kiskInstall

ElyosLv 45 SorcererVaizel

FelineStrokr

89,048 CP
BGear
  1. +11
    Aulamus RingA 27 → S+ 55 to 66

    61 on average

    1. 1Reroll Natural MP Regen→ ideally Might19% a try
    2. 2Reroll Frost Burst +1→ ideally Might15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might
    Good+14 to +15
    Attack Hellfire +1 Wish of Concentration +1 Bittercold Wind +1
    Fine+9 to +14
    Flame Arrow +1 Firestorm +1 Winter's Shackles +1

    Then bind it fully.

  2. +11
    Aulamus RingC 9 → S+ 56 to 66

    61 on average

    1. 1Reroll Critical Hit Resist→ ideally Might or Precision23% a try
    2. 2Reroll Natural HP Regen→ ideally Might or Precision19%
    3. 3Reroll Accuracy→ ideally Might or Precision15%
    4. 4Reroll Winter's Shackles +1→ ideally Might or Precision12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+14 to +15
    Attack Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
    Fine+14
    Flame Arrow +1 Firestorm +1

    Then bind it fully.

  3. +10
    Aulamus EarringsS 35 → S+ 57 to 61

    59 on average

    1. 1Reroll Block→ ideally Might, Precision, Critical Hit or Move Speed14% a try
    2. 2Reroll Robe of Earth +1→ ideally Might, Precision, Critical Hit or Move Speed10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Critical Hit Move Speed
    Good+13
    Robe of Flame +1

    Then bind it fully.

  4. +9
    Vakron GreavesD 1 → S+ 56 to 67

    58 on average

    1. 1Reroll Dexterity→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance15% a try
    2. 2Reroll MP→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance12%
    3. 3Reroll Revitalization Contract +1→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance9%
    4. 4Reroll Grace of Enhancement +1→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Attack Damage Tolerance Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+8
    Critical Hit

    Then bind it fully.

  5. +11
    Bakarma GlovesD 3 → S+ 58 to 63

    60 on average

    1. 1Reroll Back Defense→ ideally Attack or Combat Speed15% a try
    2. 2Reroll Natural HP Regen→ ideally Attack or Combat Speed11%
    3. 3Reroll Robe of Cold +1→ ideally Attack or Combat Speed7%
    4. 4Reroll Constitution→ ideally Attack or Combat Speed4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Combat Speed
    Good+15
    Robe of Flame +1 Perfect Chance
    Fine+12
    Critical Hit

    Then bind it fully.

  6. +8
    Bakarma BreastplateC 6 → S+ 56 to 60

    58 on average

    1. 1Reroll Back Defense→ ideally Attack, Damage Boost or Robe of Flame +114% a try
    2. 2Reroll Robe of Cold +1→ ideally Attack, Damage Boost or Robe of Flame +111%
    3. 3Reroll Fire Mark +1→ ideally Attack, Damage Boost or Robe of Flame +17%
    4. 4Reroll Status Effect Resist→ ideally Attack, Damage Boost or Robe of Flame +14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost Robe of Flame +1
    Good+14
    Perfect Chance
    Fine+12
    Critical Hit

    Then bind it fully.

  7. +10
    Vakron BootsA 29 → S+ 62 to 64

    63 on average

    1. 1Reroll Natural MP Regen→ ideally Attack, Move Speed or Perfect Chance8% a try
    2. 2Reroll Grace of Enhancement +1→ ideally Attack, Move Speed or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack Move Speed Perfect Chance

    Then bind it fully.

  8. +6
    Bakarma PauldronsC 9 → S+ 55 to 57

    57 on average

    1. 1Reroll Willpower→ ideally Attack, Double Chance or Critical Damage Boost10% a try
    2. 2Reroll Front Defense→ ideally Attack, Double Chance or Critical Damage Boost7%
    3. 3Reroll Grace of Resistance +1→ ideally Attack, Double Chance or Critical Damage Boost4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Double Chance Critical Damage Boost
    Good+14
    Robe of Flame +1

    Then bind it fully.

  9. +8
    Vakron CloakB 16 → S+ 55 to 58

    56 on average

    1. 1Reroll Defense→ ideally Double Chance or Attack7% a try
    2. 2Reroll Critical Hit Resist→ ideally Double Chance or Attack4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack
    Good+17
    Robe of Flame +1

    Then bind it fully.

  10. +10
    Vakron HelmD 2 → S+ 61 to 66

    62 on average

    1. 1Reroll Status Effect Resist→ ideally Double Chance, Attack increase or Attack11% a try
    2. 2Reroll Block→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Absorb Essence +1→ ideally Double Chance, Attack increase or Attack5%
    4. 4Reroll Constitution→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase Attack
    Good+15
    Robe of Flame +1
    Fine+12
    Incoming Heal

    Then bind it fully.

Arcana crafts

  1. +2
    Compass of MagicC 10 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
  2. +2
    Parchment of MagicA 33 → S+ 87Craft a Unique withHellfire +1 Blaze +1
  3. +3
    Bell of VigorA 34 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1
  4. +2
    Mirror of MagicA 32 → S+ 75Craft a Unique withRobe of Flame +1 Vitality Evaporation +1
  5. +3
    Chalice of VigorS 51 → S+ 73Craft a Unique withRobe of Flame +1 Hellfire +1

Can't reach S+