CGear
Rerolls
How we plan
+10Up nextAulamus EarringsB 12 → S+ 55 to 6258 on average
- 1Critical Hit Resist31% a try
- 3Natural HP Regen25%
- 5Block20%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed Spirit Strike +1 Mental Focus +1
- Good+13 to +14
- Element Unification +1 Accuracy Spirit Revitalization +1
Then bind it fully.
+10Aulamus OrbB 13 → S+ 58 to 5959 on average
- 2Critical Hit27% a try
- 4Critical Attack21%
- 9HP15%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Combat Speed Weapon Damage Boost Multi-hit Chance
Then bind it fully.
+8Aulamus NecklaceC 11 → S+ 56 to 5857 on average
- 6Block19% a try
- 10Spirit's Descent +114%
- 15Spirit Protection +112%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Spirit Strike +1 Might Precision Mental Focus +1 Element Unification +1
Then bind it fully.
+9Aulamus RingB 16 → S+ 59 to 6562 on average
- 7Evasion17% a try
- 12Natural HP Regen12%
- 17MP9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Elemental Fusion +1
- Good+14 to +15
- Attack Summon: Fire Spirit +1 Cold Shock +1
Then bind it fully.
+10Aulamus RingA 25 → S+ 57 to 6562 on average
- 8Natural HP Regen16% a try
- 14HP12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Precision Combustion +1 Attack
- Good+14 to +15
- Summon: Fire Spirit +1 Cold Shock +1
- Fine+11
- Jointstrike: Curse +1
Then bind it fully.
+5Bakarma GreavesD 0 → S+ 55 to 5956 on average
- 11Willpower14% a try
- 16Critical Damage Defense11%
- 19Back Defense8%
- 20HP5%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Spirit Strike +1 Attack increase Damage Tolerance Perfect Chance Mental Focus +1
- Good+13
- Attack
Then bind it fully.
+10Vakron PauldronsB 17 → S+ 60 to 6563 on average
- 13Back Defense11% a try
- 18Constitution9%
- 21Defense increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance Spirit Strike +1
- Good+13 to +15
- Mental Focus +1 Element Unification +1
Then bind it fully.
Can't reach S+
+5Spiritforged GuardC 6Its lines are fixed.
+4Anguish BreastplateD 0Its best rolls fall short.
+5Pilgrim HelmD 0Its lines are fixed.
+5Anguish GlovesB 16Its best rolls fall short.
+5Pilgrim BootsD 0Its lines are fixed.
Divine Canyon CloakA 22Its best rolls fall short.
+5Pilgrim EarringsD 3Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.