CGear
Rerolls
How we plan
+7Up nextAulamus EarringsD 2 → S+ 55 to 6661 on average
- 1Reroll Evasion→ ideally Might, Attack, Precision or Move Speed24% a try
- 2Reroll MP→ ideally Might, Attack, Precision or Move Speed20%
- 3Reroll HP→ ideally Might, Attack, Precision or Move Speed15%
- 4Reroll Block→ ideally Might, Attack, Precision or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
Then bind it fully.
+7Aulamus EarringsS 41 → S+ 55 to 5958 on average
- 1Reroll Critical Hit Resist→ ideally Might, Attack, Precision or Move Speed13% a try
Reroll it until it lands one of these:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Experienced Counterstrike +1
Then bind it fully.
+7Vakron PauldronsD 0 → S+ 56 to 6661 on average
- 1Reroll Front Defense→ ideally Attack, Double Chance or Critical Damage Boost17% a try
- 2Reroll Natural MP Regen→ ideally Attack, Double Chance or Critical Damage Boost14%
- 3Reroll Natural HP Regen→ ideally Attack, Double Chance or Critical Damage Boost11%
- 4Reroll Blood Absorption +1→ ideally Attack, Double Chance or Critical Damage Boost9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack Double Chance Critical Damage Boost
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+7Bakarma BreastplateB 15 → S+ 55 to 6058 on average
- 1Reroll Front Defense→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +115% a try
- 2Reroll MP→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +112%
- 3Reroll Accuracy→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Perfect Chance Experienced Counterstrike +1
- Good+13 to +14
- Murderous Burst +1 Impact Hit +1
Then bind it fully.
+7Vakron HelmD 0 → S+ 57 to 6660 on average
- 1Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll Blood Absorption +1→ ideally Double Chance, Attack increase or Attack10%
- 3Reroll Protection Armor +1→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Critical Hit→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Double Chance Attack increase Attack
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+12
- Impact Hit +1
Then bind it fully.
+5Holy Spirit BootsD 0 → S+ 57 to 5858 on average
- 1Reroll Front Defense→ ideally Experienced Counterstrike +1, Attack, Move Speed or Perfect Chance13% a try
- 2Reroll Critical Hit Resist→ ideally Experienced Counterstrike +1, Attack, Move Speed or Perfect Chance9%
- 3Reroll MP→ ideally Experienced Counterstrike +1, Attack, Move Speed or Perfect Chance7%
- 4Reroll Blood Absorption +1→ ideally Experienced Counterstrike +1, Attack, Move Speed or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Experienced Counterstrike +1 Attack Move Speed Perfect Chance
- Good+14
- Murderous Burst +1
Then bind it fully.
+5Holy Spirit GlovesD 0 → S+ 57 to 5858 on average
- 1Reroll Willpower→ ideally Experienced Counterstrike +1, Combat Speed, Attack, Murderous Burst +1 or Perfect Chance12% a try
- 2Reroll Protection Armor +1→ ideally Experienced Counterstrike +1, Combat Speed, Attack, Murderous Burst +1 or Perfect Chance9%
- 3Reroll Status Effect Resist→ ideally Experienced Counterstrike +1, Combat Speed, Attack, Murderous Burst +1 or Perfect Chance6%
- 4Reroll Survival Stance +1→ ideally Experienced Counterstrike +1, Combat Speed, Attack, Murderous Burst +1 or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Experienced Counterstrike +1 Combat Speed Attack Murderous Burst +1 Perfect Chance
Then bind it fully.
Arcana crafts
Chalice of MagicC 6 → S+ 71Craft a Unique withOverhead Slam +1 Attack Preparation +1
Parchment of VigorB 13 → S+ 70Craft a Unique withOverhead Slam +1 Ruinous Blow +1
Mirror of MagicC 11 → S+ 82Craft a Unique withExperienced Counterstrike +1 Impact Hit +1
Can't reach S+
+12Spiritforged GreatswordC 8Its lines are fixed.
+7Spiritforged GuardC 6Its lines are fixed.
+5Unyielding GreavesD 0Its best rolls fall short.
+5Divine Canyon CloakD 1Its best rolls fall short.
+5Pilgrim NecklaceD 0Its lines are fixed.
+5Pilgrim RingD 0Its lines are fixed.
+5Pilgrim RingD 0Its lines are fixed.
+7Ascension BraceletD 0Its lines are fixed.
+5Pilgrim BraceletD 0Its lines are fixed.