CGear
Rerolls
How we plan
Up nextAulamus RingC 5 → S+ 56 to 6661 on average
- 1HP22% a try
- 2Accuracy18%
- 4Critical Hit15%
- 11Ice Chain +112%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Attack Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
- Fine+14
- Flame Arrow +1 Firestorm +1
Then bind it fully.
+5Bakarma BootsD 2 → S+ 58 to 6359 on average
- 3Endurance Penetration14% a try
- 8MP11%
- 16HP8%
- 21Fire Mark +14%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Move Speed Robe of Flame +1 Perfect Chance
- Fine+12
- Critical Hit
Then bind it fully.
+5Vakron BreastplateA 27 → S+ 56 to 6158 on average
- 5Absorb Essence +112% a try
- 15Fire Mark +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+13
- Critical Hit
Then bind it fully.
+5Bakarma CloakD 0 → S+ 60 to 7062 on average
- 6Constitution11% a try
- 12Evasion8%
- 18Critical Damage Defense6%
- 23Critical Hit Resist3%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Double Chance Attack increase Robe of Flame +1
- Fine+8
- Critical Damage Tolerance
Then bind it fully.
+5Bakarma HelmC 6 → S+ 57 to 6258 on average
- 7Critical Damage Defense11% a try
- 13HP8%
- 19Absorb Essence +15%
- 25Accuracy3%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Double Chance Attack increase Robe of Flame +1
- Fine+11
- Incoming Heal
Then bind it fully.
+5Holy Spirit GreavesD 0 → S+ 55 to 5756 on average
- 9Block11% a try
- 14HP8%
- 20Natural HP Regen5%
- 24Cold Snap +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Robe of Flame +1 Attack Attack increase Damage Tolerance
- Good+13
- Perfect Chance
Then bind it fully.
+5Bakarma PauldronsC 9 → S+ 57 to 6059 on average
- 10Critical Damage Defense10% a try
- 17Front Defense7%
- 22Robe of Earth +14%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Double Chance Critical Damage Boost
- Good+14
- Robe of Flame +1
Then bind it fully.
Can't reach S+
+15Spiritforged SpellbookC 8Its lines are fixed.
+13Spiritforged GuardC 6Its lines are fixed.
Divine Canyon GlovesD 3Its best rolls fall short.
Pilgrim NecklaceD 0Its lines are fixed.
Saraswati EarringsA 23Its best rolls fall short.
Pilgrim EarringsD 4Its lines are fixed.
+4Anguish RingB 14Its best rolls fall short.
+5Ascension BraceletD 0Its lines are fixed.
Pilgrim BraceletD 0Its lines are fixed.