kiskInstall

ElyosLv 45 GladiatorVaizel

F2PMMO

82,474 CP
CGear
  1. +11
    Gartua EarringsD 1 → S+ 55 to 66

    61 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Attack, Precision or Move Speed24% a try
    2. 2Reroll HP→ ideally Might, Attack, Precision or Move Speed19%
    3. 3Reroll Natural MP Regen→ ideally Might, Attack, Precision or Move Speed14%
    4. 4Reroll Survival Stance +1→ ideally Might, Attack, Precision or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Attack Precision Move Speed
    Good+14
    Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1

    Then bind it fully.

  2. +10
    Gartua PauldronsD 0 → S+ 56 to 66

    61 on average

    1. 1Reroll Evasion→ ideally Attack, Double Chance or Critical Damage Boost17% a try
    2. 2Reroll Block→ ideally Attack, Double Chance or Critical Damage Boost14%
    3. 3Reroll HP→ ideally Attack, Double Chance or Critical Damage Boost11%
    4. 4Reroll Destructive Impulse +1→ ideally Attack, Double Chance or Critical Damage Boost9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Attack Double Chance Critical Damage Boost
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1

    Then bind it fully.

  3. +5
    Bakarma BreastplateD 2 → S+ 55 to 61

    59 on average

    1. 1Reroll Constitution→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +116% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +114%
    3. 3Reroll Weapon Damage Tolerance→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +111%
    4. 4Reroll Status Effect Resist→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost Perfect Chance Experienced Counterstrike +1
    Good+13 to +14
    Murderous Burst +1 Impact Hit +1 Attack Preparation +1

    Then bind it fully.

  4. +5
    Vakron GreavesB 16 → S+ 59 to 64

    61 on average

    1. 1Reroll Evasion→ ideally Perfect Chance, Attack or Damage Tolerance12% a try
    2. 2Reroll Back Defense→ ideally Perfect Chance, Attack or Damage Tolerance9%
    3. 3Reroll MP→ ideally Perfect Chance, Attack or Damage Tolerance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Perfect Chance Attack Damage Tolerance
    Good+12 to +15
    Experienced Counterstrike +1 Murderous Burst +1

    Then bind it fully.

  5. +5
    Bakarma BootsB 15 → S+ 56 to 61

    58 on average

    1. 1Reroll HP→ ideally Move Speed, Perfect Chance, Attack or Experienced Counterstrike +112% a try
    2. 2Reroll Destructive Impulse +1→ ideally Move Speed, Perfect Chance, Attack or Experienced Counterstrike +19%
    3. 3Reroll Identify Weakness +1→ ideally Move Speed, Perfect Chance, Attack or Experienced Counterstrike +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Move Speed Perfect Chance Attack Experienced Counterstrike +1
    Fine+12
    Impact Hit +1

    Then bind it fully.

  6. +10
    Gartua HelmD 1 → S+ 57 to 66

    60 on average

    1. 1Reroll Defense→ ideally Double Chance, Attack increase or Attack13% a try
    2. 2Reroll Evasion→ ideally Double Chance, Attack increase or Attack10%
    3. 3Reroll Survival Willpower +1→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Accuracy→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Double Chance Attack increase Attack
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1
    Fine+12
    Impact Hit +1

    Then bind it fully.

  7. +5
    Aulamus RingA 28 → S+ 56 to 66

    61 on average

    1. 1Reroll Mocking Blade +1→ ideally Might or Precision9% a try
    2. 2Reroll Rush Strike +1→ ideally Might or Precision7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +15
    Overhead Slam +1 Ruinous Blow +1
    Fine+11
    Crushing Wave +1

    Then bind it fully.

  8. +5
    Dartan GlovesD 2 → S+ 58 to 59

    58 on average

    1. 1Reroll Defense→ ideally Experienced Counterstrike +1, Combat Speed, Attack, Perfect Chance or Murderous Burst +112% a try
    2. 2Reroll Natural HP Regen→ ideally Experienced Counterstrike +1, Combat Speed, Attack, Perfect Chance or Murderous Burst +19%
    3. 3Reroll Critical Hit→ ideally Experienced Counterstrike +1, Combat Speed, Attack, Perfect Chance or Murderous Burst +17%
    4. 4Reroll Identify Weakness +1→ ideally Experienced Counterstrike +1, Combat Speed, Attack, Perfect Chance or Murderous Burst +14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Experienced Counterstrike +1 Combat Speed Attack Perfect Chance Murderous Burst +1

    Then bind it fully.

  9. +5
    Dartan CloakB 17 → S+ 60 to 64

    61 on average

    1. 1Reroll Defense→ ideally Double Chance or Experienced Counterstrike +19% a try
    2. 2Reroll Dexterity→ ideally Double Chance or Experienced Counterstrike +16%
    3. 3Reroll Critical Damage Tolerance→ ideally Double Chance or Experienced Counterstrike +14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Double Chance Experienced Counterstrike +1
    Good+13 to +14
    Murderous Burst +1 Attack

    Then bind it fully.

Can't reach S+