kiskInstall

ElyosLv 45 TemplarVaizel

Lordeao

96,280 CP
BGear
  1. +10
    Berk RingB 15 → S+ 58 to 65

    61 on average

    1. 1Reroll MP→ ideally Might or Precision16% a try
    2. 2Reroll Debilitating Smash +1→ ideally Might or Precision12%
    3. 3Reroll HP→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +15
    Attack Vicious Strike +1 Pummel +1 Punishment +1

    Then bind it fully.

  2. +12
    Gartua GlovesB 17 → S+ 59 to 66

    62 on average

    1. 1Reroll Willpower→ ideally Combat Speed, Attack or Perfect Chance12% a try
    2. 2Reroll Critical Hit Resist→ ideally Combat Speed, Attack or Perfect Chance9%
    3. 3Reroll Accuracy→ ideally Combat Speed, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Combat Speed Attack Perfect Chance
    Good+14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  3. +10
    Bakarma BreastplateB 14 → S+ 58 to 61

    60 on average

    1. 1Reroll Regeneration→ ideally Attack, Fury +1 or Perfect Chance11% a try
    2. 2Reroll Survival Willpower +1→ ideally Attack, Fury +1 or Perfect Chance9%
    3. 3Reroll Block Pain +1→ ideally Attack, Fury +1 or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Fury +1 Perfect Chance
    Good+14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  4. +10
    Vakron PauldronsA 29 → S+ 60 to 64

    62 on average

    1. 1Reroll Willpower→ ideally Attack, Double Chance or Fury +19% a try
    2. 2Reroll Defense→ ideally Attack, Double Chance or Fury +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Attack Double Chance Fury +1
    Good+14
    Impact Hit +1

    Then bind it fully.

  5. +10
    Bakarma HelmD 5 → S+ 57 to 62

    59 on average

    1. 1Reroll Status Effect Resist→ ideally Double Chance, Attack increase, Fury +1 or Attack13% a try
    2. 2Reroll Block Pain +1→ ideally Double Chance, Attack increase, Fury +1 or Attack10%
    3. 3Reroll Critical Hit→ ideally Double Chance, Attack increase, Fury +1 or Attack8%
    4. 4Reroll Dexterity→ ideally Double Chance, Attack increase, Fury +1 or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Double Chance Attack increase Fury +1 Attack
    Good+13 to +14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  6. +10
    Bakarma BootsA 24 → S+ 57 to 59

    58 on average

    1. 1Reroll Defense→ ideally Fury +1, Move Speed, Perfect Chance or Impact Hit +18% a try
    2. 2Reroll Critical Hit→ ideally Fury +1, Move Speed, Perfect Chance or Impact Hit +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Fury +1 Move Speed Perfect Chance Impact Hit +1

    Then bind it fully.

  7. +15
    Rupture SwordC 12 → S+ 55

    55 on average

    1. 1Reroll Debilitating Smash +1→ ideally Precision, Weapon Damage Boost or Combat Speed13% a try
    2. 2Reroll Flash Rampage +1→ ideally Precision, Weapon Damage Boost or Combat Speed9%
    3. 3Reroll Punishment +1→ ideally Precision, Weapon Damage Boost or Combat Speed4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+13 to +14
    Precision Weapon Damage Boost Combat Speed

    Then bind it fully.

  8. +10
    Bakarma CloakA 30 → S+ 57 to 62

    59 on average

    1. 1Reroll Natural MP Regen→ ideally Attack increase or Double Chance8% a try
    2. 2Reroll Natural HP Regen→ ideally Attack increase or Double Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Attack increase Double Chance
    Good+13 to +14
    Attack Insulting Roar +1

    Then bind it fully.

  9. +10
    Bakarma GreavesC 12 → S+ 57 to 59

    58 on average

    1. 1Reroll Defense→ ideally Attack increase, Fury +1, Perfect Chance or Damage Tolerance8% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack increase, Fury +1, Perfect Chance or Damage Tolerance5%
    3. 3Reroll Natural MP Regen→ ideally Attack increase, Fury +1, Perfect Chance or Damage Tolerance3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Attack increase Fury +1 Perfect Chance Damage Tolerance

    Then bind it fully.

Can't reach S+