CGear
Rerolls
How we plan
+10Up nextBerk RingD 0 → S+ 55 to 6761 on average
- 1Reroll Intelligence→ ideally Might or Precision19% a try
- 2Reroll Critical Hit Resist→ ideally Might or Precision16%
- 3Reroll MP→ ideally Might or Precision12%
- 4Reroll Block→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Fine+14
- Condemnation +1 Attack Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+10Berk RingB 15 → S+ 55 to 6660 on average
- 1Reroll MP→ ideally Might or Precision17% a try
- 2Reroll Natural HP Regen→ ideally Might or Precision12%
- 3Reroll Accuracy→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Fine+14
- Condemnation +1 Attack Radiant Recovery +1 Bolt +1
Then bind it fully.
+9Vakron BreastplateD 0 → S+ 55 to 6760 on average
- 1Reroll Evasion→ ideally Damage Boost, Attack or Perfect Chance17% a try
- 2Reroll Natural MP Regen→ ideally Damage Boost, Attack or Perfect Chance13%
- 3Reroll Survival Willpower +1→ ideally Damage Boost, Attack or Perfect Chance10%
- 4Reroll Empyrean Lords' Benediction +1→ ideally Damage Boost, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Damage Boost Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Kashapa GlovesD 4 → S+ 59 to 6160 on average
- 1Reroll Dexterity→ ideally Combat Speed, Attack, Earth's Grace +1 or Empyrean Lord's Grace +112% a try
- 2Reroll Critical Damage Defense→ ideally Combat Speed, Attack, Earth's Grace +1 or Empyrean Lord's Grace +19%
- 3Reroll Heal Block +1→ ideally Combat Speed, Attack, Earth's Grace +1 or Empyrean Lord's Grace +17%
- 4Reroll Accuracy→ ideally Combat Speed, Attack, Earth's Grace +1 or Empyrean Lord's Grace +14%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Combat Speed Attack Earth's Grace +1 Empyrean Lord's Grace +1
- Good+14
- Perfect Chance
Then bind it fully.
+9Berk EarringsC 10 → S+ 56 to 5756 on average
- 1Reroll Flight Power→ ideally Might or Precision12% a try
- 2Reroll Heal Block +1→ ideally Might or Precision7%
- 3Reroll HP→ ideally Might or Precision4%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Precision
- Good+13
- Move Speed Critical Hit
Then bind it fully.
+10Holy Spirit PauldronsB 14 → S+ 56 to 5857 on average
- 1Reroll Survival Willpower +1→ ideally Attack, Double Chance, Critical Damage Boost or Empyrean Lord's Grace +19% a try
- 2Reroll Empyrean Lords' Benediction +1→ ideally Attack, Double Chance, Critical Damage Boost or Empyrean Lord's Grace +17%
- 3Reroll Prayer of Concentration +1→ ideally Attack, Double Chance, Critical Damage Boost or Empyrean Lord's Grace +14%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Double Chance Critical Damage Boost Empyrean Lord's Grace +1
Then bind it fully.
+8Bakarma HelmD 2 → S+ 58 to 6058 on average
- 1Reroll Evasion→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll HP→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Constitution→ ideally Double Chance, Attack increase or Attack5%
- 4Reroll Immortal Veil +1→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Double Chance Attack increase Attack
- Good+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+9Berk EarringsA 23 → S+ 55 to 5756 on average
- 1Reroll MP→ ideally Might, Precision or Attack12% a try
- 2Reroll Defense→ ideally Might, Precision or Attack7%
- 3Reroll Empyrean Lord's Grace +1→ ideally Might, Precision or Attack4%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Attack
- Good+13
- Move Speed
Then bind it fully.
Can't reach S+
+9Rupture WarhammerD 0Soul Fuse it for one more line.
+9Spiritforged GuardC 6Its lines are fixed.
+9Wisdom GreavesC 9Its best rolls fall short.
+4Anguish BootsB 18Its best rolls fall short.
+6Unyielding CloakD 0Its best rolls fall short.
+7Berk NecklaceB 15Soul Fuse it for one more line.
+4Ascension BraceletD 0Its lines are fixed.
+4Pilgrim BraceletD 0Its lines are fixed.