Rerolls
How we plan
+10Up nextVakron GuardB 13 → S+ 56 to 5957 on average
- 1Reroll Critical Hit→ ideally Might, Precision, Weapon Damage Boost, Damage Boost or Multi-hit Chance32% a try
- 2Reroll Block→ ideally Might, Precision, Weapon Damage Boost, Damage Boost or Multi-hit Chance26%
- 3Reroll HP→ ideally Might, Precision, Weapon Damage Boost, Damage Boost or Multi-hit Chance20%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+10Aulamus BowB 14 → S+ 56 to 5957 on average
- 1Reroll Front Attack→ ideally Might, Precision, Weapon Damage Boost, Damage Boost or Multi-hit Chance31% a try
- 2Reroll Accuracy→ ideally Might, Precision, Weapon Damage Boost, Damage Boost or Multi-hit Chance25%
- 3Reroll Gale Arrow +1→ ideally Might, Precision, Weapon Damage Boost, Damage Boost or Multi-hit Chance19%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+13
- Attack
Then bind it fully.
+10Aulamus EarringsD 1 → S+ 57 to 6159 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed28% a try
- 2Reroll MP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed22%
- 3Reroll Evasion→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed16%
- 4Reroll Defense→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit Accuracy Move Speed
- Good+13
- Hunter's Resolve +1
Then bind it fully.
+10Aulamus NecklaceD 1 → S+ 56 to 5857 on average
- 1Reroll Flight Power→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision28% a try
- 2Reroll Natural MP Regen→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision23%
- 3Reroll HP→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision17%
- 4Reroll Defense→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Critical Hit Accuracy Might Precision
- Good+13
- Focused Eye +1
Then bind it fully.
+5Aulamus EarringsD 4 → S+ 57 to 6159 on average
- 1Reroll MP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed27% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed21%
- 3Reroll Evasion→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed16%
- 4Reroll Rooting Eye +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit Accuracy Move Speed
- Good+13
- Hunter's Resolve +1
Then bind it fully.
+10Vakron BreastplateB 12 → S+ 56 to 6459 on average
- 1Reroll Defense→ ideally Damage Boost or Perfect Chance18% a try
- 2Reroll Critical Damage Defense→ ideally Damage Boost or Perfect Chance15%
- 3Reroll Natural MP Regen→ ideally Damage Boost or Perfect Chance11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Damage Boost Perfect Chance
- Good+14 to +15
- Critical Hit Focused Eye +1 Hunter's Resolve +1
- Fine+11
- Accuracy
Then bind it fully.
+10Vakron PauldronsD 0 → S+ 59 to 6461 on average
- 1Reroll Back Defense→ ideally Attack, Double Chance or Critical Damage Boost17% a try
- 2Reroll Critical Hit Resist→ ideally Attack, Double Chance or Critical Damage Boost14%
- 3Reroll Natural MP Regen→ ideally Attack, Double Chance or Critical Damage Boost10%
- 4Reroll Melee Fire +1→ ideally Attack, Double Chance or Critical Damage Boost7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance Critical Damage Boost
- Good+14 to +15
- Critical Hit Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Vakron GlovesD 0 → S+ 58 to 6561 on average
- 1Reroll Willpower→ ideally Attack, Combat Speed or Perfect Chance17% a try
- 2Reroll Critical Hit Resist→ ideally Attack, Combat Speed or Perfect Chance13%
- 3Reroll Melee Fire +1→ ideally Attack, Combat Speed or Perfect Chance10%
- 4Reroll Status Effect Resist→ ideally Attack, Combat Speed or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Combat Speed Perfect Chance
- Good+15
- Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Critical Hit
Then bind it fully.
+10Vakron GreavesD 2 → S+ 59 to 6360 on average
- 1Reroll Back Defense→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance14% a try
- 2Reroll Natural MP Regen→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance11%
- 3Reroll Natural HP Regen→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance8%
- 4Reroll Accuracy→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Attack Damage Tolerance Perfect Chance
- Good+13 to +14
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Bakarma BootsB 14 → S+ 56 to 6057 on average
- 1Reroll Front Defense→ ideally Move Speed, Focused Eye +1, Perfect Chance or Hunter's Resolve +113% a try
- 2Reroll Status Effect Resist→ ideally Move Speed, Focused Eye +1, Perfect Chance or Hunter's Resolve +110%
- 3Reroll Accuracy→ ideally Move Speed, Focused Eye +1, Perfect Chance or Hunter's Resolve +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Move Speed Focused Eye +1 Perfect Chance Hunter's Resolve +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Vakron HelmA 23 → S+ 55 to 5856 on average
- 1Reroll Dexterity→ ideally Double Chance, Attack increase or Attack8% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase Attack
- Good+15
- Focused Eye +1
Then bind it fully.
+10Vakron CloakD 0 → S+ 68 to 7169 on average
- 1Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll Block→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll MP→ ideally Double Chance, Attack increase or Attack5%
- 4Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Double Chance Attack increase Attack
- Good+15 to +16
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
Arcana crafts
Compass of VigorD 3 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1
Parchment of MagicB 19 → S+ 76Craft a Unique withDrill Dart +1 Tempest Shot +1
Bell of MagicC 7 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1
Mirror of VigorA 23 → S+ 73Craft a Unique withFocused Eye +1 Hunter's Soul +1
Bind or enchant
Chalice of VigorA 32 → S+ 71Enchant it fully
Can't reach S+
+5Anguish RingA 28Its best rolls fall short.
+5Divine Canyon RingB 14Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.