Rerolls
How we plan
+14Up nextNuakum GuardD 0 → S+ 59 to 6361 on average
- 1Reroll Block→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance, Might or Precision34% a try
- 2Reroll MP→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance, Might or Precision28%
- 3Reroll Condemnation +1→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance, Might or Precision22%
- 4Reroll Healing Light +1→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance, Might or Precision18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Weapon Damage Boost Combat Speed Damage Boost Multi-hit Chance Might Precision
- Good+13
- Attack
Then bind it fully.
+10Enraged Kromede NecklaceC 6 → S+ 59 to 6561 on average
- 1Reroll MP→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy28% a try
- 2Reroll Natural HP Regen→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy22%
- 3Reroll Critical Hit Resist→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy16%
- 4Reroll Warm Benediction +1→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Combat Speed Attack Precision Critical Hit Accuracy
- Fine+12
- Empyrean Lord's Grace +1
Then bind it fully.
+10Aulamus EarringsA 22 → S+ 56 to 6259 on average
- 1Reroll Evasion→ ideally Might, Precision, Attack or Critical Hit23% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision, Attack or Critical Hit18%
- 3Reroll Healing Enhancement +1→ ideally Might, Precision, Attack or Critical Hit13%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit
- Good+12 to +14
- Accuracy Empyrean Lord's Grace +1
Then bind it fully.
+10Nuakum PauldronsD 0 → S+ 58 to 7163 on average
- 1Reroll Critical Damage Defense→ ideally Critical Damage Boost, Double Chance or Attack17% a try
- 2Reroll Critical Hit Resist→ ideally Critical Damage Boost, Double Chance or Attack14%
- 3Reroll Block→ ideally Critical Damage Boost, Double Chance or Attack10%
- 4Reroll Prayer of Concentration +1→ ideally Critical Damage Boost, Double Chance or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Critical Damage Boost Double Chance Attack
- Fine+12 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit
Then bind it fully.
+10Aulamus EarringsB 17 → S+ 56 to 6259 on average
- 1Reroll Heal Block +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit23% a try
- 2Reroll Survival Willpower +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit19%
- 3Reroll Warm Benediction +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit15%
- 4Reroll Healing Enhancement +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed Critical Hit
- Good+12 to +14
- Accuracy Empyrean Lord's Grace +1
Then bind it fully.
+10Nuakum BreastplateB 17 → S+ 56 to 7164 on average
- 1Reroll Status Effect Resist→ ideally Attack or Perfect Chance15% a try
- 2Reroll Willpower→ ideally Attack or Perfect Chance12%
- 3Reroll Evasion→ ideally Attack or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Attack Perfect Chance
- Fine+11 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit Defense increase
Then bind it fully.
+15Nuakum BootsC 6 → S+ 56 to 6660 on average
- 1Reroll Perfect Resist→ ideally Move Speed, Perfect Chance or Attack11% a try
- 2Reroll Endurance Penetration→ ideally Move Speed, Perfect Chance or Attack9%
- 3Reroll Warm Benediction +1→ ideally Move Speed, Perfect Chance or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Move Speed Perfect Chance Attack
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Nuakum GlovesA 30 → S+ 56 to 7362 on average
- 1Reroll Dexterity→ ideally Perfect Chance16% a try
- 2Reroll Constitution→ ideally Perfect Chance12%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Perfect Chance
- Good+15
- Earth's Grace +1 Empyrean Lord's Grace +1
- Fine+7 to +9
- Critical Hit Defense increase Accuracy
Then bind it fully.
+10Aulamus RingC 11 → S+ 55 to 6761 on average
- 1Reroll MP→ ideally Might or Precision17% a try
- 2Reroll Debilitating Mark +1→ ideally Might or Precision13%
- 3Reroll Defiance +1→ ideally Might or Precision10%
- 4Reroll Healing Light +1→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+10Nuakum GreavesB 13 → S+ 60 to 6763 on average
- 1Reroll Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11% a try
- 2Reroll Front Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 3Reroll MP→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Attack Perfect Chance
- Fine+13
- Empyrean Lord's Grace +1
Then bind it fully.
+15Nuakum HelmB 13 → S+ 59 to 6962 on average
- 1Reroll Evasion→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll Back Defense→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Empyrean Lords' Benediction +1→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Double Chance Attack increase Attack
- Good+14
- Incoming Heal
- Fine+13
- Empyrean Lord's Grace +1
Then bind it fully.
+10Aulamus RingS 38 → S+ 55 to 6659 on average
- 1Reroll Debilitating Mark +1→ ideally Might or Precision12% a try
- 2Reroll Light of Regeneration +1→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Earth's Retribution +1 Bolt +1
Then bind it fully.
+15Nuakum CloakC 7 → S+ 61 to 6863 on average
- 1Reroll Constitution→ ideally Double Chance or Attack increase8% a try
- 2Reroll Evasion→ ideally Double Chance or Attack increase5%
- 3Reroll Critical Damage Defense→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Double Chance Attack increase
- Good+18
- Attack
- Fine+14
- Empyrean Lord's Grace +1
Then bind it fully.
Arcana crafts
Chalice of MagicC 10 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
Compass of MagicB 13 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
Mirror of VigorB 15 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
Parchment of VigorB 22 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
Bell of VigorA 24 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
Can't reach S+
+15Enraged Kromede WarhammerC 11Soul Fuse it for one more line.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.