10Rupture WarhammerC 12Soul Fuse it for one more line.
+7Spiritforged GuardC 6Its lines are fixed.
+5Divine Canyon GreavesD 0Its best rolls fall short.
+5Pilgrim NecklaceD 0Its lines are fixed.
+5Pilgrim EarringsD 3Its lines are fixed.
+5Ascension BraceletD 0Its lines are fixed.
+5Pilgrim BraceletD 0Its lines are fixed.