Rerolls
How we plan
+10Up nextAulamus EarringsC 12 → S+ 55 to 6258 on average
- 1Reroll Flight Power→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +130% a try
- 2Reroll Natural MP Regen→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +125%
- 3Reroll MP→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +120%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed Spirit Strike +1 Mental Focus +1
- Good+13 to +14
- Element Unification +1 Critical Hit Spirit Revitalization +1
Then bind it fully.
+10Vakron GuardD 0 → S+ 55 to 5957 on average
- 1Reroll Front Attack→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance36% a try
- 2Reroll Block→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance30%
- 3Reroll MP→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance24%
- 4Reroll Summon: Wind Spirit +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
- Good+12
- Attack
Then bind it fully.
+10Aulamus EarringsC 11 → S+ 57 to 6360 on average
- 1Reroll Flight Power→ ideally Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +130% a try
- 2Reroll Critical Hit Resist→ ideally Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +126%
- 3Reroll Spirit's Descent +1→ ideally Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +121%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Precision Attack Move Speed Spirit Strike +1 Mental Focus +1
- Good+13 to +14
- Element Unification +1 Critical Hit Accuracy Spirit Revitalization +1
Then bind it fully.
+10Aulamus OrbD 2 → S+ 58 to 5959 on average
- 1Reroll Critical Hit→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance30% a try
- 2Reroll Critical Attack→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance24%
- 3Reroll Accuracy→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance18%
- 4Reroll Status Effect Accuracy→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance12%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
Then bind it fully.
+10Aulamus NecklaceA 25 → S+ 55 to 5856 on average
- 1Reroll Natural MP Regen→ ideally Combat Speed, Spirit Strike +1, Might, Precision, Mental Focus +1 or Element Unification +119% a try
- 2Reroll Intelligence→ ideally Combat Speed, Spirit Strike +1, Might, Precision, Mental Focus +1 or Element Unification +115%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Spirit Strike +1 Might Precision Mental Focus +1 Element Unification +1
- Good+14
- Accuracy
Then bind it fully.
+10Enraged Kromede RingD 0 → S+ 59 to 6965 on average
- 1Reroll Intelligence→ ideally Might, Precision or Attack17% a try
- 2Reroll Flight Power→ ideally Might, Precision or Attack14%
- 3Reroll Evasion→ ideally Might, Precision or Attack11%
- 4Reroll Defense→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack
- Good+15 to +16
- Elemental Fusion +1 Combustion +1 Summon: Fire Spirit +1
- Fine+14
- Cold Shock +1
Then bind it fully.
+10Gartua RingC 6 → S+ 59 to 6562 on average
- 1Reroll Block→ ideally Might, Precision, Elemental Fusion +1 or Combustion +119% a try
- 2Reroll Defense→ ideally Might, Precision, Elemental Fusion +1 or Combustion +114%
- 3Reroll MP→ ideally Might, Precision, Elemental Fusion +1 or Combustion +111%
- 4Reroll Summon: Water Spirit +1→ ideally Might, Precision, Elemental Fusion +1 or Combustion +18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Elemental Fusion +1 Combustion +1
- Good+14 to +15
- Attack Summon: Fire Spirit +1 Cold Shock +1
Then bind it fully.
+10Vakron GlovesD 0 → S+ 60 to 6662 on average
- 1Reroll Block→ ideally Combat Speed, Attack, Perfect Chance, Spirit Strike +1 or Mental Focus +115% a try
- 2Reroll MP→ ideally Combat Speed, Attack, Perfect Chance, Spirit Strike +1 or Mental Focus +112%
- 3Reroll Consecutive Countercurrent +1→ ideally Combat Speed, Attack, Perfect Chance, Spirit Strike +1 or Mental Focus +19%
- 4Reroll Status Effect Resist→ ideally Combat Speed, Attack, Perfect Chance, Spirit Strike +1 or Mental Focus +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Attack Perfect Chance Spirit Strike +1 Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
+10Vakron PauldronsB 13 → S+ 60 to 6362 on average
- 1Reroll Defense→ ideally Attack, Critical Damage Boost, Double Chance or Spirit Strike +113% a try
- 2Reroll Critical Damage Defense→ ideally Attack, Critical Damage Boost, Double Chance or Spirit Strike +19%
- 3Reroll Critical Hit Resist→ ideally Attack, Critical Damage Boost, Double Chance or Spirit Strike +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Critical Damage Boost Double Chance Spirit Strike +1
- Good+15
- Mental Focus +1
Then bind it fully.
