kiskInstall

ElyosLv 45 RangerVaizelUnholy

KaitoAsh

74,148 CP
CGear
  1. +5
    Berk EarringsC 8 → S+ 56 to 57

    56 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Attack, Accuracy or Critical Hit20% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Attack, Accuracy or Critical Hit14%
    3. 3Reroll Defense→ ideally Might, Attack, Accuracy or Critical Hit8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Attack Accuracy Critical Hit

    Then bind it fully.

  2. +5
    Bakarma PauldronsD 0 → S+ 56 to 60

    58 on average

    1. 1Reroll Dexterity→ ideally Attack, Double Chance or Critical Damage Boost17% a try
    2. 2Reroll Back Defense→ ideally Attack, Double Chance or Critical Damage Boost13%
    3. 3Reroll Wind Vigor +1→ ideally Attack, Double Chance or Critical Damage Boost10%
    4. 4Reroll Constitution→ ideally Attack, Double Chance or Critical Damage Boost7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Double Chance Critical Damage Boost
    Good+14
    Focused Eye +1 Critical Hit Hunter's Resolve +1

    Then bind it fully.

  3. +5
    Bakarma BreastplateC 11 → S+ 57 to 59

    58 on average

    1. 1Reroll Defense→ ideally Damage Boost, Focused Eye +1, Perfect Chance or Hunter's Resolve +114% a try
    2. 2Reroll HP→ ideally Damage Boost, Focused Eye +1, Perfect Chance or Hunter's Resolve +110%
    3. 3Reroll Natural MP Regen→ ideally Damage Boost, Focused Eye +1, Perfect Chance or Hunter's Resolve +17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Damage Boost Focused Eye +1 Perfect Chance Hunter's Resolve +1
    Good+13
    Critical Hit

    Then bind it fully.

  4. +5
    Bakarma GlovesC 11 → S+ 55 to 58

    57 on average

    1. 1Reroll Evasion→ ideally Attack, Combat Speed or Focused Eye +112% a try
    2. 2Reroll Vigilant Eye +1→ ideally Attack, Combat Speed or Focused Eye +19%
    3. 3Reroll Accuracy→ ideally Attack, Combat Speed or Focused Eye +17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Combat Speed Focused Eye +1
    Good+15
    Perfect Chance Hunter's Resolve +1

    Then bind it fully.

  5. +5
    Bakarma BootsD 0 → S+ 59 to 60

    60 on average

    1. 1Reroll Regeneration→ ideally Attack, Move Speed, Focused Eye +1, Perfect Chance or Hunter's Resolve +112% a try
    2. 2Reroll Dexterity→ ideally Attack, Move Speed, Focused Eye +1, Perfect Chance or Hunter's Resolve +110%
    3. 3Reroll Critical Hit Resist→ ideally Attack, Move Speed, Focused Eye +1, Perfect Chance or Hunter's Resolve +17%
    4. 4Reroll Natural MP Regen→ ideally Attack, Move Speed, Focused Eye +1, Perfect Chance or Hunter's Resolve +14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Attack Move Speed Focused Eye +1 Perfect Chance Hunter's Resolve +1

    Then bind it fully.

  6. +5
    Bakarma HelmB 14 → S+ 61 to 62

    61 on average

    1. 1Reroll Willpower→ ideally Double Chance, Attack increase, Focused Eye +1 or Hunter's Resolve +17% a try
    2. 2Reroll Back Defense→ ideally Double Chance, Attack increase, Focused Eye +1 or Hunter's Resolve +15%
    3. 3Reroll Accuracy→ ideally Double Chance, Attack increase, Focused Eye +1 or Hunter's Resolve +13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Double Chance Attack increase Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

Can't reach S+