DGear
Rerolls
How we plan
+10Up nextBakarma GlovesC 12 → S+ 58 to 6360 on average
- 1Reroll Defense→ ideally Combat Speed, Perfect Chance or Experienced Counterstrike +111% a try
- 2Reroll Front Defense→ ideally Combat Speed, Perfect Chance or Experienced Counterstrike +18%
- 3Reroll Accuracy→ ideally Combat Speed, Perfect Chance or Experienced Counterstrike +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Combat Speed Perfect Chance Experienced Counterstrike +1
- Good+12 to +14
- Murderous Burst +1 Attack Preparation +1
Then bind it fully.
+10Bakarma HelmD 3 → S+ 56 to 6258 on average
- 1Reroll MP→ ideally Double Chance, Attack increase, Attack or Experienced Counterstrike +113% a try
- 2Reroll Survival Willpower +1→ ideally Double Chance, Attack increase, Attack or Experienced Counterstrike +110%
- 3Reroll Protection Armor +1→ ideally Double Chance, Attack increase, Attack or Experienced Counterstrike +17%
- 4Reroll Incoming Heal→ ideally Double Chance, Attack increase, Attack or Experienced Counterstrike +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Double Chance Attack increase Attack Experienced Counterstrike +1
- Good+12 to +14
- Murderous Burst +1 Impact Hit +1
Then bind it fully.
+10Bakarma BootsB 22 → S+ 56 to 5958 on average
- 1Reroll Perfect Resist→ ideally Move Speed, Perfect Chance or Experienced Counterstrike +18% a try
- 2Reroll Critical Hit Resist→ ideally Move Speed, Perfect Chance or Experienced Counterstrike +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Move Speed Perfect Chance Experienced Counterstrike +1
- Good+14
- Murderous Burst +1
Then bind it fully.
+10Bakarma CloakC 9 → S+ 57 to 6158 on average
- 1Reroll Defense→ ideally Double Chance, Attack increase or Experienced Counterstrike +17% a try
- 2Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Experienced Counterstrike +15%
- 3Reroll Front Defense→ ideally Double Chance, Attack increase or Experienced Counterstrike +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Double Chance Attack increase Experienced Counterstrike +1
- Good+14
- Murderous Burst +1
Then bind it fully.
Can't reach S+
+10Spiritforged GreatswordC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
Judicator BreastplateD 0Its best rolls fall short.
Anguish GreavesC 10Its best rolls fall short.
Pilgrim PauldronsD 0Its lines are fixed.
Pilgrim NecklaceD 0Its lines are fixed.
Pilgrim EarringsD 3Its lines are fixed.
Pilgrim EarringsD 3Its lines are fixed.
+10Pilgrim RingD 0Its lines are fixed.
Pilgrim RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
Pilgrim BraceletD 0Its lines are fixed.