Rerolls
How we plan
+15Up nextNuakum GuardA 28 → S+ 60 to 6161 on average
- 1Reroll MP→ ideally Weapon Damage Boost, Combat Speed, Multi-hit Chance, Might or Precision25% a try
- 2Reroll Arrow Scattershot +1→ ideally Weapon Damage Boost, Combat Speed, Multi-hit Chance, Might or Precision20%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Weapon Damage Boost Combat Speed Multi-hit Chance Might Precision
Then bind it fully.
+10Enraged Kromede EarringsA 23 → S+ 57 to 6662 on average
- 1Reroll Natural HP Regen→ ideally Might, Critical Hit, Accuracy or Move Speed24% a try
- 2Reroll HP→ ideally Might, Critical Hit, Accuracy or Move Speed18%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Critical Hit Accuracy Move Speed
- Good+13
- Hunter's Resolve +1 Focused Eye +1
- Fine+12
- Hunter's Soul +1
Then bind it fully.
+11Enraged Kromede NecklaceB 15 → S+ 57 to 6462 on average
- 1Reroll MP→ ideally Critical Hit, Might, Attack, Precision or Accuracy26% a try
- 2Reroll Evasion→ ideally Critical Hit, Might, Attack, Precision or Accuracy20%
- 3Reroll Vigilant Eye +1→ ideally Critical Hit, Might, Attack, Precision or Accuracy16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Critical Hit Might Attack Precision Accuracy
- Good+13
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Enraged Kromede RingB 17 → S+ 55 to 7161 on average
- 1Reroll Block→ ideally Might or Precision22% a try
- 2Reroll Natural MP Regen→ ideally Might or Precision17%
- 3Reroll Accuracy→ ideally Might or Precision13%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Fine+10 to +14
- Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1 Critical Hit
Then bind it fully.
+10Nuakum BreastplateA 25 → S+ 58 to 6562 on average
- 1Reroll Block→ ideally Attack or Perfect Chance14% a try
- 2Reroll Wind Vigor +1→ ideally Attack or Perfect Chance10%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Perfect Chance
- Good+14 to +16
- Critical Hit Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+15Enraged Kromede EarringsS 38 → S+ 57 to 6663 on average
- 1Reroll Rooting Eye +1→ ideally Precision, Critical Hit or Move Speed18% a try
Reroll it until it lands one of these:
- Best+16 to +17
- Precision Critical Hit Move Speed
- Good+13
- Hunter's Resolve +1 Focused Eye +1
- Fine+8 to +12
- Hunter's Soul +1 Concentrated Fire +1
Then bind it fully.
+10Enraged Kromede RingA 23 → S+ 55 to 7163 on average
- 1Reroll Intelligence→ ideally Might, Precision or Attack17% a try
- 2Reroll Flight Power→ ideally Might, Precision or Attack14%
- 3Reroll Critical Hit→ ideally Might, Precision or Attack11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Fine+13 to +14
- Deadshot +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+10Nuakum PauldronsA 30 → S+ 57 to 6761 on average
- 1Reroll Critical Hit Resist→ ideally Double Chance or Critical Damage Boost15% a try
- 2Reroll Hunter's Soul +1→ ideally Double Chance or Critical Damage Boost11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost
- Good+14 to +16
- Critical Hit Hunter's Resolve +1
- Fine+12
- Accuracy
Then bind it fully.
+10Nuakum BootsB 13 → S+ 60 to 6763 on average
- 1Reroll HP→ ideally Move Speed, Attack or Perfect Chance13% a try
- 2Reroll Natural HP Regen→ ideally Move Speed, Attack or Perfect Chance10%
- 3Reroll Accuracy→ ideally Move Speed, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Attack Perfect Chance
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Nuakum GlovesA 28 → S+ 61 to 6964 on average
- 1Reroll Critical Hit Resist→ ideally Combat Speed or Perfect Chance11% a try
- 2Reroll Endurance Penetration→ ideally Combat Speed or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Combat Speed Perfect Chance
- Good+15
- Hunter's Resolve +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Nuakum CloakB 20 → S+ 56 to 6358 on average
- 1Reroll Block→ ideally Double Chance or Attack increase8% a try
- 2Reroll Wind Vigor +1→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Double Chance Attack increase
- Good+18
- Attack
- Fine+15
- Hunter's Resolve +1
Then bind it fully.
+10Nuakum HelmB 13 → S+ 58 to 6661 on average
- 1Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Accuracy→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase Attack
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Nuakum GreavesA 30 → S+ 62 to 6664 on average
- 1Reroll Evasion→ ideally Attack increase, Attack or Perfect Chance8% a try
- 2Reroll Critical Damage Defense→ ideally Attack increase, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Attack Perfect Chance
- Good+13
- Hunter's Resolve +1
Then bind it fully.
Arcana crafts
+3Parchment of MagicS 37 → S+ 76Craft a Unique withDrill Dart +1 Tempest Shot +1
+3Chalice of VigorS 40 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1
Bind or enchant
Bell of VigorA 28 → S+ 63Enchant it fully
Can't reach S+
+11Enraged Kromede LongbowB 14Soul Fuse it for one more line.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Compass of Magic, Mirror of Vigor.