Rerolls
How we plan
Up nextVakron GuardC 11 → S+ 55 to 5856 on average
- 1Reroll Block→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance29% a try
- 2Reroll HP→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance23%
- 3Reroll Status Effect Accuracy→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+12
- Attack
Then bind it fully.
+7Aulamus EarringsC 7 → S+ 55 to 6661 on average
- 1Reroll Natural HP Regen→ ideally Might, Attack, Precision or Move Speed23% a try
- 2Reroll Protection Armor +1→ ideally Might, Attack, Precision or Move Speed18%
- 3Reroll Block→ ideally Might, Attack, Precision or Move Speed15%
- 4Reroll Critical Hit→ ideally Might, Attack, Precision or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
Then bind it fully.
+7Aulamus EarringsC 10 → S+ 55 to 6661 on average
- 1Reroll HP→ ideally Might, Attack, Precision or Move Speed23% a try
- 2Reroll Natural MP Regen→ ideally Might, Attack, Precision or Move Speed19%
- 3Reroll Defense→ ideally Might, Attack, Precision or Move Speed14%
- 4Reroll Accuracy→ ideally Might, Attack, Precision or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
Then bind it fully.
+7Aulamus NecklaceC 5 → S+ 56 to 6259 on average
- 1Reroll Flight Power→ ideally Combat Speed, Attack, Might or Precision19% a try
- 2Reroll Natural MP Regen→ ideally Combat Speed, Attack, Might or Precision15%
- 3Reroll Intelligence→ ideally Combat Speed, Attack, Might or Precision11%
- 4Reroll Critical Hit→ ideally Combat Speed, Attack, Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Combat Speed Attack Might Precision
- Good+13 to +14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1
Then bind it fully.
Vakron PauldronsD 5 → S+ 56 to 6661 on average
- 1Reroll Critical Hit Resist→ ideally Attack, Double Chance or Critical Damage Boost17% a try
- 2Reroll Block→ ideally Attack, Double Chance or Critical Damage Boost14%
- 3Reroll Protection Armor +1→ ideally Attack, Double Chance or Critical Damage Boost11%
- 4Reroll Identify Weakness +1→ ideally Attack, Double Chance or Critical Damage Boost9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack Double Chance Critical Damage Boost
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+5Bakarma BreastplateB 16 → S+ 55 to 6058 on average
- 1Reroll Natural MP Regen→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +114% a try
- 2Reroll Blood Absorption +1→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +111%
- 3Reroll Accuracy→ ideally Attack, Damage Boost, Perfect Chance or Experienced Counterstrike +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Perfect Chance Experienced Counterstrike +1
- Good+13
- Impact Hit +1 Attack Preparation +1
Then bind it fully.
+7Aulamus RingB 14 → S+ 60 to 6663 on average
- 1Reroll Evasion→ ideally Might, Precision or Attack15% a try
- 2Reroll Critical Hit Resist→ ideally Might, Precision or Attack10%
- 3Reroll Natural MP Regen→ ideally Might, Precision or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack
- Good+14 to +15
- Overhead Slam +1 Rending Blow +1
Then bind it fully.
+5Vakron GlovesD 1 → S+ 58 to 6762 on average
- 1Reroll HP→ ideally Combat Speed, Attack or Perfect Chance15% a try
- 2Reroll Natural MP Regen→ ideally Combat Speed, Attack or Perfect Chance12%
- 3Reroll Protection Armor +1→ ideally Combat Speed, Attack or Perfect Chance9%
- 4Reroll Identify Weakness +1→ ideally Combat Speed, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Combat Speed Attack Perfect Chance
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+12
- Attack Preparation +1
Then bind it fully.
Vakron BootsB 14 → S+ 58 to 6561 on average
- 1Reroll Constitution→ ideally Move Speed, Perfect Chance or Attack12% a try
- 2Reroll Willpower→ ideally Move Speed, Perfect Chance or Attack9%
- 3Reroll Dexterity→ ideally Move Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Move Speed Perfect Chance Attack
- Good+15
- Experienced Counterstrike +1
- Fine+12
- Impact Hit +1
Then bind it fully.
+5Vakron GreavesD 0 → S+ 57 to 6460 on average
- 1Reroll Critical Hit→ ideally Attack increase or Perfect Chance14% a try
- 2Reroll Critical Damage Defense→ ideally Attack increase or Perfect Chance11%
- 3Reroll Back Defense→ ideally Attack increase or Perfect Chance8%
- 4Reroll HP→ ideally Attack increase or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Perfect Chance
- Good+15
- Attack Damage Tolerance Experienced Counterstrike +1
- Fine+12
- Murderous Burst +1
Then bind it fully.
+7Aulamus RingC 8 → S+ 60 to 6663 on average
- 1Reroll Flight Power→ ideally Might, Precision or Attack15% a try
- 2Reroll Evasion→ ideally Might, Precision or Attack12%
- 3Reroll Intelligence→ ideally Might, Precision or Attack8%
- 4Reroll Accuracy→ ideally Might, Precision or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack
- Good+14 to +15
- Overhead Slam +1 Ruinous Blow +1 Rending Blow +1
Then bind it fully.
+5Vakron HelmB 15 → S+ 57 to 6660 on average
- 1Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack10% a try
- 2Reroll Back Defense→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Survival Stance +1→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Double Chance Attack increase Attack
- Good+14
- Murderous Burst +1
- Fine+12
- Impact Hit +1
Then bind it fully.
Vakron CloakC 10 → S+ 64 to 6965 on average
- 1Reroll Constitution→ ideally Double Chance or Attack increase7% a try
- 2Reroll Blood Absorption +1→ ideally Double Chance or Attack increase5%
- 3Reroll Weapon Damage Tolerance→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Double Chance Attack increase
- Good+16
- Experienced Counterstrike +1
- Fine+14
- Murderous Burst +1
Then bind it fully.
Arcana crafts
Mirror of MagicC 10 → S+ 82Craft a Unique withExperienced Counterstrike +1 Impact Hit +1
Parchment of MagicD 5 → S+ 70Craft a Unique withOverhead Slam +1 Ruinous Blow +1
Can't reach S+
+10Spiritforged GreatswordC 8Its lines are fixed.
+7Ascension BraceletD 0Its lines are fixed.
+5Pilgrim BraceletD 0Its lines are fixed.