kiskInstall

ElyosLv 45 ClericVaizel

Flasochka

87,766 CP
CGear
  1. +5
    Berk RingB 14 → S+ 55 to 67

    60 on average

    1. 1Reroll Evasion→ ideally Might or Precision17% a try
    2. 2Reroll MP→ ideally Might or Precision12%
    3. 3Reroll Block→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Fine+14
    Attack Earth's Retribution +1 Radiant Recovery +1 Bolt +1

    Then bind it fully.

  2. +5
    Vakron PauldronsD 0 → S+ 57 to 67

    60 on average

    1. 1Reroll Perfect Resist→ ideally Attack, Critical Damage Boost or Double Chance17% a try
    2. 2Reroll Defense→ ideally Attack, Critical Damage Boost or Double Chance14%
    3. 3Reroll Natural MP Regen→ ideally Attack, Critical Damage Boost or Double Chance10%
    4. 4Reroll Natural HP Regen→ ideally Attack, Critical Damage Boost or Double Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack Critical Damage Boost Double Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1
    Fine+11
    Critical Hit

    Then bind it fully.

  3. +6
    Vakron GreavesD 0 → S+ 57 to 65

    60 on average

    1. 1Reroll Multi-hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance14% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
    3. 3Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    4. 4Reroll HP→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Attack increase Damage Tolerance Attack Perfect Chance
    Good+13
    Empyrean Lord's Grace +1
    Fine+13
    Earth's Grace +1

    Then bind it fully.

  4. +7
    Vakron HelmC 5 → S+ 56 to 64

    59 on average

    1. 1Reroll Back Defense→ ideally Double Chance, Attack increase or Attack14% a try
    2. 2Reroll HP→ ideally Double Chance, Attack increase or Attack11%
    3. 3Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Critical Hit→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Double Chance Attack increase Attack
    Good+13
    Empyrean Lord's Grace +1 Earth's Grace +1 Incoming Heal

    Then bind it fully.

  5. +6
    Bakarma BreastplateD 0 → S+ 60 to 62

    61 on average

    1. 1Reroll Evasion→ ideally Attack or Damage Boost13% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack or Damage Boost10%
    3. 3Reroll Critical Hit Resist→ ideally Attack or Damage Boost7%
    4. 4Reroll HP→ ideally Attack or Damage Boost4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Attack Damage Boost
    Good+14 to +15
    Perfect Chance Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  6. +6
    Bakarma BootsD 0 → S+ 61 to 63

    62 on average

    1. 1Reroll Evasion→ ideally Move Speed, Attack or Perfect Chance13% a try
    2. 2Reroll Critical Damage Defense→ ideally Move Speed, Attack or Perfect Chance9%
    3. 3Reroll Natural MP Regen→ ideally Move Speed, Attack or Perfect Chance7%
    4. 4Reroll Heal Block +1→ ideally Move Speed, Attack or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Move Speed Attack Perfect Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  7. +6
    Berk EarringsC 12 → S+ 55 to 57

    56 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision or Attack12% a try
    2. 2Reroll Prayer of Concentration +1→ ideally Might, Precision or Attack7%
    3. 3Reroll HP→ ideally Might, Precision or Attack4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Attack
    Good+13
    Move Speed

    Then bind it fully.

  8. +6
    Berk EarringsB 19 → S+ 56 to 57

    56 on average

    1. 1Reroll Flight Power→ ideally Precision, Attack or Move Speed9% a try
    2. 2Reroll Intelligence→ ideally Precision, Attack or Move Speed5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+13 to +15
    Precision Attack Move Speed

    Then bind it fully.

  9. +10
    Bakarma CloakC 8 → S+ 62 to 66

    63 on average

    1. 1Reroll Front Defense→ ideally Double Chance, Attack increase or Attack11% a try
    2. 2Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Accuracy→ ideally Double Chance, Attack increase or Attack5%
    4. 4Reroll Critical Damage Tolerance→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Double Chance Attack increase Attack
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

Can't reach S+