Rerolls
How we plan
+5Up nextBerk EarringsC 7 → S+ 56 to 5857 on average
- 1Reroll Natural MP Regen→ ideally Precision, Attack, Fury +1, Impact Hit +1 or Move Speed19% a try
- 2Reroll Guarding Seal +1→ ideally Precision, Attack, Fury +1, Impact Hit +1 or Move Speed14%
- 3Reroll Block Pain +1→ ideally Precision, Attack, Fury +1, Impact Hit +1 or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Precision Attack Fury +1 Impact Hit +1 Move Speed
- Good+13
- Accuracy
Then bind it fully.
+7Gartua RingC 7 → S+ 58 to 6562 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision or Attack20% a try
- 2Reroll Natural MP Regen→ ideally Might, Precision or Attack15%
- 3Reroll Natural HP Regen→ ideally Might, Precision or Attack11%
- 4Reroll Critical Hit→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Might Precision Attack
- Good+14 to +15
- Vicious Strike +1 Judgment +1 Pummel +1 Punishment +1
Then bind it fully.
+5Berk RingC 9 → S+ 58 to 6562 on average
- 1Reroll Natural HP Regen→ ideally Might or Precision18% a try
- 2Reroll Defense→ ideally Might or Precision14%
- 3Reroll Flash Rampage +1→ ideally Might or Precision11%
- 4Reroll Critical Hit→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +15
- Attack Vicious Strike +1 Judgment +1 Pummel +1 Punishment +1
Then bind it fully.
+5Vakron BreastplateD 0 → S+ 59 to 6662 on average
- 1Reroll Double Resist→ ideally Damage Boost, Attack, Perfect Chance or Fury +115% a try
- 2Reroll Evasion→ ideally Damage Boost, Attack, Perfect Chance or Fury +112%
- 3Reroll Front Defense→ ideally Damage Boost, Attack, Perfect Chance or Fury +19%
- 4Reroll Natural MP Regen→ ideally Damage Boost, Attack, Perfect Chance or Fury +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Damage Boost Attack Perfect Chance Fury +1
- Good+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+5Berk NecklaceD 0 → S+ 55 to 5656 on average
- 1Reroll Evasion→ ideally Attack, Might, Fury +1, Combat Speed, Precision or Impact Hit +118% a try
- 2Reroll Critical Hit Resist→ ideally Attack, Might, Fury +1, Combat Speed, Precision or Impact Hit +114%
- 3Reroll Flight Power→ ideally Attack, Might, Fury +1, Combat Speed, Precision or Impact Hit +110%
- 4Reroll HP→ ideally Attack, Might, Fury +1, Combat Speed, Precision or Impact Hit +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+14
- Attack Might Fury +1 Combat Speed Precision Impact Hit +1
Then bind it fully.
+5Vakron BootsB 15 → S+ 60 to 6663 on average
- 1Reroll Defense→ ideally Attack, Perfect Chance or Fury +112% a try
- 2Reroll Critical Hit Resist→ ideally Attack, Perfect Chance or Fury +19%
- 3Reroll Warding Shield +1→ ideally Attack, Perfect Chance or Fury +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Perfect Chance Fury +1
- Good+13 to +14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+5Berk EarringsC 7 → S+ 56 to 5857 on average
- 1Reroll Natural HP Regen→ ideally Might, Precision, Attack, Fury +1 or Impact Hit +119% a try
- 2Reroll HP→ ideally Might, Precision, Attack, Fury +1 or Impact Hit +114%
- 3Reroll Defense→ ideally Might, Precision, Attack, Fury +1 or Impact Hit +110%
- 4Reroll Block→ ideally Might, Precision, Attack, Fury +1 or Impact Hit +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Attack Fury +1 Impact Hit +1
- Good+14
- Move Speed
Then bind it fully.
+5Vakron GreavesD 2 → S+ 58 to 6460 on average
- 1Reroll Defense→ ideally Attack increase, Perfect Chance or Damage Tolerance14% a try
- 2Reroll Back Defense→ ideally Attack increase, Perfect Chance or Damage Tolerance11%
- 3Reroll Critical Hit Resist→ ideally Attack increase, Perfect Chance or Damage Tolerance8%
- 4Reroll Dexterity→ ideally Attack increase, Perfect Chance or Damage Tolerance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Perfect Chance Damage Tolerance
- Good+15
- Fury +1 Attack
- Fine+12
- Insulting Roar +1
Then bind it fully.
+5Vakron GlovesC 11 → S+ 60 to 6663 on average
- 1Reroll Status Effect Resist→ ideally Combat Speed, Perfect Chance or Fury +111% a try
- 2Reroll Willpower→ ideally Combat Speed, Perfect Chance or Fury +18%
- 3Reroll Critical Hit→ ideally Combat Speed, Perfect Chance or Fury +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Perfect Chance Fury +1
- Good+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+5Vakron CloakC 11 → S+ 57 to 6761 on average
- 1Reroll Accuracy→ ideally Attack increase or Double Chance9% a try
- 2Reroll MP→ ideally Attack increase or Double Chance7%
- 3Reroll Dexterity→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack increase Double Chance
- Good+14 to +16
- Fury +1 Impact Hit +1
- Fine+13
- Insulting Roar +1
Then bind it fully.
Arcana crafts
Chalice of VigorC 11 → S+ 66Craft a Unique withFury +1 Impact Hit +1
Mirror of VigorD 1 → S+ 60Craft a Unique withImpact Hit +1 Ironclad Defense +1
Compass of MagicC 10 → S+ 64Craft a Unique withPummel +1 Warding Strike +1
Parchment of VigorB 15 → S+ 71Craft a Unique withVicious Strike +1 Judgment +1
Bell of MagicB 16 → S+ 69Craft a Unique withFury +1 Insulting Roar +1
Can't reach S+
+5Spiritforged LongswordC 8Its lines are fixed.
Spiritforged GuardC 6Its lines are fixed.
Unyielding HelmD 2Its best rolls fall short.
Unyielding PauldronsB 20Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.