kiskInstall

ElyosLv 45 ClericVaizelUnholy

JiggleNHeals

85,196 CP
CGear
  1. +10
    Aulamus NecklaceB 12 → S+ 57 to 58

    57 on average

    1. 1Reroll Evasion→ ideally Combat Speed, Attack, Might, Precision or Critical Hit19% a try
    2. 2Reroll Natural HP Regen→ ideally Combat Speed, Attack, Might, Precision or Critical Hit13%
    3. 3Reroll Defense→ ideally Combat Speed, Attack, Might, Precision or Critical Hit8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Might Precision Critical Hit

    Then bind it fully.

  2. +10
    Vakron GreavesD 3 → S+ 57 to 65

    60 on average

    1. 1Reroll Willpower→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance13% a try
    2. 2Reroll Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
    3. 3Reroll Warm Benediction +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    4. 4Reroll Accuracy→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Attack increase Damage Tolerance Attack Perfect Chance
    Good+13
    Empyrean Lord's Grace +1
    Fine+13
    Earth's Grace +1

    Then bind it fully.

  3. +10
    Bakarma BreastplateD 1 → S+ 60 to 62

    61 on average

    1. 1Reroll Defense→ ideally Attack or Damage Boost12% a try
    2. 2Reroll Back Defense→ ideally Attack or Damage Boost9%
    3. 3Reroll Radiant Benediction +1→ ideally Attack or Damage Boost6%
    4. 4Reroll Warm Benediction +1→ ideally Attack or Damage Boost4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Attack Damage Boost
    Good+14 to +15
    Perfect Chance Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  4. +10
    Courage BootsD 1 → S+ 58 to 60

    59 on average

    1. 1Reroll Front Defense→ ideally Attack, Move Speed, Empyrean Lord's Grace +1 or Earth's Grace +112% a try
    2. 2Reroll Prayer of Concentration +1→ ideally Attack, Move Speed, Empyrean Lord's Grace +1 or Earth's Grace +19%
    3. 3Reroll Empyrean Lords' Benediction +1→ ideally Attack, Move Speed, Empyrean Lord's Grace +1 or Earth's Grace +16%
    4. 4Reroll Constitution→ ideally Attack, Move Speed, Empyrean Lord's Grace +1 or Earth's Grace +14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Attack Move Speed Empyrean Lord's Grace +1 Earth's Grace +1
    Good+14
    Perfect Chance

    Then bind it fully.

  5. +10
    Bakarma GlovesA 32 → S+ 61 to 64

    64 on average

    1. 1Reroll Back Defense→ ideally Attack7% a try
    2. 2Reroll Front Defense→ ideally Attack4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack
    Good+15
    Perfect Chance Earth's Grace +1

    Then bind it fully.

  6. +10
    Dartan PauldronsC 12 → S+ 59 to 60

    59 on average

    1. 1Reroll Back Defense→ ideally Double Chance, Critical Damage Boost, Empyrean Lord's Grace +1 or Earth's Grace +18% a try
    2. 2Reroll Block→ ideally Double Chance, Critical Damage Boost, Empyrean Lord's Grace +1 or Earth's Grace +16%
    3. 3Reroll Regeneration→ ideally Double Chance, Critical Damage Boost, Empyrean Lord's Grace +1 or Earth's Grace +14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Double Chance Critical Damage Boost Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  7. +10
    Holy Spirit CloakB 14 → S+ 59 to 61

    59 on average

    1. 1Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack8% a try
    2. 2Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack5%
    3. 3Reroll Warm Benediction +1→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Double Chance Attack increase Attack
    Good+14
    Empyrean Lord's Grace +1

    Then bind it fully.

  8. +10
    Bakarma HelmA 24 → S+ 56 to 57

    56 on average

    1. 1Reroll Dexterity→ ideally Double Chance, Attack increase or Attack6% a try
    2. 2Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Double Chance Attack increase Attack

    Then bind it fully.

Arcana crafts

  1. Parchment of MagicD 0 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
  2. +2
    Compass of VigorA 22 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
  3. +2
    Chalice of VigorA 29 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
  4. Mirror of MagicB 15 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1

Can't reach S+