Rerolls
How we plan
+1Up nextBerk EarringsD 0 → S+ 55 to 6058 on average
- 1Critical Hit Resist25% a try
- 2Natural HP Regen20%
- 7Block15%
- 17HP12%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Might Precision Attack Attack Preparation +1 Impact Hit +1
- Good+14
- Move Speed Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
Aulamus NecklaceD 0 → S+ 57 to 6159 on average
- 3Flight Power19% a try
- 5Critical Hit Resist15%
- 15Defense12%
- 26Protection Circle +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Combat Speed Attack Might Precision Attack Preparation +1 Impact Hit +1
- Good+13
- Wind's Promise +1
Then bind it fully.
+4Bakarma GlovesD 0 → S+ 58 to 6160 on average
- 4Evasion15% a try
- 11Back Defense12%
- 22Block9%
- 30MP6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Combat Speed Attack Preparation +1 Impact Hit +1 Perfect Chance
- Good+13
- Wind's Promise +1
Then bind it fully.
+1Bakarma BootsD 1 → S+ 58 to 6059 on average
- 6Dexterity15% a try
- 13HP12%
- 23Natural MP Regen9%
- 34Critical Hit6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Move Speed Attack Preparation +1 Perfect Chance Impact Hit +1 Attack
- Good+13
- Wind's Promise +1
Then bind it fully.
+4Bakarma BreastplateD 1 → S+ 58 to 6160 on average
- 8Natural MP Regen15% a try
- 14Natural HP Regen12%
- 25Blessing of Life +19%
- 32Status Effect Resist6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Attack Preparation +1 Impact Hit +1 Perfect Chance
- Good+13
- Wind's Promise +1
Then bind it fully.
+2Berk RingA 30 → S+ 58 to 6461 on average
- 9MP13% a try
- 21Flight Power9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +15
- Attack Onslaught +1 Spinning Strike +1
Then bind it fully.
+8Bakarma CloakD 0 → S+ 56 to 6258 on average
- 10Critical Hit Resist13% a try
- 20MP10%
- 29Survival Willpower +17%
- 37Protection Circle +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase
- Good+13 to +15
- Attack Preparation +1 Attack Impact Hit +1 Wind's Promise +1
Then bind it fully.
+3Berk RingA 30 → S+ 55 to 6560 on average
- 12Critical Hit Resist12% a try
- 33Critical Hit9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +15
- Dark Crush +1 Recuperation +1 Spinning Strike +1
- Fine+11
- Incandescent Blow +1
Then bind it fully.
+3Holy Spirit PauldronsB 15 → S+ 56 to 5857 on average
- 16Constitution12% a try
- 24Natural MP Regen9%
- 31Raging Spell +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Impact Hit +1 Attack Double Chance Critical Damage Boost
- Good+13
- Wind's Promise +1
Then bind it fully.
+3Vakron HelmB 13 → S+ 58 to 6360 on average
- 18Critical Damage Defense10% a try
- 27Back Defense8%
- 35Protection Circle +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase
- Good+14 to +15
- Attack Attack Preparation +1 Impact Hit +1
Then bind it fully.
+2Bakarma GreavesD 0 → S+ 56 to 5857 on average
- 19Willpower11% a try
- 28Back Defense8%
- 36Block5%
- 38Raging Spell +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack increase Damage Tolerance Perfect Chance Attack Preparation +1
- Good+13
- Attack
Then bind it fully.
Can't reach S+
+13Spiritforged StaffC 8Its lines are fixed.
+10Bakarma GuardA 25Soul Fuse it for one more line.
Pilgrim EarringsD 3Its lines are fixed.
+1Ascension BraceletD 0Its lines are fixed.
Pilgrim BraceletD 0Its lines are fixed.