Rerolls
How we plan
+10Up nextAulamus NecklaceS 42 → S+ 5656 on average
- 1Reroll Natural HP Regen→ ideally Accuracy, Critical Hit, Might or Precision15% a try
Reroll it until it lands one of these:
- Best+14 to +15
- Accuracy Critical Hit Might Precision
Then bind it fully.
+10Aulamus RingA 33 → S+ 55 to 6661 on average
- 1Reroll Flight Power→ ideally Might16% a try
- 2Reroll Critical Hit Resist→ ideally Might14%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might
- Good+14 to +15
- Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
- Fine+9 to +14
- Flame Arrow +1 Firestorm +1 Winter's Shackles +1
Then bind it fully.
+10Aulamus RingA 29 → S+ 57 to 6660 on average
- 1Reroll Evasion→ ideally Might or Precision14% a try
- 2Reroll Critical Hit Resist→ ideally Might or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Hellfire +1 Wish of Concentration +1 Bittercold Wind +1
- Fine+14
- Flame Arrow +1 Firestorm +1
Then bind it fully.
+10Aulamus EarringsB 19 → S+ 57 to 6159 on average
- 1Reroll Natural HP Regen→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed21% a try
- 2Reroll Critical Hit Resist→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed15%
- 3Reroll Robe of Earth +1→ ideally Might, Precision, Critical Hit, Accuracy or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Critical Hit Accuracy Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+11Nuakum BreastplateA 32 → S+ 57 to 6862 on average
- 1Reroll Willpower→ ideally Damage Boost or Perfect Chance12% a try
- 2Reroll MP→ ideally Damage Boost or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Damage Boost Perfect Chance
- Good+14 to +15
- Robe of Flame +1 Critical Hit
- Fine+11
- Defense increase
Then bind it fully.
+10Vakron BootsA 26 → S+ 55 to 6258 on average
- 1Reroll Defense→ ideally Attack or Perfect Chance12% a try
- 2Reroll Back Defense→ ideally Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Vakron GlovesB 13 → S+ 55 to 6358 on average
- 1Reroll Back Defense→ ideally Attack, Combat Speed or Perfect Chance14% a try
- 2Reroll Fire Mark +1→ ideally Attack, Combat Speed or Perfect Chance11%
- 3Reroll Constitution→ ideally Attack, Combat Speed or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Attack Combat Speed Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Enraged Kromede EarringsS 37 → S+ 61 to 6563 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision, Accuracy or Move Speed14% a try
- 2Reroll Grace of Enhancement +1→ ideally Might, Precision, Accuracy or Move Speed10%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Accuracy Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Vakron PauldronsA 33 → S+ 5757 on average
- 1Reroll Defense→ ideally Attack, Double Chance or Critical Damage Boost8% a try
Reroll it until it lands one of these:
- Best+16 to +17
- Attack Double Chance Critical Damage Boost
Then bind it fully.
+10Bakarma GreavesD 1 → S+ 60 to 6160 on average
- 1Reroll Dexterity→ ideally Attack increase, Damage Tolerance, Attack, Robe of Flame +1 or Perfect Chance11% a try
- 2Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance, Attack, Robe of Flame +1 or Perfect Chance8%
- 3Reroll Absorb Essence +1→ ideally Attack increase, Damage Tolerance, Attack, Robe of Flame +1 or Perfect Chance5%
- 4Reroll Fire Mark +1→ ideally Attack increase, Damage Tolerance, Attack, Robe of Flame +1 or Perfect Chance3%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack increase Damage Tolerance Attack Robe of Flame +1 Perfect Chance
Then bind it fully.
+10Vakron HelmC 9 → S+ 61 to 6662 on average
- 1Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll Constitution→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Endurance→ ideally Double Chance, Attack increase or Attack5%
- 4Reroll Weapon Damage Tolerance→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase Attack
- Good+15
- Robe of Flame +1
- Fine+12
- Incoming Heal
Then bind it fully.
+10Vakron CloakA 23 → S+ 59 to 6260 on average
- 1Reroll Status Effect Resist→ ideally Double Chance or Attack increase5% a try
- 2Reroll MP→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Good+17
- Robe of Flame +1
Then bind it fully.
Arcana crafts
Parchment of VigorC 11 → S+ 87Craft a Unique withHellfire +1 Blaze +1
+2Bell of VigorA 33 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1
Mirror of VigorB 17 → S+ 75Craft a Unique withRobe of Flame +1 Vitality Evaporation +1
Compass of MagicB 20 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
Bind or enchant
+2Chalice of VigorS 44 → S+ 69Enchant it fully
Can't reach S+
+10Spiritforged SpellbookC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.