CGear
Rerolls
How we plan
+10Up nextBerk RingB 14 → S+ 56 to 6559 on average
- 1Reroll Flight Power→ ideally Might or Precision20% a try
- 2Reroll MP→ ideally Might or Precision16%
- 3Reroll Accuracy→ ideally Might or Precision13%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Attack
- Fine+14
- Flame Arrow +1
Then bind it fully.
+10Berk RingB 14 → S+ 56 to 6559 on average
- 1Reroll Critical Hit Resist→ ideally Might or Precision19% a try
- 2Reroll Defense→ ideally Might or Precision15%
- 3Reroll Intelligence→ ideally Might or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Attack
- Fine+14
- Firestorm +1
Then bind it fully.
+10Bakarma GreavesD 0 → S+ 60 to 6160 on average
- 1Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack, Robe of Flame +1 or Perfect Chance11% a try
- 2Reroll Block→ ideally Attack increase, Damage Tolerance, Attack, Robe of Flame +1 or Perfect Chance8%
- 3Reroll MP→ ideally Attack increase, Damage Tolerance, Attack, Robe of Flame +1 or Perfect Chance5%
- 4Reroll Revitalization Contract +1→ ideally Attack increase, Damage Tolerance, Attack, Robe of Flame +1 or Perfect Chance3%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack increase Damage Tolerance Attack Robe of Flame +1 Perfect Chance
Then bind it fully.
+10Bakarma BreastplateB 15 → S+ 57 to 6058 on average
- 1Reroll Natural HP Regen→ ideally Damage Boost, Robe of Flame +1 or Perfect Chance11% a try
- 2Reroll Grace of Enhancement +1→ ideally Damage Boost, Robe of Flame +1 or Perfect Chance7%
- 3Reroll Status Effect Resist→ ideally Damage Boost, Robe of Flame +1 or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Damage Boost Robe of Flame +1 Perfect Chance
- Good+12
- Critical Hit
Then bind it fully.
Can't reach S+
+10Spiritforged SpellbookC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
Pilgrim HelmD 0Its lines are fixed.
Pilgrim PauldronsD 0Its lines are fixed.
Anguish GlovesD 1Its best rolls fall short.
Division BootsC 6Its best rolls fall short.
Anguish CloakD 1Its best rolls fall short.
+10Berk NecklaceB 12Soul Fuse it for one more line.
Drifter EarringsD 3Its lines are fixed.
Pilgrim EarringsD 4Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
Pilgrim BraceletD 0Its lines are fixed.