+10Vakron BootsB 12 → S+ 60 to 6161 on average
- 1Reroll Defense→ ideally Move Speed, Perfect Chance, Spirit Strike +1, Attack or Mental Focus +112% a try
- 2Reroll Natural MP Regen→ ideally Move Speed, Perfect Chance, Spirit Strike +1, Attack or Mental Focus +19%
- 3Reroll Spirit's Descent +1→ ideally Move Speed, Perfect Chance, Spirit Strike +1, Attack or Mental Focus +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Perfect Chance Spirit Strike +1 Attack Mental Focus +1
Then bind it fully.
+10Vakron BreastplateA 30 → S+ 60 to 6462 on average
- 1Reroll MP→ ideally Attack, Damage Boost or Perfect Chance10% a try
- 2Reroll Natural MP Regen→ ideally Attack, Damage Boost or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+13
- Element Unification +1
Then bind it fully.
+10Vakron HelmD 0 → S+ 59 to 6561 on average
- 1Reroll Evasion→ ideally Attack increase, Double Chance, Spirit Strike +1 or Mental Focus +114% a try
- 2Reroll Critical Hit Resist→ ideally Attack increase, Double Chance, Spirit Strike +1 or Mental Focus +111%
- 3Reroll Block→ ideally Attack increase, Double Chance, Spirit Strike +1 or Mental Focus +18%
- 4Reroll MP→ ideally Attack increase, Double Chance, Spirit Strike +1 or Mental Focus +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Double Chance Spirit Strike +1 Mental Focus +1
- Good+15
- Attack
- Fine+12
- Element Unification +1
Then bind it fully.
+10Vakron CloakD 0 → S+ 58 to 6961 on average
- 1Reroll Dexterity→ ideally Attack increase, Double Chance or Spirit Strike +113% a try
- 2Reroll Evasion→ ideally Attack increase, Double Chance or Spirit Strike +110%
- 3Reroll Natural MP Regen→ ideally Attack increase, Double Chance or Spirit Strike +18%
- 4Reroll Revitalization Contract +1→ ideally Attack increase, Double Chance or Spirit Strike +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Double Chance Spirit Strike +1
- Good+14 to +16
- Mental Focus +1 Attack
- Fine+10
- Element Unification +1
Then bind it fully.
+10Vakron GreavesB 14 → S+ 59 to 6260 on average
- 1Reroll Willpower→ ideally Attack increase, Damage Tolerance, Perfect Chance or Spirit Strike +111% a try
- 2Reroll Back Defense→ ideally Attack increase, Damage Tolerance, Perfect Chance or Spirit Strike +18%
- 3Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Perfect Chance or Spirit Strike +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Damage Tolerance Perfect Chance Spirit Strike +1
- Good+14
- Attack
Then bind it fully.
Arcana crafts
Parchment of VigorC 8 → S+ 87Craft a Unique withElemental Fusion +1 Summon: Fire Spirit +1
Chalice of VigorC 11 → S+ 71Craft a Unique withSpirit Strike +1 Mental Focus +1
Mirror of VigorD 0 → S+ 63Craft a Unique withMental Focus +1 Corrode +1
Bell of VigorD 2 → S+ 75Craft a Unique withSpirit Strike +1 Element Unification +1
Compass of VigorB 19 → S+ 61Craft a Unique withCombustion +1 Summon: Water Spirit +1
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.