DGear
Rerolls
How we plan
+10Up nextGartua PauldronsD 5 → S+ 56 to 6661 on average
- 1Reroll Defense→ ideally Attack, Double Chance or Critical Damage Boost17% a try
- 2Reroll Back Defense→ ideally Attack, Double Chance or Critical Damage Boost14%
- 3Reroll Protection Armor +1→ ideally Attack, Double Chance or Critical Damage Boost11%
- 4Reroll Identify Weakness +1→ ideally Attack, Double Chance or Critical Damage Boost9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack Double Chance Critical Damage Boost
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+2Bakarma BreastplateB 19 → S+ 56 to 6159 on average
- 1Reroll Double Resist→ ideally Attack, Perfect Chance or Experienced Counterstrike +113% a try
- 2Reroll Blood Absorption +1→ ideally Attack, Perfect Chance or Experienced Counterstrike +111%
- 3Reroll Identify Weakness +1→ ideally Attack, Perfect Chance or Experienced Counterstrike +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Perfect Chance Experienced Counterstrike +1
- Good+13 to +14
- Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
Holy Spirit BootsD 1 → S+ 57 to 5858 on average
- 1Reroll Critical Damage Defense→ ideally Experienced Counterstrike +1, Attack, Move Speed or Perfect Chance12% a try
- 2Reroll Back Defense→ ideally Experienced Counterstrike +1, Attack, Move Speed or Perfect Chance9%
- 3Reroll Destructive Impulse +1→ ideally Experienced Counterstrike +1, Attack, Move Speed or Perfect Chance7%
- 4Reroll Accuracy→ ideally Experienced Counterstrike +1, Attack, Move Speed or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Experienced Counterstrike +1 Attack Move Speed Perfect Chance
- Good+14
- Murderous Burst +1
Then bind it fully.
Bakarma GreavesD 0 → S+ 57 to 5957 on average
- 1Reroll Back Defense→ ideally Attack increase, Perfect Chance or Experienced Counterstrike +111% a try
- 2Reroll Critical Hit Resist→ ideally Attack increase, Perfect Chance or Experienced Counterstrike +18%
- 3Reroll Block→ ideally Attack increase, Perfect Chance or Experienced Counterstrike +15%
- 4Reroll Survival Stance +1→ ideally Attack increase, Perfect Chance or Experienced Counterstrike +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Perfect Chance Experienced Counterstrike +1
- Good+14
- Damage Tolerance Attack
Then bind it fully.
Can't reach S+
+3Spiritforged GreatswordC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
Pilgrim HelmD 0Its lines are fixed.
Anguish GlovesD 0Its best rolls fall short.
Pilgrim CloakD 0Its lines are fixed.
Pilgrim NecklaceD 0Its lines are fixed.
Pilgrim EarringsD 3Its lines are fixed.
Pilgrim EarringsD 3Its lines are fixed.
Pilgrim RingD 0Its lines are fixed.
Pilgrim RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
Pilgrim BraceletD 0Its lines are fixed.