Rerolls
How we plan
+11Up nextEnraged Kromede NecklaceB 12 → S+ 60 to 6462 on average
- 1Reroll Natural MP Regen→ ideally Might, Combat Speed, Attack, Accuracy or Precision23% a try
- 2Reroll Natural HP Regen→ ideally Might, Combat Speed, Attack, Accuracy or Precision17%
- 3Reroll Critical Hit Resist→ ideally Might, Combat Speed, Attack, Accuracy or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Might Combat Speed Attack Accuracy Precision
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Enraged Kromede EarringsB 16 → S+ 61 to 6563 on average
- 1Reroll Block→ ideally Might, Precision, Accuracy, Critical Hit or Move Speed22% a try
- 2Reroll MP→ ideally Might, Precision, Accuracy, Critical Hit or Move Speed16%
- 3Reroll Defense→ ideally Might, Precision, Accuracy, Critical Hit or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Accuracy Critical Hit Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Enraged Kromede EarringsB 17 → S+ 61 to 6563 on average
- 1Reroll MP→ ideally Might, Precision, Accuracy, Critical Hit or Move Speed20% a try
- 2Reroll Absorb Essence +1→ ideally Might, Precision, Accuracy, Critical Hit or Move Speed15%
- 3Reroll Revitalization Contract +1→ ideally Might, Precision, Accuracy, Critical Hit or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Accuracy Critical Hit Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+11Enraged Kromede RingA 29 → S+ 58 to 7062 on average
- 1Reroll Natural HP Regen→ ideally Might or Precision15% a try
- 2Reroll HP→ ideally Might or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Might Precision
- Fine+14 to +15
- Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1
Then bind it fully.
+13Enraged Kromede RingA 29 → S+ 59 to 7062 on average
- 1Reroll Block→ ideally Might or Precision14% a try
- 2Reroll Flame Scattershot +1→ ideally Might or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Might Precision
- Fine+14 to +15
- Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1 Firestorm +1
Then bind it fully.
+11Nuakum PauldronsB 15 → S+ 60 to 6862 on average
- 1Reroll Critical Damage Defense→ ideally Double Chance, Critical Damage Boost or Attack17% a try
- 2Reroll Natural HP Regen→ ideally Double Chance, Critical Damage Boost or Attack13%
- 3Reroll Robe of Earth +1→ ideally Double Chance, Critical Damage Boost or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost Attack
- Good+15
- Critical Hit
- Fine+13
- Accuracy
Then bind it fully.
+10Nuakum GlovesD 1 → S+ 58 to 7163 on average
- 1Reroll Regeneration→ ideally Combat Speed, Attack or Perfect Chance19% a try
- 2Reroll Back Defense→ ideally Combat Speed, Attack or Perfect Chance15%
- 3Reroll Block→ ideally Combat Speed, Attack or Perfect Chance12%
- 4Reroll Fire Mark +1→ ideally Combat Speed, Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Combat Speed Attack Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+11 to +14
- Critical Hit Accuracy
Then bind it fully.
+10Nuakum BootsB 15 → S+ 58 to 7163 on average
- 1Reroll Dexterity→ ideally Move Speed or Perfect Chance16% a try
- 2Reroll Critical Hit Resist→ ideally Move Speed or Perfect Chance12%
- 3Reroll HP→ ideally Move Speed or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+11 to +14
- Critical Hit Accuracy
Then bind it fully.
+10Nuakum GreavesC 7 → S+ 59 to 6461 on average
- 1Reroll Status Effect Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11% a try
- 2Reroll Back Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 3Reroll Revitalization Contract +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+15
- Robe of Flame +1
Then bind it fully.
+10Nuakum CloakS 42 → S+ 58 to 7965 on average
- 1Reroll Front Defense→ ideally Double Chance10% a try
- 2Reroll Robe of Cold +1→ ideally Double Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Double Chance
- Good+17
- Robe of Flame +1
- Fine+7 to +10
- Critical Damage Tolerance Critical Hit
Then bind it fully.
Bind or enchant
+2Chalice of VigorS 42 → S+ 62Enchant it fully
Compass of VigorA 30 → S+ 68Enchant it fully
Bell of VigorA 34 → S+ 76Enchant it fully
Mirror of MagicS 38 → S+ 85Enchant it fully
Can't reach S+
+15Enraged Kromede SpellbookA 29Soul Fuse it for one more line.
+13Bakarma GuardB 12Soul Fuse it for one more line.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Nuakum Breastplate, Nuakum Helm, Parchment of Vigor.