kiskInstall

ElyosLv 45 ClericVaizelUnholy

KasumiDaish

121,566 CP
BGear
  1. +10
    Enraged Kromede EarringsB 12 → S+ 55 to 62

    59 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy26% a try
    2. 2Reroll MP→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy20%
    3. 3Reroll Intelligence→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Move Speed Critical Hit Accuracy
    Fine+12
    Empyrean Lord's Grace +1

    Then bind it fully.

  2. +10
    Aulamus EarringsD 1 → S+ 56 to 62

    59 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision, Attack, Move Speed or Critical Hit29% a try
    2. 2Reroll MP→ ideally Might, Precision, Attack, Move Speed or Critical Hit22%
    3. 3Reroll Block→ ideally Might, Precision, Attack, Move Speed or Critical Hit17%
    4. 4Reroll Defense→ ideally Might, Precision, Attack, Move Speed or Critical Hit12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Move Speed Critical Hit
    Good+12 to +14
    Accuracy Empyrean Lord's Grace +1

    Then bind it fully.

  3. +10
    Vakron GuardS 39 → S+ 55 to 56

    56 on average

    1. 1Reroll Front Attack→ ideally Might, Combat Speed, Weapon Damage Boost or Damage Boost16% a try

    Reroll it until it lands one of these:

    Best+15
    Might Combat Speed Weapon Damage Boost Damage Boost

    Then bind it fully.

  4. +10
    Aulamus RingA 24 → S+ 57 to 67

    61 on average

    1. 1Reroll Evasion→ ideally Might17% a try
    2. 2Reroll HP→ ideally Might14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might
    Good+15
    Attack
    Fine+11 to +14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Healing Light +1

    Then bind it fully.

  5. +10
    Aulamus RingC 9 → S+ 55 to 67

    61 on average

    1. 1Reroll Critical Hit Resist→ ideally Might or Precision18% a try
    2. 2Reroll Natural MP Regen→ ideally Might or Precision14%
    3. 3Reroll Defiance +1→ ideally Might or Precision10%
    4. 4Reroll Judgment Thunder +1→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Good+15
    Attack
    Fine+14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1

    Then bind it fully.

  6. +10
    Gartua PauldronsC 8 → S+ 57 to 64

    60 on average

    1. 1Reroll Evasion→ ideally Attack, Critical Damage Boost or Double Chance12% a try
    2. 2Reroll Block→ ideally Attack, Critical Damage Boost or Double Chance9%
    3. 3Reroll Heal Block +1→ ideally Attack, Critical Damage Boost or Double Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack Critical Damage Boost Double Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  7. +10
    Vakron BreastplateB 17 → S+ 57 to 67

    61 on average

    1. 1Reroll Willpower→ ideally Attack or Perfect Chance14% a try
    2. 2Reroll Natural HP Regen→ ideally Attack or Perfect Chance10%
    3. 3Reroll Warm Benediction +1→ ideally Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Attack Perfect Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1
    Fine+11
    Critical Hit

    Then bind it fully.

  8. +10
    Vakron GreavesD 4 → S+ 57 to 65

    60 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance14% a try
    2. 2Reroll Block→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
    3. 3Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    4. 4Reroll Critical Hit→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Attack increase Damage Tolerance Attack Perfect Chance
    Good+13
    Empyrean Lord's Grace +1
    Fine+13
    Earth's Grace +1

    Then bind it fully.

  9. +10
    Nuakum HelmA 28 → S+ 59 to 65

    61 on average

    1. 1Reroll Block→ ideally Double Chance, Attack increase or Attack8% a try
    2. 2Reroll Radiant Benediction +1→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Double Chance Attack increase Attack
    Fine+13
    Earth's Grace +1

    Then bind it fully.

  10. +10
    Vakron GlovesB 15 → S+ 65 to 69

    66 on average

    1. 1Reroll Dexterity→ ideally Combat Speed or Attack10% a try
    2. 2Reroll Defense→ ideally Combat Speed or Attack7%
    3. 3Reroll Empyrean Lords' Benediction +1→ ideally Combat Speed or Attack4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Combat Speed Attack
    Good+15 to +17
    Perfect Chance Earth's Grace +1

    Then bind it fully.

  11. +10
    Aulamus NecklaceS 37 → S+ 55 to 56

    56 on average

    1. 1Reroll Natural MP Regen→ ideally Combat Speed, Attack, Might or Critical Hit15% a try
    2. 2Reroll Earth's Grace +1→ ideally Combat Speed, Attack, Might or Critical Hit10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Might Critical Hit

    Then bind it fully.

  12. +10
    Vakron BootsB 16 → S+ 64 to 68

    66 on average

    1. 1Reroll HP→ ideally Move Speed, Attack or Perfect Chance10% a try
    2. 2Reroll Radiant Benediction +1→ ideally Move Speed, Attack or Perfect Chance7%
    3. 3Reroll Immortal Veil +1→ ideally Move Speed, Attack or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Move Speed Attack Perfect Chance
    Good+14
    Earth's Grace +1

    Then bind it fully.

  13. +10
    Vakron CloakC 7 → S+ 58 to 63

    59 on average

    1. 1Reroll Block→ ideally Double Chance or Attack increase8% a try
    2. 2Reroll Heal Block +1→ ideally Double Chance or Attack increase5%
    3. 3Reroll Empyrean Lords' Benediction +1→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase
    Good+17
    Attack
    Fine+14
    Empyrean Lord's Grace +1

    Then bind it fully.

Arcana crafts

  1. Parchment of MagicC 11 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
  2. Compass of MagicC 10 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
  3. +1
    Bell of VigorA 24 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
  4. +1
    Mirror of MagicA 29 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1

Bind or enchant

Can't reach S+