Rerolls
How we plan
+11Up nextAulamus EarringsD 0 → S+ 55 to 6358 on average
- 1Flight Power37% a try
- 2Critical Hit Resist32%
- 3Natural MP Regen26%
- 4HP21%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed Spirit Strike +1 Mental Focus +1
- Good+13 to +14
- Element Unification +1 Critical Hit Accuracy Spirit Revitalization +1
Then bind it fully.
+10Aulamus NecklaceB 14 → S+ 56 to 5857 on average
- 5Defense17% a try
- 12Spirit's Descent +114%
- 16Spirit Protection +111%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Spirit Strike +1 Might Precision Mental Focus +1 Element Unification +1
Then bind it fully.
+10Gartua PauldronsD 2 → S+ 60 to 6562 on average
- 6Critical Damage Defense15% a try
- 13Block12%
- 20Natural MP Regen9%
- 27Corrode +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Critical Damage Boost Double Chance Spirit Strike +1
- Good+13 to +15
- Mental Focus +1 Element Unification +1
Then bind it fully.
+10Vakron GlovesD 0 → S+ 60 to 6662 on average
- 7Critical Hit Resist15% a try
- 14Block12%
- 21HP9%
- 26Consecutive Countercurrent +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Attack Perfect Chance Spirit Strike +1 Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
+10Aulamus OrbA 26 → S+ 55 to 5656 on average
- 8Cold Shock +115% a try
- 17Soul's Cry +110%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Precision Weapon Damage Boost
Then bind it fully.
+10Aulamus RingA 28 → S+ 59 to 6562 on average
- 9Summon: Wind Spirit +114% a try
- 24Summon: Earth Spirit +111%
- 28Summon: Water Spirit +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Combustion +1
- Good+14 to +15
- Attack Summon: Fire Spirit +1 Cold Shock +1
Then bind it fully.
+10Argo HelmC 6 → S+ 59 to 6561 on average
- 10Critical Hit Resist13% a try
- 15HP10%
- 22Natural HP Regen8%
- 30Incoming Heal5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Double Chance Spirit Strike +1 Mental Focus +1
- Good+15
- Attack
- Fine+12
- Element Unification +1
Then bind it fully.
+10Vakron BreastplateB 16 → S+ 60 to 6562 on average
- 11Defense13% a try
- 19Critical Damage Defense9%
- 25MP7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+13 to +15
- Mental Focus +1 Element Unification +1
Then bind it fully.
+10Gartua GreavesB 16 → S+ 59 to 6260 on average
- 18Critical Hit Resist10% a try
- 23Natural HP Regen7%
- 29Spirit Revitalization +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Damage Tolerance Perfect Chance Spirit Strike +1
- Good+14
- Mental Focus +1
Then bind it fully.
Arcana crafts
Parchment of MagicC 8 → S+ 87Craft a Unique withElemental Fusion +1 Summon: Fire Spirit +1
Chalice of VigorC 11 → S+ 71Craft a Unique withSpirit Strike +1 Mental Focus +1
Bell of VigorB 13 → S+ 75Craft a Unique withSpirit Strike +1 Element Unification +1
Compass of MagicD 0 → S+ 61Craft a Unique withCombustion +1 Summon: Water Spirit +1
Mirror of MagicD 1 → S+ 63Craft a Unique withMental Focus +1 Corrode +1
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
+5Anguish BootsB 20Its best rolls fall short.
+5Divine Canyon CloakC 10Its best rolls fall short.
+10Divine Canyon EarringsB 18Its best rolls fall short.
+10Divine Canyon RingA 30Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+5Pilgrim BraceletD 0Its lines are fixed.