CGear
Rerolls
How we plan
Up nextBakarma PauldronsA 28 → S+ 56 to 5957 on average
- 1Reroll Front Defense→ ideally Attack, Double Chance or Critical Damage Boost12% a try
- 2Reroll Natural HP Regen→ ideally Attack, Double Chance or Critical Damage Boost8%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Double Chance Critical Damage Boost
- Good+14
- Critical Hit
Then bind it fully.
Bakarma GreavesB 14 → S+ 56 to 5756 on average
- 1Reroll Willpower→ ideally Attack increase, Damage Tolerance, Attack, Focused Eye +1 or Hunter's Resolve +112% a try
- 2Reroll HP→ ideally Attack increase, Damage Tolerance, Attack, Focused Eye +1 or Hunter's Resolve +19%
- 3Reroll Accuracy→ ideally Attack increase, Damage Tolerance, Attack, Focused Eye +1 or Hunter's Resolve +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +15
- Attack increase Damage Tolerance Attack Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
Bakarma BreastplateA 26 → S+ 58 to 5958 on average
- 1Reroll Natural HP Regen→ ideally Focused Eye +1, Perfect Chance, Hunter's Resolve +1 or Critical Hit10% a try
- 2Reroll Revitalization Contract +1→ ideally Focused Eye +1, Perfect Chance, Hunter's Resolve +1 or Critical Hit7%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +14
- Focused Eye +1 Perfect Chance Hunter's Resolve +1 Critical Hit
Then bind it fully.
+7Bakarma CloakD 3 → S+ 65 to 6766 on average
- 1Reroll Defense→ ideally Double Chance, Attack increase, Attack or Focused Eye +111% a try
- 2Reroll Back Defense→ ideally Double Chance, Attack increase, Attack or Focused Eye +18%
- 3Reroll Natural HP Regen→ ideally Double Chance, Attack increase, Attack or Focused Eye +15%
- 4Reroll Critical Hit→ ideally Double Chance, Attack increase, Attack or Focused Eye +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Attack Focused Eye +1
- Good+15
- Hunter's Resolve +1
Then bind it fully.
Can't reach S+
+10Spiritforged BowC 8Its lines are fixed.
Spiritforged GuardC 6Its lines are fixed.
Pilgrim HelmD 0Its lines are fixed.
Anguish GlovesC 12Its best rolls fall short.
Anguish BootsB 21Its best rolls fall short.
Pilgrim NecklaceD 0Its lines are fixed.
Saraswati EarringsB 18Its best rolls fall short.
Pilgrim EarringsD 4Its lines are fixed.
Anguish RingC 8Its best rolls fall short.
Anguish RingB 22Its best rolls fall short.
Ascension BraceletD 0Its lines are fixed.
Pilgrim BraceletD 0Its lines are fixed.