kiskInstall

ElyosLv 45 TemplarVaizel

HollowMist

74,736 CP
BGear
  1. +8
    Berk EarringsS 37 → S+ 55 to 57

    56 on average

    1. 1Reroll MP→ ideally Might or Precision14% a try

    Reroll it until it lands one of these:

    Best+15
    Might Precision
    Good+13 to +14
    Move Speed Accuracy Insulting Roar +1

    Then bind it fully.

  2. +10
    Bakarma GlovesB 14 → S+ 58 to 61

    59 on average

    1. 1Reroll Status Effect Resist→ ideally Attack, Fury +1, Combat Speed or Perfect Chance12% a try
    2. 2Reroll Natural HP Regen→ ideally Attack, Fury +1, Combat Speed or Perfect Chance9%
    3. 3Reroll Punishing Benediction +1→ ideally Attack, Fury +1, Combat Speed or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Fury +1 Combat Speed Perfect Chance
    Good+14
    Impact Hit +1

    Then bind it fully.

  3. +10
    Bakarma PauldronsB 14 → S+ 58 to 60

    59 on average

    1. 1Reroll Perfect Resist→ ideally Attack, Double Chance, Critical Damage Boost or Fury +112% a try
    2. 2Reroll Back Defense→ ideally Attack, Double Chance, Critical Damage Boost or Fury +19%
    3. 3Reroll Warding Shield +1→ ideally Attack, Double Chance, Critical Damage Boost or Fury +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Double Chance Critical Damage Boost Fury +1
    Good+14
    Impact Hit +1

    Then bind it fully.

  4. +10
    Berk RingS 38 → S+ 58 to 64

    61 on average

    1. 1Reroll Critical Hit Resist→ ideally Might or Precision13% a try
    2. 2Reroll Warding Strike +1→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +15
    Attack Pummel +1 Punishment +1

    Then bind it fully.

  5. +10
    Bakarma BreastplateC 6 → S+ 58 to 61

    60 on average

    1. 1Reroll Double Resist→ ideally Attack, Damage Boost, Fury +1 or Perfect Chance14% a try
    2. 2Reroll HP→ ideally Attack, Damage Boost, Fury +1 or Perfect Chance12%
    3. 3Reroll Punishing Benediction +1→ ideally Attack, Damage Boost, Fury +1 or Perfect Chance9%
    4. 4Reroll Dexterity→ ideally Attack, Damage Boost, Fury +1 or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost Fury +1 Perfect Chance
    Good+14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  6. +6
    Vakron BootsC 12 → S+ 59 to 66

    62 on average

    1. 1Reroll Endurance Penetration→ ideally Move Speed, Perfect Chance or Fury +111% a try
    2. 2Reroll HP→ ideally Move Speed, Perfect Chance or Fury +19%
    3. 3Reroll Accuracy→ ideally Move Speed, Perfect Chance or Fury +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Move Speed Perfect Chance Fury +1
    Good+13 to +14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  7. +10
    Rupture SwordB 14 → S+ 55

    55 on average

    1. 1Reroll Critical Attack→ ideally Precision, Weapon Damage Boost or Combat Speed15% a try
    2. 2Reroll HP→ ideally Precision, Weapon Damage Boost or Combat Speed9%
    3. 3Reroll Judgment +1→ ideally Precision, Weapon Damage Boost or Combat Speed4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+13 to +14
    Precision Weapon Damage Boost Combat Speed

    Then bind it fully.

  8. +6
    Vakron HelmB 17 → S+ 58 to 66

    61 on average

    1. 1Reroll Accuracy→ ideally Double Chance or Attack increase9% a try
    2. 2Reroll Front Defense→ ideally Double Chance or Attack increase7%
    3. 3Reroll Incoming Heal→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase
    Good+14 to +16
    Fury +1 Impact Hit +1
    Fine+13
    Insulting Roar +1

    Then bind it fully.

  9. +7
    Holy Spirit CloakD 1 → S+ 56 to 59

    58 on average

    1. 1Reroll Willpower→ ideally Fury +1, Attack increase or Double Chance9% a try
    2. 2Reroll HP→ ideally Fury +1, Attack increase or Double Chance7%
    3. 3Reroll Punishing Benediction +1→ ideally Fury +1, Attack increase or Double Chance5%
    4. 4Reroll Critical Hit→ ideally Fury +1, Attack increase or Double Chance3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Fury +1 Attack increase Double Chance
    Good+13 to +14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  10. +10
    Bakarma GreavesB 15 → S+ 57 to 59

    58 on average

    1. 1Reroll Willpower→ ideally Attack increase, Perfect Chance or Damage Tolerance9% a try
    2. 2Reroll HP→ ideally Attack increase, Perfect Chance or Damage Tolerance6%
    3. 3Reroll Natural MP Regen→ ideally Attack increase, Perfect Chance or Damage Tolerance3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Attack increase Perfect Chance Damage Tolerance
    Good+13
    Attack

    Then bind it fully.

Can't reach S+