kiskInstall

ElyosLv 45 GladiatorVaizel

Khara

75,020 CP
CGear
  1. +7
    Vakron BreastplateD 3 → S+ 55 to 66

    61 on average

    1. 1Reroll Natural HP Regen→ ideally Damage Boost, Attack or Perfect Chance17% a try
    2. 2Reroll Survival Stance +1→ ideally Damage Boost, Attack or Perfect Chance14%
    3. 3Reroll Critical Hit→ ideally Damage Boost, Attack or Perfect Chance11%
    4. 4Reroll Dexterity→ ideally Damage Boost, Attack or Perfect Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Damage Boost Attack Perfect Chance
    Good+13 to +15
    Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1

    Then bind it fully.

  2. +5
    Vakron PauldronsA 27 → S+ 56 to 61

    59 on average

    1. 1Reroll Constitution→ ideally Attack, Double Chance or Critical Damage Boost12% a try
    2. 2Reroll Protection Armor +1→ ideally Attack, Double Chance or Critical Damage Boost9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Attack Double Chance Critical Damage Boost
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1

    Then bind it fully.

  3. +5
    Vakron GlovesB 16 → S+ 56 to 67

    61 on average

    1. 1Reroll Front Defense→ ideally Attack or Perfect Chance14% a try
    2. 2Reroll HP→ ideally Attack or Perfect Chance11%
    3. 3Reroll Critical Hit→ ideally Attack or Perfect Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Attack Perfect Chance
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1
    Fine+11 to +12
    Attack Preparation +1 Impact Hit +1

    Then bind it fully.

  4. +5
    Berk NecklaceB 13 → S+ 56 to 58

    57 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack, Might, Combat Speed, Attack Preparation +1 or Experienced Counterstrike +116% a try
    2. 2Reroll Natural HP Regen→ ideally Attack, Might, Combat Speed, Attack Preparation +1 or Experienced Counterstrike +111%
    3. 3Reroll HP→ ideally Attack, Might, Combat Speed, Attack Preparation +1 or Experienced Counterstrike +17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack Might Combat Speed Attack Preparation +1 Experienced Counterstrike +1

    Then bind it fully.

  5. +5
    Bakarma BootsD 1 → S+ 56 to 62

    59 on average

    1. 1Reroll Front Defense→ ideally Move Speed, Perfect Chance, Attack or Experienced Counterstrike +115% a try
    2. 2Reroll Critical Hit Resist→ ideally Move Speed, Perfect Chance, Attack or Experienced Counterstrike +112%
    3. 3Reroll Status Effect Resist→ ideally Move Speed, Perfect Chance, Attack or Experienced Counterstrike +19%
    4. 4Reroll Critical Hit→ ideally Move Speed, Perfect Chance, Attack or Experienced Counterstrike +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Move Speed Perfect Chance Attack Experienced Counterstrike +1
    Good+14
    Murderous Burst +1
    Fine+12
    Impact Hit +1

    Then bind it fully.

  6. +5
    Berk RingC 8 → S+ 59 to 65

    63 on average

    1. 1Reroll Evasion→ ideally Might or Precision16% a try
    2. 2Reroll Mocking Blade +1→ ideally Might or Precision12%
    3. 3Reroll Block→ ideally Might or Precision9%
    4. 4Reroll Accuracy→ ideally Might or Precision6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +16
    Attack Overhead Slam +1 Ruinous Blow +1 Rending Blow +1

    Then bind it fully.

  7. +5
    Vakron HelmB 14 → S+ 57 to 65

    60 on average

    1. 1Reroll Status Effect Resist→ ideally Double Chance, Attack increase or Attack10% a try
    2. 2Reroll Evasion→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Destructive Impulse +1→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Double Chance Attack increase Attack
    Good+15
    Experienced Counterstrike +1
    Fine+12
    Impact Hit +1

    Then bind it fully.

  8. +5
    Bakarma CloakD 0 → S+ 61 to 66

    62 on average

    1. 1Reroll Evasion→ ideally Double Chance, Attack increase or Experienced Counterstrike +111% a try
    2. 2Reroll Front Defense→ ideally Double Chance, Attack increase or Experienced Counterstrike +18%
    3. 3Reroll Block→ ideally Double Chance, Attack increase or Experienced Counterstrike +15%
    4. 4Reroll Accuracy→ ideally Double Chance, Attack increase or Experienced Counterstrike +13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Double Chance Attack increase Experienced Counterstrike +1
    Good+14
    Murderous Burst +1
    Fine+13
    Attack

    Then bind it fully.

  9. +5
    Bakarma GreavesB 12 → S+ 56 to 58

    56 on average

    1. 1Reroll Front Defense→ ideally Attack increase, Perfect Chance or Experienced Counterstrike +17% a try
    2. 2Reroll MP→ ideally Attack increase, Perfect Chance or Experienced Counterstrike +15%
    3. 3Reroll Natural HP Regen→ ideally Attack increase, Perfect Chance or Experienced Counterstrike +13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack increase Perfect Chance Experienced Counterstrike +1
    Good+14
    Damage Tolerance

    Then bind it fully.

Can't reach S+