Rerolls
How we plan
+12Up nextVakron GuardC 10 → S+ 55 to 5656 on average
- 1Reroll Critical Attack→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance29% a try
- 2Reroll MP→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance23%
- 3Reroll Lightning Strike Scattershot +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance17%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
Then bind it fully.
+10Aulamus MaceA 25 → S+ 56 to 5757 on average
- 1Reroll Critical Hit→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost24% a try
- 2Reroll MP→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Precision Combat Speed Weapon Damage Boost Damage Boost
Then bind it fully.
+10Aulamus EarringsD 1 → S+ 56 to 6259 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Move Speed or Critical Hit28% a try
- 2Reroll MP→ ideally Might, Precision, Attack, Move Speed or Critical Hit22%
- 3Reroll Survival Willpower +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit16%
- 4Reroll HP→ ideally Might, Precision, Attack, Move Speed or Critical Hit12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed Critical Hit
- Good+12 to +14
- Accuracy Empyrean Lord's Grace +1
Then bind it fully.
+10Aulamus RingB 18 → S+ 57 to 6762 on average
- 1Reroll Critical Hit Resist→ ideally Precision21% a try
- 2Reroll MP→ ideally Precision16%
- 3Reroll Accuracy→ ideally Precision13%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Precision
- Good+15
- Attack
- Fine+11 to +14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1 Healing Light +1
Then bind it fully.
+10Aulamus RingD 0 → S+ 55 to 6761 on average
- 1Reroll Critical Hit Resist→ ideally Might or Precision21% a try
- 2Reroll MP→ ideally Might or Precision16%
- 3Reroll Block→ ideally Might or Precision12%
- 4Reroll HP→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+10Aulamus EarringsA 23 → S+ 56 to 6259 on average
- 1Reroll Evasion→ ideally Might, Precision, Attack or Move Speed20% a try
- 2Reroll Critical Hit Resist→ ideally Might, Precision, Attack or Move Speed15%
- 3Reroll Healing Enhancement +1→ ideally Might, Precision, Attack or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed
- Good+12 to +14
- Accuracy Empyrean Lord's Grace +1
Then bind it fully.
+10Vakron PauldronsD 2 → S+ 57 to 6760 on average
- 1Reroll MP→ ideally Attack, Critical Damage Boost or Double Chance17% a try
- 2Reroll Natural HP Regen→ ideally Attack, Critical Damage Boost or Double Chance13%
- 3Reroll Radiant Benediction +1→ ideally Attack, Critical Damage Boost or Double Chance10%
- 4Reroll Immortal Veil +1→ ideally Attack, Critical Damage Boost or Double Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Critical Damage Boost Double Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Vakron BreastplateA 30 → S+ 55 to 6459 on average
- 1Reroll Critical Hit Resist→ ideally Damage Boost, Attack or Perfect Chance12% a try
- 2Reroll Constitution→ ideally Damage Boost, Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Damage Boost Attack Perfect Chance
- Fine+11
- Critical Hit
Then bind it fully.
+10Aulamus NecklaceA 27 → S+ 55 to 5656 on average
- 1Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Might or Precision12% a try
- 2Reroll HP→ ideally Combat Speed, Attack, Might or Precision7%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Might Precision
Then bind it fully.
+10Vakron GreavesD 0 → S+ 57 to 6560 on average
- 1Reroll Willpower→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance13% a try
- 2Reroll Front Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
- 3Reroll HP→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 4Reroll Heal Block +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+13
- Empyrean Lord's Grace +1
- Fine+13
- Earth's Grace +1
Then bind it fully.
+10Vakron HelmB 14 → S+ 56 to 6458 on average
- 1Reroll Front Defense→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll Radiant Benediction +1→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Immortal Veil +1→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Attack
- Good+13
- Empyrean Lord's Grace +1 Incoming Heal
Then bind it fully.
+10Vakron GlovesD 4 → S+ 56 to 6058 on average
- 1Reroll Critical Damage Defense→ ideally Combat Speed or Attack10% a try
- 2Reroll MP→ ideally Combat Speed or Attack7%
- 3Reroll Radiant Benediction +1→ ideally Combat Speed or Attack4%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Combat Speed Attack
- Good+15 to +17
- Perfect Chance Earth's Grace +1
Then bind it fully.
+10Vakron BootsC 9 → S+ 58 to 6260 on average
- 1Reroll Evasion→ ideally Move Speed, Attack or Perfect Chance10% a try
- 2Reroll Natural HP Regen→ ideally Move Speed, Attack or Perfect Chance7%
- 3Reroll Healing Enhancement +1→ ideally Move Speed, Attack or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Move Speed Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1
Then bind it fully.
+10Bakarma CloakD 3 → S+ 62 to 6663 on average
- 1Reroll Evasion→ ideally Double Chance, Attack increase or Attack10% a try
- 2Reroll Immortal Veil +1→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Healing Enhancement +1→ ideally Double Chance, Attack increase or Attack5%
- 4Reroll Accuracy→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Double Chance Attack increase Attack
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Arcana crafts
Chalice of MagicC 8 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
Mirror of VigorD 2 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
Parchment of MagicC 11 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
Compass of VigorB 13 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
Bind or enchant
+1Bell of MagicA 35 → S+ 60Enchant it fully
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
Pilgrim BraceletD 0Its lines are fixed.