CGear
Rerolls
How we plan
+5Up nextAulamus EarringsA 34 → S+ 55 to 5958 on average
- 1Evasion19% a try
Reroll it until it lands one of these:
- Best+15 to +16
- Might Critical Hit Accuracy Move Speed
- Good+12 to +13
- Focused Eye +1 Hunter's Soul +1
Then bind it fully.
+5Bakarma BreastplateC 10 → S+ 55 to 5857 on average
- 2Evasion13% a try
- 4Critical Hit Resist10%
- 6Natural MP Regen7%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack Damage Boost Focused Eye +1 Perfect Chance
- Good+14
- Hunter's Resolve +1
Then bind it fully.
+5Bakarma CloakD 0 → S+ 65 to 6766 on average
- 3Constitution11% a try
- 5Critical Hit Resist8%
- 7Natural HP Regen5%
- 8Melee Fire +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Attack Focused Eye +1
- Good+15
- Hunter's Resolve +1
Then bind it fully.
Can't reach S+
+10Spiritforged BowC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
+3Divine Canyon GreavesB 13Its best rolls fall short.
+3Pilgrim HelmD 0Its lines are fixed.
+3Pilgrim PauldronsD 0Its lines are fixed.
+3Anguish GlovesD 3Its best rolls fall short.
+3Divine Canyon BootsD 3Its best rolls fall short.
+3Pilgrim NecklaceD 0Its lines are fixed.
+3Pilgrim EarringsD 4Its lines are fixed.
+3Pilgrim RingD 0Its lines are fixed.
+3Pilgrim RingD 0Its lines are fixed.
+5Ascension BraceletD 0Its lines are fixed.
+5Pilgrim BraceletD 0Its lines are fixed.