Rerolls
How we plan
+10Up nextAulamus EarringsD 0 → S+ 55 to 6358 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +136% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +130%
- 3Reroll Spirit Communion +1→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +124%
- 4Reroll Block→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +121%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed Spirit Strike +1 Mental Focus +1
- Good+13 to +14
- Element Unification +1 Critical Hit Accuracy Spirit Revitalization +1
Then bind it fully.
+10Aulamus EarringsB 12 → S+ 55 to 6258 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +131% a try
- 2Reroll Block→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +125%
- 3Reroll MP→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +120%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed Spirit Strike +1 Mental Focus +1
- Good+13 to +14
- Element Unification +1 Critical Hit Spirit Revitalization +1
Then bind it fully.
+15Aulamus OrbC 11 → S+ 58 to 5959 on average
- 1Reroll Critical Hit→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance30% a try
- 2Reroll Back Attack→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance24%
- 3Reroll Block→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance18%
- 4Reroll Attack→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance13%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
Then bind it fully.
+10Aulamus NecklaceA 27 → S+ 56 to 5857 on average
- 1Reroll Natural MP Regen→ ideally Combat Speed, Attack, Might, Precision, Mental Focus +1 or Element Unification +117% a try
- 2Reroll HP→ ideally Combat Speed, Attack, Might, Precision, Mental Focus +1 or Element Unification +112%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Might Precision Mental Focus +1 Element Unification +1
Then bind it fully.
+10Aulamus RingB 12 → S+ 59 to 6562 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Elemental Fusion +1 or Combustion +114% a try
- 2Reroll Natural MP Regen→ ideally Might, Precision, Elemental Fusion +1 or Combustion +111%
- 3Reroll MP→ ideally Might, Precision, Elemental Fusion +1 or Combustion +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Elemental Fusion +1 Combustion +1
- Good+14 to +15
- Summon: Fire Spirit +1 Cold Shock +1
Then bind it fully.
+10Nuakum BootsD 0 → S+ 61 to 6964 on average
- 1Reroll Back Defense→ ideally Move Speed, Perfect Chance or Attack15% a try
- 2Reroll Critical Hit Resist→ ideally Move Speed, Perfect Chance or Attack12%
- 3Reroll Natural HP Regen→ ideally Move Speed, Perfect Chance or Attack9%
- 4Reroll Spirit's Descent +1→ ideally Move Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Move Speed Perfect Chance Attack
- Good+16
- Spirit Strike +1 Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
+10Gartua BreastplateC 6 → S+ 60 to 6562 on average
- 1Reroll Evasion→ ideally Attack, Damage Boost, Perfect Chance or Spirit Strike +115% a try
- 2Reroll Critical Hit Resist→ ideally Attack, Damage Boost, Perfect Chance or Spirit Strike +112%
- 3Reroll Constitution→ ideally Attack, Damage Boost, Perfect Chance or Spirit Strike +19%
- 4Reroll Critical Hit→ ideally Attack, Damage Boost, Perfect Chance or Spirit Strike +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance Spirit Strike +1
- Good+13 to +15
- Mental Focus +1 Element Unification +1
Then bind it fully.
+10Nuakum GreavesD 1 → S+ 61 to 6864 on average
- 1Reroll Multi-hit Resist→ ideally Attack increase, Damage Tolerance or Perfect Chance13% a try
- 2Reroll Dexterity→ ideally Attack increase, Damage Tolerance or Perfect Chance10%
- 3Reroll Spirit Communion +1→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
- 4Reroll Spirit Revitalization +1→ ideally Attack increase, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Perfect Chance
- Good+14 to +15
- Attack Spirit Strike +1 Mental Focus +1
Then bind it fully.
+10Vakron PauldronsB 15 → S+ 61 to 6563 on average
- 1Reroll Front Defense→ ideally Critical Damage Boost, Double Chance, Spirit Strike +1 or Mental Focus +111% a try
- 2Reroll MP→ ideally Critical Damage Boost, Double Chance, Spirit Strike +1 or Mental Focus +19%
- 3Reroll HP→ ideally Critical Damage Boost, Double Chance, Spirit Strike +1 or Mental Focus +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Critical Damage Boost Double Chance Spirit Strike +1 Mental Focus +1
- Good+13
- Element Unification +1
Then bind it fully.
+10Vakron CloakD 1 → S+ 58 to 6961 on average
- 1Reroll Willpower→ ideally Attack increase, Double Chance or Spirit Strike +113% a try
- 2Reroll Evasion→ ideally Attack increase, Double Chance or Spirit Strike +110%
- 3Reroll MP→ ideally Attack increase, Double Chance or Spirit Strike +18%
- 4Reroll Accuracy→ ideally Attack increase, Double Chance or Spirit Strike +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Double Chance Spirit Strike +1
- Good+14 to +16
- Mental Focus +1 Attack
- Fine+10
- Element Unification +1
Then bind it fully.
+10Aulamus RingS 44 → S+ 59 to 6160 on average
- 1Reroll Defense→ ideally Might, Precision, Elemental Fusion +1 or Combustion +18% a try
Reroll it until it lands one of these:
- Best+15 to +17
- Might Precision Elemental Fusion +1 Combustion +1
Then bind it fully.
+10Nuakum HelmD 4 → S+ 61 to 7064 on average
- 1Reroll Block→ ideally Attack increase, Double Chance or Attack13% a try
- 2Reroll HP→ ideally Attack increase, Double Chance or Attack10%
- 3Reroll Natural MP Regen→ ideally Attack increase, Double Chance or Attack8%
- 4Reroll Spirit Revitalization +1→ ideally Attack increase, Double Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Double Chance Attack
- Good+16
- Spirit Strike +1 Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
+10Nuakum GlovesS 38 → S+ 55 to 5756 on average
- 1Reroll Natural MP Regen→ ideally Combat Speed5% a try
Reroll it until it lands one of these:
- Best+18
- Combat Speed
- Good+16
- Spirit Strike +1
Then bind it fully.
Arcana crafts
Compass of MagicA 27 → S+ 61Craft a Unique withCombustion +1 Summon: Water Spirit +1
Bell of MagicA 24 → S+ 75Craft a Unique withSpirit Strike +1 Element Unification +1
Bind or enchant
Chalice of VigorA 29 → S+ 59Enchant it fully
Parchment of MagicS 36 → S+ 81Enchant it fully
Mirror of VigorA 28 → S+ 63Enchant it fully
Can't reach S+
+1Bakarma GuardB 12Soul Fuse it for one more line.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.