Rerolls
How we plan
+10Up nextAulamus RingD 0 → S+ 55 to 6761 on average
- 1Reroll Evasion→ ideally Might or Precision20% a try
- 2Reroll Natural MP Regen→ ideally Might or Precision16%
- 3Reroll Block→ ideally Might or Precision12%
- 4Reroll Natural HP Regen→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+10Aulamus EarringsB 19 → S+ 56 to 6158 on average
- 1Reroll MP→ ideally Might, Precision, Attack, Move Speed or Critical Hit20% a try
- 2Reroll Prayer of Concentration +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit15%
- 3Reroll Warm Benediction +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed Critical Hit
- Good+12
- Empyrean Lord's Grace +1
Then bind it fully.
+10Vakron HelmD 1 → S+ 56 to 6459 on average
- 1Reroll Evasion→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll HP→ ideally Double Chance, Attack increase or Attack11%
- 3Reroll Warm Benediction +1→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Constitution→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Attack
- Good+13
- Empyrean Lord's Grace +1 Earth's Grace +1 Incoming Heal
Then bind it fully.
+10Gartua BootsB 14 → S+ 64 to 6866 on average
- 1Reroll Front Defense→ ideally Move Speed, Attack or Perfect Chance10% a try
- 2Reroll Critical Hit Resist→ ideally Move Speed, Attack or Perfect Chance7%
- 3Reroll Survival Willpower +1→ ideally Move Speed, Attack or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Move Speed Attack Perfect Chance
- Good+14
- Earth's Grace +1
Then bind it fully.
+5Bakarma PauldronsC 8 → S+ 57 to 6058 on average
- 1Reroll Evasion→ ideally Attack, Double Chance or Critical Damage Boost10% a try
- 2Reroll Back Defense→ ideally Attack, Double Chance or Critical Damage Boost7%
- 3Reroll Natural MP Regen→ ideally Attack, Double Chance or Critical Damage Boost4%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance Critical Damage Boost
- Good+14
- Empyrean Lord's Grace +1
Then bind it fully.
+5High Commander Lagta BreastplateB 19 → S+ 58 to 6059 on average
- 1Reroll Critical Damage Defense→ ideally Attack or Damage Boost11% a try
- 2Reroll MP→ ideally Attack or Damage Boost8%
- 3Reroll Critical Hit→ ideally Attack or Damage Boost5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+5Bakarma GlovesB 13 → S+ 61 to 6464 on average
- 1Reroll Critical Damage Defense→ ideally Attack or Combat Speed12% a try
- 2Reroll Natural HP Regen→ ideally Attack or Combat Speed9%
- 3Reroll Defense increase→ ideally Attack or Combat Speed6%
- 4Reroll Critical Hit→ ideally Attack or Combat Speed4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack Combat Speed
- Good+15
- Perfect Chance Earth's Grace +1 Empyrean Lord's Grace +1
Then bind it fully.
+5Bakarma GreavesD 1 → S+ 57 to 5957 on average
- 1Reroll Willpower→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11% a try
- 2Reroll Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 3Reroll MP→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance6%
- 4Reroll Constitution→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance3%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+13
- Empyrean Lord's Grace +1
Then bind it fully.
+10Vakron CloakB 14 → S+ 65 to 7066 on average
- 1Reroll Back Defense→ ideally Double Chance or Attack increase8% a try
- 2Reroll Front Defense→ ideally Double Chance or Attack increase5%
- 3Reroll Heal Block +1→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Good+17
- Attack
- Fine+14
- Empyrean Lord's Grace +1
Then bind it fully.
Can't reach S+
+8Spiritforged MaceC 8Its lines are fixed.
+8Spiritforged GuardC 6Its lines are fixed.
+4Pilgrim NecklaceD 0Its lines are fixed.
+4Pilgrim EarringsD 3Its lines are fixed.
+4Pilgrim RingD 0Its lines are fixed.
+8Ascension BraceletD 0Its lines are fixed.
+5Pilgrim BraceletD 0Its lines are fixed.