Rerolls
How we plan
+15Up nextVakron GuardB 14 → S+ 55 to 5957 on average
- 1Reroll Critical Hit→ ideally Might, Precision, Weapon Damage Boost, Damage Boost or Multi-hit Chance32% a try
- 2Reroll Block→ ideally Might, Precision, Weapon Damage Boost, Damage Boost or Multi-hit Chance26%
- 3Reroll HP→ ideally Might, Precision, Weapon Damage Boost, Damage Boost or Multi-hit Chance20%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+12
- Attack
Then bind it fully.
+15Aulamus MaceA 29 → S+ 56 to 5958 on average
- 1Reroll Critical Attack→ ideally Might, Combat Speed, Damage Boost or Multi-hit Chance26% a try
- 2Reroll Accuracy→ ideally Might, Combat Speed, Damage Boost or Multi-hit Chance19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+10Aulamus EarringsC 11 → S+ 56 to 6259 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision, Move Speed or Critical Hit21% a try
- 2Reroll Empyrean Lords' Benediction +1→ ideally Might, Precision, Move Speed or Critical Hit15%
- 3Reroll MP→ ideally Might, Precision, Move Speed or Critical Hit11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Move Speed Critical Hit
- Good+12 to +14
- Accuracy Empyrean Lord's Grace +1
Then bind it fully.
Aulamus NecklaceD 1 → S+ 57 to 5957 on average
- 1Reroll Evasion→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy24% a try
- 2Reroll MP→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy19%
- 3Reroll HP→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy13%
- 4Reroll Radiant Benediction +1→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy8%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Might Precision Critical Hit Accuracy
Then bind it fully.
+2Aulamus RingD 1 → S+ 55 to 6761 on average
- 1Reroll Intelligence→ ideally Might or Precision19% a try
- 2Reroll MP→ ideally Might or Precision15%
- 3Reroll Block→ ideally Might or Precision11%
- 4Reroll Accuracy→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+5Aulamus RingC 11 → S+ 55 to 6760 on average
- 1Reroll Lightning Strike Scattershot +1→ ideally Might or Precision14% a try
- 2Reroll Defense→ ideally Might or Precision12%
- 3Reroll Accuracy→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Fine+13 to +14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1
Then bind it fully.
+10Aulamus EarringsA 24 → S+ 56 to 6259 on average
- 1Reroll MP→ ideally Might, Precision or Move Speed15% a try
- 2Reroll Defense→ ideally Might, Precision or Move Speed10%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Move Speed
- Good+12 to +14
- Accuracy Empyrean Lord's Grace +1
Then bind it fully.
+15Vakron BreastplateD 3 → S+ 55 to 6760 on average
- 1Reroll Defense→ ideally Damage Boost, Attack or Perfect Chance17% a try
- 2Reroll Front Defense→ ideally Damage Boost, Attack or Perfect Chance14%
- 3Reroll HP→ ideally Damage Boost, Attack or Perfect Chance10%
- 4Reroll Constitution→ ideally Damage Boost, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Damage Boost Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
+8Vakron GreavesD 0 → S+ 57 to 6560 on average
- 1Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance13% a try
- 2Reroll Empyrean Lords' Benediction +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance10%
- 3Reroll Heal Block +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 4Reroll Warm Benediction +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+13
- Empyrean Lord's Grace +1
- Fine+13
- Earth's Grace +1
Then bind it fully.
+10Vakron BootsD 2 → S+ 64 to 6866 on average
- 1Reroll Status Effect Resist→ ideally Move Speed, Attack or Perfect Chance12% a try
- 2Reroll Front Defense→ ideally Move Speed, Attack or Perfect Chance9%
- 3Reroll MP→ ideally Move Speed, Attack or Perfect Chance7%
- 4Reroll Healing Enhancement +1→ ideally Move Speed, Attack or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Move Speed Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Dartan GlovesC 8 → S+ 59 to 6160 on average
- 1Reroll Defense→ ideally Combat Speed, Attack, Earth's Grace +1 or Empyrean Lord's Grace +112% a try
- 2Reroll Natural HP Regen→ ideally Combat Speed, Attack, Earth's Grace +1 or Empyrean Lord's Grace +19%
- 3Reroll Healing Enhancement +1→ ideally Combat Speed, Attack, Earth's Grace +1 or Empyrean Lord's Grace +17%
- 4Reroll Critical Hit→ ideally Combat Speed, Attack, Earth's Grace +1 or Empyrean Lord's Grace +14%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Combat Speed Attack Earth's Grace +1 Empyrean Lord's Grace +1
- Good+14
- Perfect Chance
Then bind it fully.
+6Bakarma PauldronsC 9 → S+ 59 to 6361 on average
- 1Reroll Natural MP Regen→ ideally Attack, Double Chance or Critical Damage Boost12% a try
- 2Reroll Survival Willpower +1→ ideally Attack, Double Chance or Critical Damage Boost9%
- 3Reroll Healing Enhancement +1→ ideally Attack, Double Chance or Critical Damage Boost7%
- 4Reroll Accuracy→ ideally Attack, Double Chance or Critical Damage Boost4%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance Critical Damage Boost
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+6Bakarma HelmD 4 → S+ 58 to 6058 on average
- 1Reroll Back Defense→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack5%
- 4Reroll Critical Hit→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Double Chance Attack increase Attack
- Good+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+6Bakarma CloakB 16 → S+ 62 to 6663 on average
- 1Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack8% a try
- 2Reroll Empyrean Lords' Benediction +1→ ideally Double Chance, Attack increase or Attack5%
- 3Reroll Critical Hit→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Double Chance Attack increase Attack
- Good+14
- Empyrean Lord's Grace +1
Then bind it fully.
Arcana crafts
Chalice of VigorD 0 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
Bell of MagicC 11 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
Mirror of MagicB 12 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
Parchment of MagicC 11 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
Compass of VigorB 22 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
Can't reach S+
+6Ascension BraceletD 0Its lines are fixed.
+5Pilgrim BraceletD 0Its lines are fixed.
Their gear as kisk last fetched it, at 2026-10-27 10:50 UTC. Their page looks them up again when it's opened in a browser.