kiskInstall

ElyosLv 45 ChanterVaizelTISANE

Eushine

102,013 CP
BGear
  1. +10
    Aulamus EarringsB 16 → S+ 57 to 65

    59 on average

    1. 1Reroll Flight Power→ ideally Might, Precision or Move Speed23% a try
    2. 2Reroll Critical Hit Resist→ ideally Might, Precision or Move Speed19%
    3. 3Reroll Block→ ideally Might, Precision or Move Speed15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Might Precision Move Speed
    Good+13 to +14
    Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1 Accuracy

    Then bind it fully.

  2. +10
    Aulamus EarringsD 0 → S+ 55 to 65

    60 on average

    1. 1Reroll MP→ ideally Might, Precision, Attack or Move Speed23% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision, Attack or Move Speed18%
    3. 3Reroll Intelligence→ ideally Might, Precision, Attack or Move Speed14%
    4. 4Reroll HP→ ideally Might, Precision, Attack or Move Speed12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Might Precision Attack Move Speed
    Good+14
    Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1

    Then bind it fully.

  3. +10
    Enraged Kromede NecklaceB 14 → S+ 59 to 65

    62 on average

    1. 1Reroll Flight Power→ ideally Might, Combat Speed, Attack or Precision17% a try
    2. 2Reroll MP→ ideally Might, Combat Speed, Attack or Precision13%
    3. 3Reroll Natural MP Regen→ ideally Might, Combat Speed, Attack or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Might Combat Speed Attack Precision
    Good+13 to +14
    Attack Preparation +1 Wind's Promise +1

    Then bind it fully.

  4. +10
    Aulamus RingB 16 → S+ 55 to 65

    60 on average

    1. 1Reroll Evasion→ ideally Might or Precision15% a try
    2. 2Reroll Block→ ideally Might or Precision13%
    3. 3Reroll Natural HP Regen→ ideally Might or Precision10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +15
    Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
    Fine+11
    Incandescent Blow +1

    Then bind it fully.

  5. +10
    Enraged Kromede RingS 41 → S+ 58 to 66

    62 on average

    1. 1Reroll Natural MP Regen→ ideally Might or Precision10% a try

    Reroll it until it lands one of these:

    Best+18 to +19
    Might Precision
    Good+15
    Onslaught +1 Recuperation +1
    Fine+11
    Incandescent Blow +1

    Then bind it fully.

  6. +10
    Vakron GreavesD 0 → S+ 58 to 64

    60 on average

    1. 1Reroll Dexterity→ ideally Attack increase, Damage Tolerance or Perfect Chance14% a try
    2. 2Reroll Willpower→ ideally Attack increase, Damage Tolerance or Perfect Chance11%
    3. 3Reroll Block→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
    4. 4Reroll HP→ ideally Attack increase, Damage Tolerance or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Damage Tolerance Perfect Chance
    Good+13 to +15
    Attack Attack Preparation +1 Impact Hit +1

    Then bind it fully.

  7. +10
    Vakron GlovesC 8 → S+ 60 to 65

    62 on average

    1. 1Reroll Critical Damage Defense→ ideally Combat Speed, Attack or Perfect Chance14% a try
    2. 2Reroll Earth's Promise +1→ ideally Combat Speed, Attack or Perfect Chance11%
    3. 3Reroll Accuracy→ ideally Combat Speed, Attack or Perfect Chance9%
    4. 4Reroll Inspiring Spell +1→ ideally Combat Speed, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Combat Speed Attack Perfect Chance
    Good+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  8. +10
    Vakron BootsB 17 → S+ 59 to 63

    61 on average

    1. 1Reroll Front Defense→ ideally Move Speed, Perfect Chance or Attack12% a try
    2. 2Reroll Constitution→ ideally Move Speed, Perfect Chance or Attack9%
    3. 3Reroll Defense increase→ ideally Move Speed, Perfect Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Move Speed Perfect Chance Attack
    Good+15
    Attack Preparation +1 Impact Hit +1

    Then bind it fully.

  9. +10
    Vakron BreastplateB 15 → S+ 60 to 65

    63 on average

    1. 1Reroll Dexterity→ ideally Damage Boost or Perfect Chance11% a try
    2. 2Reroll Willpower→ ideally Damage Boost or Perfect Chance8%
    3. 3Reroll Protection Circle +1→ ideally Damage Boost or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Damage Boost Perfect Chance
    Good+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  10. +10
    Vakron CloakD 2 → S+ 56 to 66

    60 on average

    1. 1Reroll Front Defense→ ideally Double Chance or Attack increase13% a try
    2. 2Reroll Natural HP Regen→ ideally Double Chance or Attack increase10%
    3. 3Reroll Blessing of Life +1→ ideally Double Chance or Attack increase7%
    4. 4Reroll Inspiring Spell +1→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Attack increase
    Good+14 to +15
    Attack Preparation +1 Attack Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  11. +10
    Vakron HelmB 13 → S+ 58 to 63

    60 on average

    1. 1Reroll Willpower→ ideally Double Chance or Attack increase11% a try
    2. 2Reroll Defense→ ideally Double Chance or Attack increase8%
    3. 3Reroll Block→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase
    Good+14 to +15
    Attack Attack Preparation +1 Impact Hit +1

    Then bind it fully.

  12. +10
    Vakron PauldronsB 13 → S+ 60 to 65

    62 on average

    1. 1Reroll Defense→ ideally Double Chance, Critical Damage Boost or Attack Preparation +111% a try
    2. 2Reroll Front Defense→ ideally Double Chance, Critical Damage Boost or Attack Preparation +18%
    3. 3Reroll Earth's Promise +1→ ideally Double Chance, Critical Damage Boost or Attack Preparation +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Double Chance Critical Damage Boost Attack Preparation +1
    Good+13 to +15
    Impact Hit +1 Wind's Promise +1

    Then bind it fully.

Arcana crafts

  1. +2
    Mirror of VigorA 23 → S+ 80Craft a Unique withImpact Hit +1 Inspiring Spell +1
  2. +2
    Compass of VigorB 19 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
  3. +2
    Chalice of VigorA 25 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
  4. Bell of VigorC 5 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1

Bind or enchant

Can't reach S+